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cpmusick

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Everything posted by cpmusick

  1. Sure. I re-uploaded it. Fixed link in original post. Or just click here: http://s000.tinyupload.com/index.php?file_id=33719165455069640682
  2. By making the weather foggy, swapping pedestrians\animals with Silent Hill creatures, adding some Silent Hill background ambiance\sounds, and adding a usable flashlight, this will alter the DayZ mod to give it more of a Silent Hill "feel". It will allow you to use everything in the DayZ mod as usual, except for the following changes: -Changed the weather to always be heavily foggy\gloomy -Added background ambiance from Silent Hill -Replaced all pedestrian models with Silent Hill creatures -Replaced main survivior clothing character model with Henry Townshend (main character from Silent Hill 4) -Replaced civilian clothing character model with Heather Mason (main character from Silent Hill 3) -Changed the bear to Pyramid Head -Changed both the wolf and fox to the zombie dog (from Silent Hill) -The siren sound from Silent Hill plays periodically in the distance -Added 65 other various creepy Silent Hill sounds that play randomly -Added flashlight mod (Works best in aiming mode with a gun. Press U to equip and R to toggle on\off) EDIT: Fixed link Download Server Files Here: http://s000.tinyupload.com/index.php?file_id=33719165455069640682 EDIT: Forgot to post the link to the screenshots, which you can find here: http://imgur.com/a/7WpkT Unfortunately I am not able to upload it to the community resources, as I keep getting a timeout when uploading the file. If anyone has any idea how to fix this then please let me know. Future To Do List: -Whenever you hear the siren, Pyramid Head comes out to play and is more like a "boss" in the game. -See if it's possible to attach the flashlight to the player's chest for classic Silent Hill hands-free use
  3. I'm currently working on a Silent Hill mod for MTA DayZ. So far I've been able to replace the zombies\wolf\fox\bear with SH creatures, player models with lead characters from SH3 and SH4, add SH background ambiance & siren, and have permanent foggy weather. However, the one thing I can't get right is the flashlight. I have downloaded the shader_flashlight_test mod ( https://community.multitheftauto.com/index.php?p=resources&s=details&id=6858), and it works great, but the flashlight is in the player's hand and requires using a handgun in order to aim the light properly. What I'm trying to do is attached that light to the player's chest (like in the Silent Hill games) so that it's hands free and is always facing the direction the player is. I have spent hours on this and just can't get it to work properly. The way the flashlight attaches is to two bones. One bone is the back side (the very end of the flashlight, opposite the bulb) and the front side (where bulb is). Attaching it to the elbow and hand bones works for using it in-hand, however, there are no two bones that will allow me to attach the light (not just the DFF model, but the light shader especially) to "broadcast" from the chest, directly in front of the player. I would really need another bone position that's further out towards the front of the body for that to work.....if any of this makes any sense. Does anyone know of any way I could get this to work? Here's how it looks when standing still (flashlight points to the ground): http://i.imgur.com/HYHlf6D.png If you're interested in images of the mod so far, here's a few screenshots: http://imgur.com/a/7WpkT
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