CodyJ(L)

Scripting Moderators
  • Content Count

    2,974
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by CodyJ(L)

  1. CodyJ(L)

    DFF-Model is invisible (glitch?)

    Typically it's either that the model does not have a proper LOD, or collisions are wrong. Try assigning a lod (Create a duplicate of the model with LOD set to true and assign it)
  2. CodyJ(L)

    SA-MP May implode soon + New MTA competition!

    Well, that's the offically the dumbest thing I've seen today. Why can't people just come to terms with the fact that MTA is better then same in near every way.
  3. Store it as lua, make it check the servers IP or name to verify the server and encrypt it using MTAs encrypter.
  4. CodyJ(L)

    Underwater Tunnel

    I'd recommend you just create a collision shape and when you enter it lower water level, when you raise reset water level.
  5. I have received numerous reports of JStreamer failing to load on Linux based servers and I'd like to do some testing so I can fix the issue, however I need some people with linux servers to help conduct tests. All you'd need to do is upload new versions of JStreamer as I read the debug errors and update it and test to see if the map(s) load.
  6. Currently I'm working on a new map editor with more features and a more user friendly UI however a major thing I'd like to see is what you (The Community) want to see added in the editor. If you respond with a feature request please state the name of the feature or tool as well as a brief description; I'll be posting some screen shots of what the new tool will look like as soon as I have the basic functionality done.
  7. @Ghost156 You need to set the map saving mode in settings @ShayF Doesn't hurt FPS at all, even in it's Alpha state. Further builds will be even more optimized. In-fact even now, it runs far better then the default MTA editor. @delta1337 I have plans for an 'object brush' that'll do just this. By the way, currently my computer is dead (Long story and not my fault) so will be a while.
  8. CodyJ(L)

    Can JStreamer be used to stream tall building mods?

    I am currently working on a system to allow this by cross checking IDs within certain zones.
  9. CodyJ(L)

    [JS]Converted Maps

    Presented By With more than 3 years of work I decided to publicly release my map conversions, I had dropped my previous listings due to some "Issues" however, they're back. ---------------------------------------------------------------------------------------------- Download Streaming Quality - 8/10 Get's the job done, awesome all around, but some places are better than others ---------------------------------------------------------------------------------------------- Download Streaming Quality 7/10 Beats VC in other places, very poor in others; as well as a huge FPS drop in the first island (Issues are rockstars fault) ---------------------------------------------------------------------------------------------- Download Streaming Quality 9/10 Beats both VC and LC ---------------------------------------------------------------------------------------------- Vehicle testing gridmap Download Streaming Quality 10/10 Perfecto ---------------------------------------------------------------------------------------------- Download Streaming Quality 7/10 Decent all around Might be a tad laggy due to the high poly and Russian nature of this map Extremely detailed for a user created map ------------------------------------------------- Download streaming quality 10/10 Test bed used when making Jstreamer 2.0, incomplete but very very light weight ------------------------------------------------- OBJs (Rebranded JStreamer) Required for all maps JStreamer 3.0 is a complete rewrite of JStreamer 2.0 with this new update you get more features, better streaming and quicker loading times. Any bugs can be posted here Questions or discussions can be either posted in this topic or here --- If you want to support my work, please donate https://www.paypal.me/BlueJayL
  10. CodyJ(L)

    [JS]Converted Maps

    Could you try starting the map on the 64 bit version and monitor the memory usage as it starts? Due to the methods used it may overload the memory for a brief amount of time.
  11. CodyJ(L)

    realdriveby[help]

    Please post the section of the script that you have edited.
  12. CodyJ(L)

    [JS]Converted Maps

    It may be over loading the 32 bit server on initial load. However I'm unsure at the moment.
  13. CodyJ(L)

    [JS]Converted Maps

    Linux has an issue, I'm still investigating, however I have no test server. As for using the maps you need to ensure you put the right folders in. Either [AC2] or AC2
  14. CodyJ(L)

    Liberty City MAP HELP!

    https://github.com/CodyJL/JLiberty-City https://github.com/CodyJL/JStreamer
  15. CodyJ(L)

    [SELL] Vice City Roleplay

    Considering there's a full thread for it (And the poor content of the resource) you were ripped off.
  16. CodyJ(L)

    vice city map

    Yes they do.
  17. CodyJ(L)

    Please help me

    Please give the entire debug message.
  18. CodyJ(L)

    Check code execution time?

    start = getTickCount() -- run function print(getTickCount()-start)
  19. I'll be releasing an editor soon that'll allow you to easily remove these.
  20. CodyJ(L)

    [JS]Converted Maps

    Update your server (Grab the latest nightly build)
  21. CodyJ(L)

    MTA IV

    Handling system is actually alot more realistic then the other GTAs.
  22. In this case I believe he is selling the script and not the models.
  23. CodyJ(L)

    Enable fonts load from rawdata

    MTAs file loading system is actually pretty bad.
  24. CodyJ(L)

    [JS]Converted Maps

    3Ds max or blender. While 3Ds max is better it costs alot and blender is free.
  25. Yes, and as soon as I have beta ready (Have been busy in life so it's been slow) I'll be releasing the translation files.