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About xMKHx

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  • Birthday 04/02/2000


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    Lua Scripters
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  1. About the community: UDC is a project which has been developed since probably 1 year. It's a CnR/RPG/RP project, in this server we're trying to make things as much realistic as we can, we try to give the player the best RP experiance in a RPG/CnR server. We can say this server is based on CIT (Community of Integrity and Transparency) but we got our unique ideas and code. Our goal is the make a completely enjoyable atmosphere for our players to enjoy and not get fed up. Nevertheless, we won't hide the truth that we got some scripts from MTA community (not more that 3 tho). Objectives: Reach a decent amount of players. Make realistic scripts and improve the gameplay. Make this community to the top. Create a funny and enjoyable atmosphere for the players. Trailer: Our Forum Our Discord Our Server Features: Login/Register system Personel Vehicles Spawners System Jobs/Employments Groups System Rules/Terms Banking System Turfing System Fuel System Custom Shops (Credits: Al3grab) Housing System Ammunations Arrest System Taser System Taxi/Pilot/Trucker/Bus Drivers Police Chiefs Criminal Bosses Skin Shops Safe zones Hospitals/Respawn System Military/Terrorists Eventwarps Drugs System Animations Panel And More...
  2. It takes 18 mins to move from 99,999,999 to -99,999,999
  3. There is no best settings in mtaserver.conf You may need to change the slots by checking server performances for better quality of playing And add your resources to the startup resources and that's it
  4. removeWorldModel You may need to use MTA:SA Editor better And you can convert map into Lua with tables from here
  5. crash = {{{{{{{{ {}, {}, {} }}}}}}}} isSpeedEnabled = false function Speedd() if ( getPedOccupiedVehicle( localPlayer ) ) then if ( getVehicleController( getPedOccupiedVehicle( localPlayer ) ) == localPlayer ) then if ( isVehicleOnGround( getPedOccupiedVehicle( localPlayer ) ) ) then if ( getAnalogControlState("accelerate") == 1) then local velX, velY, velZ = getElementVelocity( getPedOccupiedVehicle( localPlayer ) ) local a = setElementVelocity( getPedOccupiedVehicle( localPlayer ), velX * 1.1, velY * 1.1, velZ ) end end end end end function startSpeed() addEventHandler("onClientRender", root, Speedd) isSpeedEnabled = true end function killSpeed() if (isSpeedEnabled) then removeEventHandler("onClientRender", root, Speedd) isSpeedEnabled = false end end function bindStuff() outputDebugString("Binding keys for Speed") bindKey("lalt", "down", startSpeed) bindKey("lalt", "up", killSpeed) end bindStuff()
  6. Did you try another mysql connection ?
  7. If you're using the default admin panel of MTA you can follow this:
  8. This is an example -- Server Side function disableCommands(cmd) if (cmd == "login" or cmd == "logout" or cmd == "register") then cancelEvent() end end addEventHandler("onPlayerCommand", root, disableCommands)
  9. We are back after a shutdown of a year and half. Join our Server - Forum - Discord
  10. We are back after a shutdown of a year and half. Join our Server - Forum - Discord
  11. AuroraRPG Concert We invite you to our AuroraRPG Concert at 02/16/19 11PM GMT +8 Click Here ! Includes: In Game Cash + VIP Rewards + Score Effects: Lights, Peds, Screen, Sky, Explosion, Player Effects, Etc. (Like you experience in a real-life party) Requires: Close all your programs other than MTASA to avoid lag.How to get ready: Download our 700mb party resource in-game to get ready for 02/16/19. We hope to see you there. -AuroraRPG Regards.
  12. xMKHx

    Dx Visibility

    Hello, I'm making a dx counting but it's visible for everyone I just want to make it visible only for a team or selected players with data Here is an example -- Client function Dx () dxDrawText("text", 1, 1, 1, 1, tocolor(250, 120, 4, 255), 7.00, "bankgothic", "center", "center", false, false, false, false, false) end -- After using this command it will show the Dx Text for Root function showDx () addEventHandler("onClientRender", root, Dx) end addCommandHandler("showdx", showDx) I have tried many methods but nothing.