Bonjour a tous, voilà je m'explique, j'ai un serveur mta dayz, et j'ai beaucoup d'erreur dans la console:
[2014-08-12 20:49:28] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:49:28] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got nil]
[2014-08-12 20:52:45] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:52:53] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:52:54] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:53:23] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:53:46] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:53:51] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:54:16] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:54:44] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:54:44] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean]
[2014-08-12 20:55:12] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
[2014-08-12 20:55:12] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:453: Bad argument @ 'destroyElement' [Expected element at argument 1, got boolean]
[2014-08-12 20:55:53] WARNING: [DayZ]/[DayZ-MTA]/DayZ/survivorSystem.lua:451: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]
Voici le code vers la ligne 451:
function weaponSwitchBack(previousWeaponID, currentWeaponID)
local weapon1 = getElementData(source, "currentweapon_1")
if not weapon1 then
return
end
local ammoData1, weapID1 = getWeaponAmmoType(weapon1)
local x, y, z = getElementPosition(source)
local rx, ry, rz = getElementRotation(source)
if previousWeaponID == weapID1 then
if elementWeaponBack[source] then
setElementID(player, "elementWeaponBack[source]")
detachElementFromBone(elementWeaponBack[source])
destroyElement(elementWeaponBack[source])
elementWeaponBack[source] = false
end
elementWeaponBack[source] = createObject(getWeaponObjectID(weapID1), x, y, z)
setObjectScale(elementWeaponBack[source], 0.875)
if elementBackpack[source] then
attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.31, -0.1, 0, 270, -90)
else
attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.11, -0.1, 0, 270, 10)
end
elseif currentWeaponID == weapID1 then
setElementID(player, "elementWeaponBack[source]")
detachElementFromBone(elementWeaponBack[source])
destroyElement(elementWeaponBack[source])
elementWeaponBack[source] = false
end
end
addEventHandler("onPlayerWeaponSwitch", getRootElement(), weaponSwitchBack)
Donc voilà, j'espère que vous pourrez m'aider car j'ai fais des recherches, et j'ai pas trouvé