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Null

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Everything posted by Null

  1. I tried this, everything works except t[1], t[2], t[3] are the teleport locations inside the interior Is there a way i can attach the house icons to the marker or just make a whole new function to place them in the same postion as the marker Original marker created here: function createHouse( add, ID, owner, key, eX, eY, eZ, etX, etY, etZ, exX, exY, exZ, extX, extY, extZ, int, dim, cost ) if add then sql.Query( "INSERT INTO house_data ( ID, en_X, en_Y, en_Z, en_tX, en_tY, en_tZ, ex_X, ex_Y, ex_Z, ex_tX, ex_tY, ex_tZ, int, dim, cost, owner, key ) VALUES ( "..ID..", "..eX..", "..eY..", "..eZ..", "..etX..", "..etY..", "..etZ..", "..exX..", "..exY..", "..exZ..", "..extX..", "..extY..", "..extZ..", "..int..", "..dim..", "..cost..", '', '' )" ); end; local m_Enter = createMarker( eX, eY, eZ - 1, 'cylinder', 1.25, 0, 153, 255, 0 ); greenhouse = createPickup( eX, eY, eZ,3,1273,0) setElementData( m_Enter, 'HS_INFO', { etX, etY, etZ, int, dim, cost, owner, key, ID } );
  2. Can't wait for this! ETA on release?
  3. Now i'd assume this would work bluehouse = createPickup( eX, eY, eZ,3,1272,0); destroyElement(greenhouse); Creating a bluehouse and destroying the greenhouse? And it also doesn't recognise eX, eY, eZ when that variable already exists when you create the house
  4. All i'm trying to do is add the house objects, the rest of the code is DaKillas
  5. Hello all and thank you for taking the time and patience to read this, i am modifying DaKillas house script (Not removing copyright, just modifying slightly) The original system uses markers and images, i changed the markers to 0 transparency so onMarkerHit function still works, but i want house icons to appear in the center (Green for for sale, blue for sold) I managed to get it to kinda work, but DestroyElement and createPickup doesn't seem to be working right SERVER (updated) local sql = { Query = executeSQLQuery }; addEventHandler( 'onResourceStart', resourceRoot, function() sql.Query( "CREATE TABLE IF NOT EXISTS house_data (\ ID INTEGER, en_X REAL, en_Y REAL, en_Z REAL,\ en_tX REAL, en_tY REAL, en_tZ REAL,\ ex_X REAL, ex_Y REAL, ex_Z REAL,\ ex_tX REAL, ex_tY REAL, ex_tZ REAL,\ int INTEGER, dim INTEGER, cost INTEGER, owner TEXT, key TEXT )" ); for i, v in ipairs( getElementsByType( 'player' ) ) do setElementData( v, 'k_len', tonumber( get( 'keyLength' ) ) ); local acc = getPlayerAccount( v ); if not isGuestAccount( acc ) then setElementData( v, 'HS_accountName', getAccountName( acc ) ); end; setElementData( v, 'mrk_in', nil ); end; local hr = sql.Query( "SELECT * FROM house_data" ); for i = 1, #hr do createHouse( false, hr[i].ID, hr[i].owner, hr[i].key, hr[i].en_X, hr[i].en_Y, hr[i].en_Z, hr[i].en_tX, hr[i].en_tY, hr[i].en_tZ, hr[i].ex_X, hr[i].ex_Y, hr[i].ex_Z, hr[i].ex_tX, hr[i].ex_tY, hr[i].ex_tZ, hr[i].int, hr[i].dim, hr[i].cost ); end; end ); addEventHandler( 'onResourceStop', resourceRoot, function() for i, v in ipairs( getElementsByType( 'player' ) ) do setElementData( v, 'k_len', nil ); setElementData( v, 'HS_accountName', nil ); end; end ); addEventHandler( 'onPlayerJoin', root, function() setElementData( source, 'k_len', tonumber( get( 'keyLength' ) ) ); end ); addEventHandler( 'onPlayerLogin', root, function( _, acc ) setElementData( source, 'HS_accountName', getAccountName( acc ) ); end ); addEventHandler( 'onPlayerLoout', root, function( _, acc ) setElementData( source, 'HS_accountName', nil ); end ); addCommandHandler( 'hpanel', function( player ) if isObjectInACLGroup( 'user.'..getAccountName( getPlayerAccount( player ) ), aclGetGroup( 'Admin' ) ) or hasObjectPermissionTo( player, 'function.banPlayer', false ) then if not getElementData( player, 'HP_Opened' ) and not getElementData( player, 'mrk_in' ) then triggerClientEvent( player, 'HP_SetVisible', root, true ); end; else outputChatBox( '* Access denied for this command!', player, 255, 36, 51 ); end; end ); addEvent( 'onPlayerAttemptCreateHouse', true ); addEventHandler( 'onPlayerAttemptCreateHouse', root, function( rt ) createHouse( true, #sql.Query( "SELECT * FROM house_data" ) + 1, '', '', unpack( rt ) ); outputChatBox( '* The new house has been created successfully!', client, 255, 255, 0 ); end ); function createHouse( add, ID, owner, key, eX, eY, eZ, etX, etY, etZ, exX, exY, exZ, extX, extY, extZ, int, dim, cost ) if add then sql.Query( "INSERT INTO house_data ( ID, en_X, en_Y, en_Z, en_tX, en_tY, en_tZ, ex_X, ex_Y, ex_Z, ex_tX, ex_tY, ex_tZ, int, dim, cost, owner, key ) VALUES ( "..ID..", "..eX..", "..eY..", "..eZ..", "..etX..", "..etY..", "..etZ..", "..exX..", "..exY..", "..exZ..", "..extX..", "..extY..", "..extZ..", "..int..", "..dim..", "..cost..", '', '' )" ); end; local m_Enter = createMarker( eX, eY, eZ - 1, 'cylinder', 1.25, 0, 153, 255, 0 ); greenhouse = createPickup( eX, eY, eZ,3,1273,0) setElementData( m_Enter, 'HS_INFO', { etX, etY, etZ, int, dim, cost, owner, key, ID } ); if getElementData( m_Enter, 'HS_INFO' )[7] ~= '' then setMarkerColor( m_Enter, 255, 51, 36, 0 ); end; addEventHandler( 'onMarkerHit', m_Enter, function( player ) if getElementType( player ) == 'player' and not getPedOccupiedVehicle( player ) then if not getElementData( player, 'HP_Opened' ) then if not isGuestAccount( getPlayerAccount( player ) ) then setElementData( player, 'mrk_in', getElementData( source, 'HS_INFO' )[9] ); onPlayerHouseMarkerHit( player, source, true ); setPedFrozen( player, true ); else outputChatBox( '* You must be logged in to get in this house!', player, 255, 51, 36 ); end; end; end; end ); addEventHandler( 'onMarkerLeave', m_Enter, function( player ) if getElementType( player ) == 'player' and not getPedOccupiedVehicle( player ) then setElementData( player, 'mrk_in', nil ); end; end ); local m_Exit = createMarker( exX, exY, exZ - 1, 'cylinder', 1.25, 0, 153, 255, 0 ); setElementData( m_Exit, 'parent', m_Enter ); setElementInterior( m_Exit, int ); setElementDimension( m_Exit, dim ); setElementData( m_Exit, 'extX', extX ); setElementData( m_Exit, 'extY', extY ); setElementData( m_Exit, 'extZ', extZ ); addEventHandler( 'onMarkerHit', m_Exit, function( player, dim ) if getElementType( player ) == 'player' and dim then toggleAllControls( player, false ); fadeCamera( player, false ); setTimer( function( player, mrk ) if getPedOccupiedVehicle( player ) then removePedFromVehicle( player ); end; local x, y, z = getElementData( mrk, 'extX' ), getElementData( mrk, 'extY' ), getElementData( mrk, 'extZ' ); setElementPosition( player, x, y, z ); setElementInterior( player, 0 ); setElementDimension( player, 0 ); toggleAllControls( player, true ); fadeCamera( player, true ); end, 1200, 1, player, source ); end; end ); end; function onPlayerHouseMarkerHit( player, mrk, cursor ) local acc = getPlayerAccount( player ); if isGuestAccount( acc ) then outputChatBox( '* You must be logged in to get in this house!', player, 255, 51, 36 ); setElementData( player, 'mrk_in', nil ); setPedFrozen( player, false ); return false; end; local tts = { [1] = true, [2] = false, [3] = false, [4] = true, [5] = false, [6] = false }; if isObjectInACLGroup( 'user.'..getAccountName( acc ), aclGetGroup( 'Admin' ) ) or hasObjectPermissionTo( player, 'function.banPlayer', false ) then tts[6] = true; end; local owner = getElementData( mrk, 'HS_INFO' )[7]; local accName = getAccountName( acc ); if owner == accName then tts[1] = false; tts[2] = true; tts[3] = true; tts[4] = true; tts[5] = true; end; if owner ~= accName and owner ~= '' then tts[1] = false; end; if owner == '' then if isObjectInACLGroup( 'user.'..getAccountName( acc ), aclGetGroup( 'Admin' ) ) or hasObjectPermissionTo( player, 'function.banPlayer', false ) then tts[4] = true; else tts[4] = false; end; end; tts[7] = getElementData( mrk, 'HS_INFO' )[9]; tts[8] = getElementData( mrk, 'HS_INFO' )[7]; tts[9] = getElementData( mrk, 'HS_INFO' )[6]; triggerClientEvent( player, 'openHouseManagementWnd', root, tts, cursor ); end; addEvent( 'HOUSE_Buy', true ); addEventHandler( 'HOUSE_Buy', root, function( cost, key ) local accName = getAccountName( getPlayerAccount( client ) ); local houseCounter = 0; for i, v in ipairs( getElementsByType( 'marker', getResourceRootElement() ) ) do if getElementData( v, 'HS_INFO' ) then local owner = getElementData( v, 'HS_INFO' )[7]; if owner == accName then houseCounter = houseCounter + 1; end; end; end; if houseCounter >= tonumber( get( 'playerHouseCounter' ) ) then outputChatBox( '* You can not buy more than #00FF00'..get( 'playerHouseCounter' )..' house(-s)#FF3324 at the same time!', client, 255, 51, 36, true ); setPedFrozen( client, false ); return false; end; if getPlayerMoney( client ) >= tonumber( cost ) then outputChatBox( '* Key has been set to #00FF00'..key, client, 255, 51, 36, true ); outputChatBox( '* Congratulations! You have bought a house!', client, 255, 255, 0 ); sql.Query( "UPDATE house_data SET owner = '"..accName.."', key = '"..key.."' WHERE ID = ?", getElementData( client, 'mrk_in' ) ); takePlayerMoney( client, cost ); local mrk = getHouseByID( getElementData( client, 'mrk_in' ) ); local t = {}; for i = 1, 6 do t[i] = getElementData( mrk, 'HS_INFO' )[i]; end; t[7] = accName; t[8] = key; t[9] = getElementData( client, 'mrk_in' ); setElementData( mrk, 'HS_INFO', { t[1], t[2], t[3], t[4], t[5], t[6], t[7], t[8], t[9] } ); setMarkerColor( mrk, 255, 51, 36, 0 ); destroyElement(greenhouse); destroyElement(bluehouse); bluehouse = createPickup( t[1], t[2], t[3],3,1272,0); setTimer( onPlayerHouseMarkerHit, 50, 1, client, mrk, true ); else outputChatBox( '* You do not have enough money!', client, 255, 51, 36 ); onPlayerHouseMarkerHit( client, getHouseByID( getElementData( client, 'mrk_in' ) ), true ); end; end ); addEvent( 'HOUSE_Sell', true ); addEventHandler( 'HOUSE_Sell', root, function() sql.Query( "UPDATE house_data SET owner = '', key = '' WHERE ID = ?", getElementData( client, 'mrk_in' ) ); local mrk = getHouseByID( getElementData( client, 'mrk_in' ) ); givePlayerMoney( client, getElementData( mrk, 'HS_INFO' )[6] / 2 ); local t = {}; for i = 1, 6 do t[i] = getElementData( mrk, 'HS_INFO' )[i]; end; t[7] = ''; t[8] = ''; t[9] = getElementData( client, 'mrk_in' ); setElementData( mrk, 'HS_INFO', { t[1], t[2], t[3], t[4], t[5], t[6], t[7], t[8], t[9] } ); setMarkerColor( mrk, 0, 153, 255, 0 ); destroyElement(greenhouse); destroyElement(bluehouse); greenhouse = createPickup( t[1], t[2], t[3],3,1273,0); setTimer( onPlayerHouseMarkerHit, 50, 1, client, mrk, false ); end ); addEvent( 'HOUSE_Enter', true ); addEventHandler( 'HOUSE_Enter', root, function() setPedFrozen( client, false ); local mrk = getHouseByID( getElementData( client, 'mrk_in' ) ); local t = {}; for i = 1, 5 do t[i] = getElementData( mrk, 'HS_INFO' )[i]; end; fadeCamera( client, false ); toggleAllControls( client, false ); setTimer( function( player, t ) if getPedOccupiedVehicle( player ) then removePedFromVehicle( player ); end; setElementInterior( player, t[4], t[1], t[2], t[3] ); setElementDimension( player, t[5] ); toggleAllControls( player, true ); fadeCamera( player, true ); setElementData( player, 'mrk_in', nil ) end, 1200, 1, client, t ); end ); addEvent( 'HOUSE_ChangeKey', true ); addEventHandler( 'HOUSE_ChangeKey', root, function( newKey ) local mrk = getHouseByID( getElementData( client, 'mrk_in' ) ); sql.Query( "UPDATE house_data SET key = '"..newKey.."' WHERE ID = ?", getElementData( client, 'mrk_in' ) ); local t = {}; for i = 1, 6 do t[i] = getElementData( mrk, 'HS_INFO' )[i]; end; t[7] = getAccountName( getPlayerAccount( client ) ); t[8] = newKey; t[9] = getElementData( client, 'mrk_in' ); setElementData( mrk, 'HS_INFO', { t[1], t[2], t[3], t[4], t[5], t[6], t[7], t[8], t[9] } ); end );
  6. Null

    Anti-Cheat Corner

    Mods>Deathmatch>Resources and some servers have a folder called AntiCheat just wondering why they have that when MTA already has it
  7. Registering accounts still doesn't work debugscript shows no errors. Client: GUIEditor = { checkbox = {}, staticimage = {}, edit = {}, button = {}, window = {}, label = {}, memo = {} } SARCLoginPanel = guiCreateWindow(16, 10, 671, 554, "", false) guiWindowSetSizable(SARCLoginPanel, false) GUIEditor.label[1] = guiCreateLabel(19, 194, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[1], "default-bold-small") guiLabelSetColor(GUIEditor.label[1], 51, 122, 252) GUIEditor.label[2] = guiCreateLabel(19, 250, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[2], "default-bold-small") guiLabelSetColor(GUIEditor.label[2], 51, 122, 252) LoginUsername = guiCreateEdit(85, 184, 200, 40, "", false, SARCLoginPanel) LoginPassword = guiCreateEdit(84, 236, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(LoginPassword, true) GUIEditor.memo[1] = guiCreateMemo(10, 364, 652, 180, "Welcome to SARC:RPG, a new RPG server on MTA, the first and only Australian RPG server.\n\nWe have a wide variety of jobs, everything here on SARC has been scripted by Null, the owner of SARC:RPG.\n\nSARC basically stands San Andreas RPG Community.\n\nHope you have fun!", false, SARCLoginPanel) guiMemoSetReadOnly(GUIEditor.memo[1], true) LoginButton = guiCreateButton(84, 286, 84, 39, "Login", false, SARCLoginPanel) guiSetFont(LoginButton, "default-bold-small") guiSetProperty(LoginButton, "NormalTextColour", "FF337AFC") GUIEditor.staticimage[1] = guiCreateStaticImage(159, 9, 350, 186, ":guieditor/images/SarcTest1.png", false, SARCLoginPanel) GUIEditor.label[3] = guiCreateLabel(168, 165, 31, 15, "Login", false, SARCLoginPanel) guiSetFont(GUIEditor.label[3], "default-bold-small") guiLabelSetColor(GUIEditor.label[3], 51, 122, 252) RegisterButton = guiCreateButton(436, 284, 84, 39, "Register", false, SARCLoginPanel) guiSetFont(RegisterButton, "default-bold-small") guiSetProperty(RegisterButton, "NormalTextColour", "FF337AFC") GUIEditor.label[4] = guiCreateLabel(367, 195, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[4], "default-bold-small") guiLabelSetColor(GUIEditor.label[4], 51, 122, 252) RegisterUsername = guiCreateEdit(434, 185, 200, 40, "", false, SARCLoginPanel) GUIEditor.label[5] = guiCreateLabel(509, 166, 53, 15, "Register", false, SARCLoginPanel) guiSetFont(GUIEditor.label[5], "default-bold-small") guiLabelSetColor(GUIEditor.label[5], 51, 122, 252) GUIEditor.label[6] = guiCreateLabel(367, 248, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[6], "default-bold-small") guiLabelSetColor(GUIEditor.label[6], 51, 122, 252) RegisterPassword = guiCreateEdit(434, 234, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(RegisterPassword, true) InfoLabel = guiCreateLabel(244, 298, 315, 15, "Please login or register.", false, SARCLoginPanel) guiSetFont(InfoLabel, "default-bold-small") showChat (false) showCursor (true) addEventHandler("onClientGUIClick",LoginButton, function ( ) local User = guiGetText ( LoginUsername ) local Password = guiGetText ( LoginPassword ) if User and Password then triggerServerEvent("onPlayerTryingToLogin",localPlayer,User,Password) end end,false ) addEventHandler("onClientGUIClick",RegisterButton, function ( ) local RegisterUser = guiGetText ( RegisterUsername ) local RegisterPassword = guiGetText ( RegisterPassword ) if RegisterUser and RegisterPassword then triggerServerEvent("onPlayerTryingToRegister",localPlayer,RegisterUser,RegisterPassword) end end,false ) addEvent("PlayerLogedOnClient",true) addEventHandler("PlayerLogedOnClient",getRootElement(), function ( ) guiSetVisible(SARCLoginPanel,false) showCursor(false) showChat(true) setCameraTarget( source, source ) end ) Server: addEvent("onPlayerTryingToLogin",true) addEventHandler("onPlayerTryingToLogin",getRootElement(), function ( User,Password ) if User ~= " " or User ~= " " then if Password ~= " " or Password ~= " " then local account = getAccount ( User,Password ) if ( account ) then logIn ( source,account,Password ) triggerClientEvent(source,"PlayerLogedOnClient",source) else outputChatBox("Wrong username or password.",source) end end end end ) function setCameraOnPlayerJoin() setCameraMatrix(source, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) addEvent("onPlayerTryingToRegister",true) addEventHandler("onPlayerTryingToRegister",getRootElement(), function(UserRegister,PasswordRegister) local account = getAccount(UserRegister, PasswordRegister) if (account ~= false) then outputChatBox("That username is already in use.",source) else account = addAccount(UserRegister, PasswordRegister) if (logIn(source, account, PasswordRegister) == true) then triggerClientEvent(source, "PlayerLogedOnClient", getRootElement()) end end end )
  8. Nice, I love the sound effects, reminds me of single player.
  9. Null

    Anti-Cheat Corner

    I just need to ask something that's been on my mind for a while, if MTA blocks cheats and hacks why do servers have their own anti-cheat?
  10. Is that like custom furniture and was this built in the interior world?
  11. Nice ! I saw this on a RPG server and loved the look of it
  12. A MTA serial does not have a use outside of MTA, all it is a code generated on install. You could easily re install windows with a key gen and be unbanned. And also I hate script stealers as much as anyone else does, but I don't think they deserved to be banned out of MTA, server owners could post his IP and MTA serial and ban them manually. I vote -1
  13. Thanks you fixed the camera And do you know why the register button isn't working?
  14. Moved it to the server side, still doesnt work.. debugscript finds no errors everything works besides: -Registering accounts -the camera angle behind login screen Client: GUIEditor = { checkbox = {}, staticimage = {}, edit = {}, button = {}, window = {}, label = {}, memo = {} } SARCLoginPanel = guiCreateWindow(756, 255, 443, 535, "", false) guiWindowSetSizable(SARCLoginPanel, false) GUIEditor.label[1] = guiCreateLabel(19, 194, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(19, 250, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[2], "default-bold-small") RegBox = guiCreateEdit(85, 184, 200, 40, "", false, SARCLoginPanel) PassBox = guiCreateEdit(84, 236, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(PassBox, true) GUIEditor.memo[1] = guiCreateMemo(10, 364, 423, 161, "Welcome to SARC:RPG, a new RPG server on MTA, the first and only Australian RPG server.\n\nWe have a wide variety of jobs, everything here on SARC has been scripted by Null, the owner of SARC:RPG.\n\nSARC basically stands San Andreas RPG Community.\n\nHope you have fun!", false, SARCLoginPanel) guiMemoSetReadOnly(GUIEditor.memo[1], true) LoginButton = guiCreateButton(19, 300, 84, 39, "Login", false, SARCLoginPanel) guiSetFont(LoginButton, "default-bold-small") RegisterButton = guiCreateButton(124, 300, 84, 39, "Register", false, SARCLoginPanel) guiSetFont(RegisterButton, "default-bold-small") showCursor(true) showChat(false) GUIEditor.staticimage[1] = guiCreateStaticImage(50, 10, 347, 185, ":guieditor/images/SarcTest1.png", false, SARCLoginPanel) addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls', 1471, -28, 54 ) setSoundMaxDistance( uSound, 20 ) end ) addEventHandler("onClientGUIClick",LoginButton, function ( ) local User = guiGetText ( RegBox ) local Password = guiGetText ( PassBox ) if User and Password then triggerServerEvent("onPlayerTryingToLogin",localPlayer,User,Password) end end,false ) addEventHandler("onClientGUIClick",RegisterButton, function ( ) local RegisterUser = guiGetText ( RegBox ) local RegisterPassword = guiGetText ( PassBox ) if RegisterUser and RegisterPassword then triggerServerEvent("onPlayerTryingToRegister",localPlayer,RegisterUser,RegisterPassword) end end,false ) addEvent("PlayerLogedOnClient",true) addEventHandler("PlayerLogedOnClient",getRootElement(), function ( ) guiSetVisible(SARCLoginPanel,false) showCursor(false) showChat(true) setCameraTarget (thePlayer, nil) end ) Server: addEvent("onPlayerTryingToLogin",true) addEventHandler("onPlayerTryingToLogin",getRootElement(), function ( User,Password ) if User ~= " " or User ~= " " then if Password ~= " " or Password ~= " " then local account = getAccount ( User,Password ) if ( account ) then logIn ( source,account,Password ) triggerClientEvent(source,"PlayerLogedOnClient",source) else end end end end ) function setCameraOnPlayerJoin() setCameraMatrix(thePlayer, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) addEvent("onPlayerTryingToRegister",true) addEventHandler("onPlayerTryingToRegister",getRootElement(), function ( UserRegister,PasswordRegister ) if UserRegister ~= " " or UserRegister ~= " " then if PasswordRegister ~= " " or PasswordRegister ~= " " then local account = getAccount ( UserRegister ) if ( account ) then else addAccount ( UserRegister,PasswordRegister ) end end end end )
  15. Updated script: GUIEditor = { checkbox = {}, staticimage = {}, edit = {}, button = {}, window = {}, label = {}, memo = {} } SARCLoginPanel = guiCreateWindow(756, 255, 443, 535, "", false) guiWindowSetSizable(SARCLoginPanel, false) GUIEditor.label[1] = guiCreateLabel(19, 194, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(19, 250, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[2], "default-bold-small") RegBox = guiCreateEdit(85, 184, 200, 40, "", false, SARCLoginPanel) PassBox = guiCreateEdit(84, 236, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(PassBox, true) GUIEditor.memo[1] = guiCreateMemo(10, 364, 423, 161, "Welcome to SARC:RPG, a new RPG server on MTA, the first and only Australian RPG server.\n\nWe have a wide variety of jobs, everything here on SARC has been scripted by Null, the owner of SARC:RPG.\n\nSARC basically stands San Andreas RPG Community.\n\nHope you have fun!", false, SARCLoginPanel) guiMemoSetReadOnly(GUIEditor.memo[1], true) LoginButton = guiCreateButton(19, 300, 84, 39, "Login", false, SARCLoginPanel) guiSetFont(LoginButton, "default-bold-small") RegisterButton = guiCreateButton(124, 300, 84, 39, "Register", false, SARCLoginPanel) guiSetFont(RegisterButton, "default-bold-small") showCursor(true) showChat(false) GUIEditor.staticimage[1] = guiCreateStaticImage(50, 10, 347, 185, ":guieditor/images/SarcTest1.png", false, SARCLoginPanel) function setCameraOnPlayerJoin() setCameraMatrix(thePlayer, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls', 1471, -28, 54 ) setSoundMaxDistance( uSound, 20 ) end ) addEventHandler("onClientGUIClick",LoginButton, function ( ) local User = guiGetText ( RegBox ) local Password = guiGetText ( PassBox ) if User and Password then triggerServerEvent("onPlayerTryingToLogin",localPlayer,User,Password) end end,false ) addEventHandler("onClientGUIClick",RegisterButton, function ( ) local RegisterUser = guiGetText ( RegBox ) local RegisterPassword = guiGetText ( PassBox ) if RegisterUser and RegisterPassword then triggerServerEvent("onPlayerTryingToRegister",localPlayer,RegisterUser,RegisterPassword) end end,false ) addEvent("PlayerLogedOnClient",true) addEventHandler("PlayerLogedOnClient",getRootElement(), function ( ) guiSetVisible(SARCLoginPanel,false) showCursor(false) showChat(true) setCameraTarget (thePlayer, nil) end ) If now dissappears, but the register function isn't working or the camera angle. Everything else seems fine.
  16. Updated script: GUIEditor = { checkbox = {}, staticimage = {}, edit = {}, button = {}, window = {}, label = {}, memo = {} } SARCLoginPanel = guiCreateWindow(756, 255, 443, 535, "", false) guiWindowSetSizable(SARCLoginPanel, false) GUIEditor.label[1] = guiCreateLabel(19, 194, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(19, 250, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[2], "default-bold-small") RegBox = guiCreateEdit(85, 184, 200, 40, "", false, SARCLoginPanel) PassBox = guiCreateEdit(84, 236, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(PassBox, true) GUIEditor.memo[1] = guiCreateMemo(10, 364, 423, 161, "Welcome to SARC:RPG, a new RPG server on MTA, the first and only Australian RPG server.\n\nWe have a wide variety of jobs, everything here on SARC has been scripted by Null, the owner of SARC:RPG.\n\nSARC basically stands San Andreas RPG Community.\n\nHope you have fun!", false, SARCLoginPanel) guiMemoSetReadOnly(GUIEditor.memo[1], true) LoginButton = guiCreateButton(19, 300, 84, 39, "Login", false, SARCLoginPanel) guiSetFont(LoginButton, "default-bold-small") RegisterButton = guiCreateButton(124, 300, 84, 39, "Register", false, SARCLoginPanel) guiSetFont(RegisterButton, "default-bold-small") showCursor(true) showChat(false) GUIEditor.staticimage[1] = guiCreateStaticImage(50, 10, 347, 185, ":guieditor/images/SarcTest1.png", false, SARCLoginPanel) function setCameraOnPlayerJoin() setCameraMatrix(thePlayer, 1468.8785400391, -919.25317382813, 100.153465271, 1468.388671875, -918.42474365234, 99.881813049316) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls', 1471, -28, 54 ) setSoundMaxDistance( uSound, 20 ) end ) addEventHandler("onClientGUIClick",LoginButton, function ( ) local User = guiGetText ( RegBox ) local Password = guiGetText ( PassBox ) if User and Password then triggerServerEvent("onPlayerTryingToLogin",localPlayer,User,Password) end end,false ) addEventHandler("onClientGUIClick",RegisterButton, function ( ) local RegisterUser = guiGetText ( RegBox ) local RegisterPassword = guiGetText ( PassBox ) if RegisterUser and RegisterPassword then triggerServerEvent("onPlayerTryingToRegister",localPlayer,RegisterUser,RegisterPassword) end end,false ) addEvent("PlayerLogedOnClient",true) addEventHandler("PlayerLogedOnClient",getRootElement(), function ( ) guiSetVisible(SARCLoginPanel,false) showCursor(false) showChat(true) setCameraTarget (thePlayer, nil) end ) If now dissappears, but the register function isn't working or the camera angle. Everything else seems fine.
  17. I'm relatively new to lua, but i've put together this login panel , but some of the functions are not working correctly and some are not working at all. Client: GUIEditor = { checkbox = {}, staticimage = {}, edit = {}, button = {}, window = {}, label = {}, memo = {} } SARCLoginPanel = guiCreateWindow(756, 255, 443, 535, "", false) guiWindowSetSizable(SARCLoginPanel, false) GUIEditor.label[1] = guiCreateLabel(19, 194, 84, 36, "Username:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(19, 250, 84, 36, "Password:", false, SARCLoginPanel) guiSetFont(GUIEditor.label[2], "default-bold-small") RegBox = guiCreateEdit(85, 184, 200, 40, "", false, SARCLoginPanel) PassBox = guiCreateEdit(84, 236, 200, 40, "", false, SARCLoginPanel) guiEditSetMasked(PassBox, true) GUIEditor.memo[1] = guiCreateMemo(10, 364, 423, 161, "Welcome to SARC:RPG, a new RPG server on MTA, the first and only Australian RPG server.\n\nWe have a wide variety of jobs, everything here on SARC has been scripted by Null, the owner of SARC:RPG.\n\nSARC basically stands San Andreas RPG Community.\n\nHope you have fun!", false, SARCLoginPanel) guiMemoSetReadOnly(GUIEditor.memo[1], true) LoginButton = guiCreateButton(19, 300, 84, 39, "Login", false, SARCLoginPanel) guiSetFont(LoginButton, "default-bold-small") RegisterButton = guiCreateButton(124, 300, 84, 39, "Register", false, SARCLoginPanel) guiSetFont(RegisterButton, "default-bold-small") showCursor(true) showChat(false) GUIEditor.staticimage[1] = guiCreateStaticImage(50, 10, 347, 185, ":guieditor/images/SarcTest1.png", false, SARCLoginPanel) addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls', 1471, -28, 54 ) setSoundMaxDistance( uSound, 20 ) end ) function setCameraOnPlayerJoin() setCameraMatrix(source, 1471, -28, 54) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) addEventHandler("onClientGUIClick",LoginButton, function ( ) local User = guiGetText ( RegBox ) local Password = guiGetText ( PassBox ) if User and Password then triggerServerEvent("onPlayerTryingToLogin",localPlayer,User,Password) end end,false ) addEventHandler("onClientGUIClick",RegisterButton, function ( ) local RegisterUser = guiGetText ( RegBox ) local RegisterPassword = guiGetText ( PassBox ) if RegisterUser and RegisterPassword then triggerServerEvent("onPlayerTryingToRegister",localPlayer,RegisterUser,RegisterPassword) end end,false ) addEvent("PlayerLogedOnClient",true) addEventHandler("PlayerLogedOnClient",getRootElement(), function ( ) xmlFileHandler(guiCheckBoxGetSelected(guardar1)) xmlFileHandler(guiCheckBoxGetSelected(guardar2)) guiSetVisible(SARCLoginPanel,false) showCursor(false) showChat(true) setCameraTarget (thePlayer, nil) guiSetVisible(windowLogin, false) end ) Server: addEvent("onPlayerTryingToLogin",true) addEventHandler("onPlayerTryingToLogin",getRootElement(), function ( User,Password ) if User ~= " " or User ~= " " then if Password ~= " " or Password ~= " " then local account = getAccount ( User,Password ) if ( account ) then logIn ( source,account,Password ) triggerClientEvent(source,"PlayerLogedOnClient",source) else end end end end ) addEvent("onPlayerTryingToRegister",true) addEventHandler("onPlayerTryingToRegister",getRootElement(), function ( UserRegister,PasswordRegister ) if UserRegister ~= " " or UserRegister ~= " " then if PasswordRegister ~= " " or PasswordRegister ~= " " then local account = getAccount ( UserRegister ) if ( account ) then else addAccount ( UserRegister,PasswordRegister ) end end end end ) The problem is.. In the client side script i wanted the background of the login screen to be this function setCameraOnPlayerJoin() setCameraMatrix(source, 1471, -28, 54) end addEventHandler("onPlayerJoin", getRootElement(), setCameraOnPlayerJoin) But that function is not working at all.. and i wanted a radio to play while you are at the login screen.. addEventHandler( 'onClientResourceStart', resourceRoot, function( ) local uSound = playSound3D( 'http://www.181.fm/winamp.pls?station=181-power&style=mp3&description=Power%20181%20(Top%2040)&file=181-power.pls', 1471, -28, 54 ) setSoundMaxDistance( uSound, 20 ) end ) The function isn't working And the fact that when i press Register or Login, the GUI does not go away and the chat does not re-appear. I have tried everything, been trying to fix this for over a day and i just cant get it to work, i really dont want to use some community login panel,i have debugged this many times in-game and that still didn't help.. If someone who is more experienced in Lua looks over this and helps me, i will love you forever, because i really need help
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