I think that you didn't understand me, what I'm trying to do is resize the "element" of my custom GUI when it goes over the size of the parent the "element" is created on, like the CEGUI does.
Hi, I have created a GUI system using DX drawing, and I need to know how to resize the "elements" if they pass over the parent size. I heard that you can use render targets and dxDrawImageSection, but I don't understand how to use it.