I made a script, if anyone killed another player with his hunter, he will get 200$
but only with hunter.
local reward = 200
function kill ( ammo, killer, killerweapon, bodypart )
local vehicle = getPedOccupiedVehicle ( killer )
if isPedInVehicle ( killer ) and getElementModel ( vehicle ) == 425 then
givePlayerMoney ( source, reward )
outputChatBox ("#ff8800[REWARD] #ffffffYou have killed "..getPlayerName..( source )" ..and rewarded $".. tostring ( reward ), root, 0, 255, 0, true )
end
end
addEventHandler ( "onPlayerWasted", getRootElement(), kill )
help please