Good day.
I'm trying to write a little injectable dll, that hooks some GTA:SA functions.
I got the information from the "Documenting GTA:SA Memory addresses" thread in gtaforums.com (http://gtaforums.com/topic/194199-docum ... -adresses/).
Is there any way to use only the Headerfiles from the mtasa-blue core so I can allocate them by memory addresses?
For example:
CVehicle *cveh = (CVehicle) 0x000000;
When I try to use the CVehicle.h header, there are a lot of missing other headers and definitions.
So is there a bundle of Standalone Headerfiles?