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justonce01

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  1. Is anyone running a server with the latest (this) version? Probably one with just the barebone files and not 200MB of additional content like every other server out there.
  2. In that case I'm looking forward to see how it turns out.
  3. Well, what I meant was the massive amount of changes. From player skins over weapon skins to vehicle skins. It loses the GTA SA charm and feels like a completely different game. Not to mention the changes made to the map (car wrecks, trash, rubble, etc) which look totally out of place. Probably due to the lightning and the fact that those models were never meant to be placed there. The other annoyance are all the extra resources which remove all the immersion such a gamemode could have. The HUD is cluttered with redundant information. Sometimes it has 3 elements telling you your location, custom health and ammo bars, which aren't even needed, ping displays, kill counters, etc. The worst thing are the join/quit messages and the global chat though. Maybe some people (the 3rd worlders) like that ricer mess, but there are some of us who liked it more when it was still a simple gamemode and who would like it even more if it became more "sophisticated" and "hardcore".
  4. Which direction will this be taking? Are you going to make it more old school (when it first started), relying on (GTA SA) atmosphere and pure gameplay with as little distractions as possible? Or will you just add a bunch of off-putting, unneeded resources and features hoping to get all the 3rd worlders who cannot run ARMA 2 to play this?
  5. Solved it. The resource ''Mapcycler'' starts the Votemanager and Helpmanager resources. You just need to remove them from Mapcycler's meta.xml file. Also, the Votemanager resource automatically starts the Helpmanager resource, so you have to remove it from Votemanger's meta.xml file too.
  6. That sounds complicated for someone with no LUA knowledge. Basically, what do I have to do to make it work? Does it require a new resource to be ran along with the race gamemode or do I just change a few things in the created race map?
  7. Is it possible to create race maps in interiors? I made one, set up spawns and checkpoints, but when I try to test the map, the vehicle basically spawns in the air and just falls down.
  8. These. <resource src="admin" startup="1" protected="0"/> <resource src="defaultstats" startup="1" protected="0"/> <resource src="joinquit" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="parachute" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> <resource src="glue2" startup="1" protected="0"/> <resource src="reload" startup="1" protected="0"/> <resource src="realdriveby" startup="0" protected="0"/> <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="play" startup="1" protected="0"/>
  9. I just checked it and the Race gamemode does have it, but my server is starting up with the Play gamemode and that one doesn't have it. Could there be another reason for those 2 resources auto-starting? Sure, disabling them takes 3 seconds after the server startup, but I'd like to know what's causing their startup.
  10. Whenever I start my server, the Helpmanager and Votemanager resources automatically get started, even though I removed them from the config file. Is this intended behaviour and if not, how do I actually stop it from auto-starting?
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