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FirebirdLV

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  1. Is there any chance you could make a patch like that for pedestrian skins so people can use it client-side? I honestly don't see why this feature was removed in the recent MTA update, how can installing ped .txds and .dffs be used for sinister purposes.
  2. Not the owner of the server, I suppose I'll have to contact him then.
  3. What doesn't work? What did you try? Created the folder in resources folder, dropped my skin mods (.dff and .txd) in "files", loaded up MTA, pressed numpad numeral 1 and nothing happens.
  4. I can confirm that it doesn't work, I tried it and nothing happened.
  5. FirebirdLV

    Skin Problem 1.4

    I've got a similar problem which has forced me to downgrade to an earlier version, on a similar topic I had made earlier about mods and stream fix. Seeing as this person's English is hardly understandable I think what he meant was that in the newest MTA version the skin mods you use are automatically replaced with stock ones, textures and such still work, but skin mods alone get automatically replaced with stock.
  6. FirebirdLV

    Memory Stream

    Forgive my ignorance, I did not realize it has been updated, because the last time I checked, it was most likely mid 2013 or 2014, with img size of 1.6GB textures began disappearing. I had the infamous SRT 3 mod, weapons mods, HD/HQ skin mods, HQ trees, etc. So I'm going to assume it has been patched up now. One completely off-topic question: are we going to be allowed to use the newest ENB shaders, plugins and such in the future?
  7. FirebirdLV

    Memory Stream

    Those streaming fixes are not sufficient for HD modding, textures start to disappear after going over like 1.6GB on gta3.img.
  8. FirebirdLV

    Memory Stream

    The lack of mod support for MTA is something I find appalling. Quite a few MTA users like to mod their game, add textures and all that, but unfortunately MTA doesn't support .asi type of stream fixes or CLEO stream fixes. Right now the competition, SA-MP, has implemented a system within their client and stream fixes are no longer necessary, so I was wondering when/if those features will be added to MTA as well.
  9. Yep, bumping an old thread. This is still a major issue for those who have their games modded and would like to have the best possible performance and visual looks while they play. If .asi files cannot be used then it would be great if in the next MTA update a "Stream Fix" would be built inside the client file.
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