Vehicles = {}
VehicleM = createMarker (احداثيات, "cylinder", 3, 255, 0, 0, 255 )
addEventHandler( "onMarkerHit", root,
function ( hitElement )
if source == VehicleM and getElementType( hitElement ) == "player" then
if Vehicles[hitElement] and getElementType( Vehicles[hitElement] ) == "vehicle" then
destroyElement( Vehicles[hitElement] )
end
local x,y,z = getElementPosition( hitElement )
Vehicles[hitElement] = createVehicle ( رقم السيارة, x, y, z )
if Vehicles[hitElement] then
warpPedIntoVehicle( hitElement, Vehicles[hitElement] )
outputChatBox( "الكلام الذي يطلع بالشات بعذ اخذ الموتر", hitElement, 255, 0, 0, true )
end
addEventHandler( "onVehicleExplode", root,
function( )
setTimer( destroyElement, 2000, 1, source )
end
)
addEventHandler( "onPlayerQuit", root,
function( )
if Vehicles[source] then
destroyElement( Vehicles[source] )
end
end
)