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Unique23

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  1. Unique23

    MTA crashes

    Hello ladies and gentlemen I've decided to open this topic to find a way to get rid of MTA crashes. I don't say anything and get angry if this happens to me hourly but this does happen to me at all time.This doesn't even let me join any server. My MTA always crashes when I want to try to join a server.What do you suggest that I do? P.S: I have already tried what towncivilian said
  2. Unique23

    help needed

    Problem was solved.Thanks!
  3. Okay thank you for answering, The second question I have is, In this script https://community.multitheftauto.com/index.php?p=resources&s=details&id=3919 I want to make a video via using the script.But Script doesn't let me shoot where I want and It always goes back to normal camera.What should I do?
  4. Hello people, I've came here to ask you some questions. The first question is , Is it possible to let PEDs drive a car to given locations? The second questions is, I need a bomb script which is like ac-130 to make a video.I tried to use ac-130 script but I wasn't able to shoot where I wanted.Is there also a script like that?
  5. Unique23

    Help needed

    Hello Everyone! I decided to improve my Box skills script.I want script to show players the tactics when players buy a skill. Here is my script Server Side function learnboxx() local money = getPlayerMoney(source) if (money >=250) then takePlayerMoney(source,250) local status = setPlayerFightingStyle ( source, 5 ) outputChatBox ("You have succesfully bought Box skills",source,255,255,0) triggerClientEvent("oyuncuyaboxogret",source) else outputChatBox ("Sorry,You don't have enough money to buy this skill.!",source,255,255,0) end end addEvent("learnbox",true) addEventHandler("learnbox", root, learnboxx) This is my Client Side function boxogret() setTimer( function(player) setPedAnimation(player,"FIGHT_B","FightB_2") end,5000,1) end addEvent( "oyuncuyaboxogret", true ) addEventHandler( "oyuncuyaboxogret", getLocalPlayer(), boxogret ) MTA gives a Bad Argument warning at line 4 in client side.Thanks in advance
  6. im still able to abuse barriers
  7. Thank you , it worked but I can still spam
  8. local barrier = {} function createBarrier ( thePlayer ) if ( getTeamName(getPlayerTeam(thePlayer)) == "Unique" ) then local nX, nY, nZ = getElementPosition(thePlayer) local nX2, nY2 = 0, 0 local nZ2 = getPedRotation(thePlayer) local barrier[thePlayer] = createObject(3578, nX, nY, nZ - 0.2, 0, 0, nZ2) setElementPosition(thePlayer, nX, nY, nZ + 1) end end addCommandHandler ("b", createBarrier) function removeBarrier ( thePlayer ) if isElement(barrier[thePlayer]) then destroyElement(barrier[thePlayer]) barrier[thePlayer] = nil end end addCommandHandler ("r", removeBarrier,thePlayer) addEventHandler("onPlayerQuit", root, function () if isElement(barrier[source]) then destroyElement(barrier[source]) barrier[source] = nil end end) It didn't work and gave an error at line 8: unexpected symbol near [ But I removed [thePlayer] at that line it worked then tried to do /r , didn't work. And as i said i don't want spam like this screnshot: http://i.imgur.com/T7axIsd.jpg
  9. Hello Everyone, I am trying to make a barrier system for the team. Here is the code, local barrier = {} function createBarrier ( thePlayer ) if ( getTeamName(getPlayerTeam(thePlayer)) == "Unique" ) then local nX, nY, nZ = getElementPosition(thePlayer) local nX2, nY2 = 0, 0 local nZ2 = getPedRotation(thePlayer) local barrier = createObject(3578, nX, nY, nZ - 0.2, 0, 0, nZ2) setElementPosition(thePlayer, nX, nY, nZ + 1) end end addCommandHandler ("b", createBarrier) There is no problem about creating a barrier.It works fine.But the problem I have is, when I do /r , I want object to remove itself. function removeBarrier ( thePlayer ) if isElement(barrier) then destroyElement(barrier) barrier = nil end end addCommandHandler ("r", removeBarrier,thePlayer) addEventHandler("onPlayerQuit", root, removeBarrier) This didn't work. Plus: When I spam /r , script puts a lot of yellow barriers but I want script to remove last barrier when I want to put new one.
  10. Unique23

    A Problem

    Uhm, We have a weird problem. Client Side GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(542, 157, 292, 438, "Figthing Skills", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 0.75) GUIEditor.button[1] = guiCreateButton(54, 111, 183, 49, "Get Boxing Skills for $250", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(54, 213, 181, 47, "Get Kung-Fu Skills for $350", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") GUIEditor.button[4] = guiCreateButton(54, 304, 183, 48, "Get Wrestling Skills for $450", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "default-bold-small") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFF0000") GUIEditor.button[5] = guiCreateButton(38, 395, 219, 33, "DONE", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "default-bold-small") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFF7EE07") guiWindowSetMovable(GUIEditor.window[1],false) guiWindowSetSizable(GUIEditor.window[1],false) guiSetVisible(GUIEditor.window[1], false) showCursor(false) function buttonpressed() button=source if source==GUIEditor.button[1] then triggerServerEvent("learnbox",localPlayer) elseif source==GUIEditor.button[2] then triggerServerEvent("leankungfu",localPlayer) elseif source==GUIEditor.button[4] then triggerServerEvent("learnwrestling",localPlayer) elseif source==GUIEditor.button[5] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler("onClientGUIClick",getRootElement(),buttonpressed) gostermarker=createMarker(759.17218, -60.21177, 999.8,"cylinder",1,0,255,255) setElementDimension(gostermarker,200) setElementInterior(gostermarker,7) function MarkerHit( thePlayer ) if getElementType( thePlayer ) == "player" then guiSetVisible (GUIEditor.window[1], true ) showCursor(true) end end addEventHandler( "onClientMarkerHit", gostermarker , MarkerHit ) Server Side --Interior Warper giris=createMarker(2229.6999511719,-1721.4000244141,15,"arrow",1,0,0,255) giriscol=createColSphere(2229.79883, -1721.41113, 13.56275,1.2) function gotogym (player) setElementInterior(player,7) setElementDimension(player,200) fadeCamera(player,false, 1, 0,0,0) setTimer(setElementPosition, 1000, 1, player,774,-75,1000) setTimer(fadeCamera, 2000, 1, player, true) end addEventHandler("onColShapeHit",giriscol,gotogym) ---Geri warper cikis=createMarker(773.8, -78.84709, 1001.85,"arrow",1,0,0,255) setElementDimension(cikis,200) setElementInterior(cikis,7) cikiscol=createColSphere(773.78088, -78.57690, 1000.6624,1.2) function goback (player) setElementInterior(player,0) setElementDimension(player,0) fadeCamera(player,false, 1, 0,0,0) setTimer(setElementPosition, 1000, 1, player,2227.53784 ,-1722.58276, 13.5549) setTimer(fadeCamera, 2000, 1, player, true) end addEventHandler("onColShapeHit",cikiscol,goback) function learnboxx() local money = getPlayerMoney(source) if (money >=250) then takePlayerMoney(source,250) local status = setPlayerFightingStyle ( source, 5 ) outputChatBox ("You have succesfully bought Box skills",source,255,255,0) else outputChatBox ("Sorry,You don't have enough money to buy this skill.!",source,255,255,0) end end addEvent("learnbox",true) addEventHandler("learnbox", root, learnboxx) function learnkungfuu() local money = getPlayerMoney(source) if (money >=350) then takePlayerMoney(source,350) local status = setPlayerFightingStyle ( source, 6 ) outputChatBox ("You have succesfully bought Kung-Fu skills",source,255,255,0) else outputChatBox ("Sorry,You don't have enough money to buy this skill.!",source,255,255,0) end end addEvent("leankungfu",true) addEventHandler("leankungfu", root, learnkungfuu) function learnwrestlingg() local money = getPlayerMoney(source) if (money >=450) then takePlayerMoney(source,450) local status = setPlayerFightingStyle ( source, 7 ) outputChatBox ("You have succesfully bought Wrestling skills",source,255,255,0) else outputChatBox ("Sorry,You don't have enough money to buy this skill.!",source,255,255,0) end end addEvent("learnwrestling",true) addEventHandler("learnwrestling",root,learnwrestlingg) The problem is, When I hit the marker , GUI pops up for everyone.
  11. Unique23

    A Problem

    Line 5:Bad 'player' pointer @getplayermoney Line 6:attempt to compare number with boolean
  12. Unique23

    A Problem

    Good Night everyone! I decided to make a Fighting Styles GUI but I have a problem with takePlayerMoney. Firstly,I used this to take money from the players. function learnkungfuu() local status = setPlayerFightingStyle ( source, 6 ) takePlayerMoney(source,350) end addEvent("leankungfu",true) addEventHandler("leankungfu", root, learnkungfuu) If you don't have enough money , your money becomes at -$. I didn't want that and I used this, Client Side: GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(542, 157, 292, 438, "Figthing Skills", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 0.75) GUIEditor.button[1] = guiCreateButton(54, 111, 183, 49, "Get Boxing Skills for $250", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(54, 213, 181, 47, "Get Kung-Fu Skills for $350", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") GUIEditor.button[4] = guiCreateButton(54, 304, 183, 48, "Get Wrestling Skills for $450", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "default-bold-small") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFF0000") GUIEditor.button[5] = guiCreateButton(38, 395, 219, 33, "DONE", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "default-bold-small") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFF7EE07") guiWindowSetMovable(GUIEditor.window[1],false) guiWindowSetSizable(GUIEditor.window[1],false) guiSetVisible(GUIEditor.window[1], true) showCursor(true) function buttonpressed() button=source if source==GUIEditor.button[1] then triggerServerEvent("learnbox", getRootElement()) elseif source==GUIEditor.button[2] then triggerServerEvent("leankungfu",getRootElement()) elseif source==GUIEditor.button[4] then triggerServerEvent("learnwrestling",getRootElement()) elseif source==GUIEditor.button[5] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler("onClientGUIClick",getRootElement(),buttonpressed) Server Side, not done yet , I just made it for first command function learnboxx() local status = setPlayerFightingStyle ( source, 5 ) local money = getPlayerMoney(source) - if (money >=250) then takePlayerMoney(source,250) else outputChatBox ("Sorry,You don't have enough money to buy this skill.!", 255, 0, 0, true) end end addEvent("learnbox",true) addEventHandler("learnbox", root, learnboxx) function learnkungfuu() local status = setPlayerFightingStyle ( source, 6 ) takePlayerMoney(source,350) end addEvent("leankungfu",true) addEventHandler("leankungfu", root, learnkungfuu) function learnwrestlingg() local status = setPlayerFightingStyle ( source,7 ) takePlayerMoney(source,450) end addEvent("learnwrestling",true) addEventHandler("learnwrestling",root,learnwrestlingg)
  13. @Perfect, The script made DFT-30's max speed 200 but nothing for patriot
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