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Uni

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  1. - Yeah we are aware of that, not sure but I think atm MTADM supports around 128 players? - Atm we're still working on the concept of every system we want to have, economy will be hard tho... Thanks ParoXum! They doesn't seem too mta friendly, and all the people that care are here so... It's complicated but let me put explain this way. The residencial area of the maps is all free lots, you buy the lot number 1. Then you ask ingame or in the forums and you'll look for a construction company( keep in mind that this guys will be modellers that have been accepted), then you ask them "I want a house like this, with that and that". Then, is their job to build the house to your needs, respecting the style in the neighborhood. After that, the model will be tested and then the new model should be in the server so the players can download it and view it. We're still studying the way we're going to implement it, ideas are welcome. We're know Myriad Islands, and we definitely don't want anything like that. We want the player to build houses/etc to his likes but keeping the quality and the map playable, and by playable I mean not having a street where there is a house falling apart, a mansion next to it, a nuclear plant in the corner. The map design is almost done, I'll post it in a few days. At the moment in our forums people are discussion stuff like players levels abilities, resources gathering, jobs, ages and stuff like that. Which is what we need right now, that the people that like to roleplay to give us ideas.
  2. Will have a lot system, you can't for example build a house in the middle of the road. After the map is designed we'll see each areas can have lots etc... about the second problem, not everyone will be able to build things. This will be a job for construction companies( modelers ), everyone can open his, although you 'll have to pass a kind of quality test, to unsure the map stays good and playable.
  3. You're welcome to do so. We're using Max and Sketchup. ( contacted ) It's the same with other rp server, you need to let it grow. Thanks. Just a matter of time really.
  4. What's the Sandbox project about? Like the name says, the mod will be like a giant Sandbox where the community will have the power to make the city bigger or reconstruct any area of the map. The project starts with a small town with every infrastructure you see in a modern country town or small city. The objective is to provide a roleplay community core, how the city evolves depends on the people that live within. Try to imagine a cross between GTA, Sim City and any Role Playing Game; this is what the project is all about, we want to give the community the power to create new infrastructures and new parts of the city while playing the game, the city will grow up with the community. This doesn’t mean that we will change the GTA game play; there will be gangs, and a whole organized crime world, but there will be normal people too, cars salesman, dock workers and a whole role of jobs to be played by any user. But this doesn’t mean that we can have 50 mobsters and then a few normal users that just want to live their peaceful life in the Big Sandbox, no, we will impose a limit for everything related to jobs in the game, there will be a limit of gangs and a limit of users per faction. Instead of adapting your roleplay theme to the map, we allow you to adapt the map to your theme. This means that if you're a business man or a big crime boss you can hire a construction company (usually represented by project developers) and build a new car stand or a bigger mansion for your crime activities. Once again, to keep things balanced, we'll impose some construction rules. The height of your building will depend of the other ones around. You will be able to buy some lots for construction and then build anything allowed by the Mayor’s Office (again represented by developers), you will have to pay for each building or reconstruction that you make, the game will have its own economy this way. We'll provide the basic infrastructures for the city like a Health Clinic, a Sheriff Departament, it'll be on your hands to update it to a hospital and to the city's police department. Anything added to the world will have to be approved by the Mayor’s Office (Dev team), there will be imposed limits for the number of vehicles that you can have/see in the world, this limits will be created so the mod looks more real. ___________________________________________________________________ We're currently planning most of the things out, but already started working on a part of the map: Our current team: uni ( Former GTA:New York dev ) .Project Leader // .Map Modeller Commando ( Former GTA:New York dev ) .Project Leader // .Map Modeller Wizegui ( Former GTA:New York dev ) .Vehicle Modeller MeGaMeTaL .Coder Mike .Coder Although we're obviously recruiting, we are also looking for people that currently play on RolePlay servers to give us input, suggestions. You either can do that on our forums or at this thread.
  5. (not on a free host..) Name: Uni Website: GTA: New York URL: Http://gtanyforums.pt.to ( soon .com ) Banner: http://painfulbackyard.com/banner.gif Thanks.
  6. Uni

    [MOD]GTA:LC

    IF I got it right, still the same thing but server now can control wich are the "default" files.
  7. If u need some help say something.
  8. New SA SITE rocks 2 much , and cool 6mini movies
  9. Ups.. good point hehe well i will add new things in town, i will do it in version cause this ways, u dont need to install a part u dont like it
  10. yeah u right, im looking for another one. More Pics of today's work:
  11. http://members.lycos.co.uk/kamperkilla/GTApagina/ im finish somethings, soon will be avaible for download
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