Spesso

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About Spesso

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  1. Hello everyone, We are creating videos on various game modes of MTA by making montages, recording new maps and many other things! If you want us to record your map(or a clanwar) or you want to take part into our montages, just send a PM to one of these skype IDs: Nahar - nahar997 DeathKisS-armour.37 Don't forget to leave a like and subscribe! Also Subscribe to this channel: https://www.youtube.com/channel/UCLndUNowK4BcIMyGnQ78dCQ
  2. Spesso

    MTA:SA DD Montage!

    Hello everyone! Today we want to present a DD montage made by us! We also tried our new quality with simple effects. We are creating videos on various game modes of MTA by making montages, registering new maps and many other things! If you want us to record your map or to take part into our montages, just send a PM to one of these skype IDs: Nahar - nahar997 Praker - mod.mta ----------------------------- Enjoy!
  3. Hey guys, i have 1 problem, im new at scripting and i want to make something like: this clanwar script is working good, it adds the points automatically, but is there a way to add something like this: 1 point has been added to Team 1( ofc the team who win ) in the chatbox and is there a way to hide everything? i mean score, maps left, players alive, etc. with a bind key? like press f6 for toggle everything( by everything i mean points, players alive etc... ) Please help me, im new at scripting. Here is the script: Cliente.lua ----------------- -- Variables ----------------- -- Screensize local screenWidth, screenHeight = guiGetScreenSize() -- GUI Window GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} -- Tags homeTag = "" enemyTag = "" -- Names homeName = "" enemyName = "" -- States mapsLeft = "" warState = "" -- Points points = {} points[1] = 0 points[2] = 0 -- Alive alive = {} alive[1] = 0 alive[2] = 0 Red1 = 0 Green1 = 0 Blue1 = 0 Red2 = 0 Green2 = 0 Blue2 = 1 globalColorRed = 200 globalColorGreen = 200 globalColorBlue = 0 setTimer(function() if Red1 == 1 then globalColorRed = globalColorRed + 10 if globalColorRed >= 200 then Red1 = 0 Green2 = 1 end elseif Red2 == 1 then globalColorRed = globalColorRed - 10 if globalColorRed <= 10 then Red2 = 0 Green1 = 1 end elseif Green1 == 1 then globalColorGreen = globalColorGreen + 10 if globalColorGreen >= 200 then Green1 = 0 Blue2 = 1 end elseif Green2 == 1 then globalColorGreen = globalColorGreen - 10 if globalColorGreen <= 10 then Green2 = 0 Blue1 = 1 end elseif Blue1 == 1 then globalColorBlue = globalColorBlue + 10 if globalColorBlue >= 200 then Blue1 = 0 Red2 = 1 end elseif Blue2 == 1 then if globalColorBlue <= 10 then Blue2 = 0 Red1 = 1 end globalColorBlue = globalColorBlue - 10 end end,50, 0) function drawWartext() -- HomeTeam local homeTeam = getTeamFromName(homeName) local r1,g1,b1 r1, g1, b1 = getTeamColor(homeTeam) dxDrawImage(screenWidth - 90,159.0,63.0,62.0,"red.png",0.0,0.0,0.0,tocolor(255,255,255,200),false) dxDrawImage(screenWidth - 170,159.0,63.0,62.0,"blue.png",0.0,0.0,0.0,tocolor(255,255,255,200),false) dxDrawText ( ": "..points[1].." :", screenWidth - 158, 180, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ": "..points[1].." :", screenWidth - 158, 180, screenWidth, screenHeight, tocolor( 255, 255, 255 ), 0.6, "bankgothic" ) -- EnemyTeam-- local enemyTeam = getTeamFromName(enemyName) local r2,g2,b2 r2, g2, b2 = getTeamColor (enemyTeam) dxDrawText ( ": "..points[2].." :", screenWidth - 78, 180, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ": "..points[2].." :", screenWidth - 78, 180, screenWidth, screenHeight, tocolor( 255, 255, 255 ), 0.6, "bankgothic" ) -- Alive dxDrawText ( "~! Alive:", screenWidth - 160, 100, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "~! Alive:", screenWidth - 160, 100, screenWidth, screenHeight, tocolor( globalColorRed, globalColorGreen , globalColorBlue ), 0.6, "bankgothic" ) -- Alive Home dxDrawText ( ""..homeTag.."", screenWidth - 160, 115, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ""..homeTag.."", screenWidth - 160, 115, screenWidth, screenHeight, tocolor( r1, g1, b1 ), 0.6, "bankgothic" ) dxDrawText ( ":"..alive[1].."", screenWidth - 55, 115, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ":"..alive[1].."", screenWidth - 55, 115, screenWidth, screenHeight, tocolor( r1, g1, b1 ), 0.6, "bankgothic" ) -- Alive Enemy dxDrawText ( ""..enemyTag.."", screenWidth - 160, 130, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ""..enemyTag.."", screenWidth - 160, 130, screenWidth, screenHeight, tocolor( r2, g2, b2 ), 0.6, "bankgothic" ) dxDrawText ( ":"..alive[2].."", screenWidth - 55, 130, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( ":"..alive[2].."", screenWidth - 55, 130, screenWidth, screenHeight, tocolor( r2, g2, b2 ), 0.6, "bankgothic" ) -- States if warState == "Waiting" then -- setstate waiting dxDrawText ( "Training", screenWidth - 440, 85, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "Training", screenWidth - 440, 85, screenWidth, screenHeight, tocolor( 255, 10, 128 ), 0.6, "bankgothic" ) dxDrawText ( "T!me", screenWidth - 430, 100, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "T!me", screenWidth - 430, 100, screenWidth, screenHeight, tocolor( 255, 10, 128 ), 0.6, "bankgothic" ) end if warState == "Running" then -- setstate running dxDrawText ( "WaR TiMe", screenWidth - 440, 100, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "WaR TiMe", screenWidth - 440, 100, screenWidth, screenHeight, tocolor( 135, 247, 23 ), 0.6, "bankgothic" ) end if warState == "Ended" then -- setstate ended dxDrawText ( "WaR Ended", screenWidth - 440, 100, screenWidth, screenHeight, tocolor( 0, 0 , 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "WaR Ended", screenWidth - 440, 100, screenWidth, screenHeight, tocolor( 255, 0, 0 ), 0.6, "bankgothic" ) end -- Maps left (double lines state) if warState == "Starting" or warState == "Waiting" then dxDrawText ( "Maps Left", screenWidth - 160, 250, screenWidth, screenHeight, tocolor( 0, 0, 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "Maps Left", screenWidth - 160, 250, screenWidth, screenHeight, tocolor( 255, 255, 255 ), 0.6, "bankgothic" ) dxDrawText ( ":"..tostring(left).."", screenWidth - 55, 250, screenWidth, screenHeight, tocolor( globalColorRed, globalColorGreen , globalColorBlue, 255 ), 0.61, "bankgothic" ) dxDrawText ( ":"..tostring(left).."", screenWidth - 55, 250, screenWidth, screenHeight, tocolor( globalColorBlue, globalColorGreen , globalColorRed ), 0.6, "bankgothic" ) else -- Singe line state dxDrawText ( "Maps Left :", screenWidth - 160, 250, screenWidth, screenHeight, tocolor( 0, 0, 0, 255 ), 0.61, "bankgothic" ) dxDrawText ( "Maps Left :", screenWidth - 160, 250, screenWidth, screenHeight, tocolor( 255, 255, 255 ), 0.6, "bankgothic" ) dxDrawText ( ":"..tostring(left).."", screenWidth - 55, 250, screenWidth, screenHeight, tocolor( globalColorRed, globalColorGreen , globalColorBlue, 255 ), 0.61, "bankgothic" ) dxDrawText ( ":"..tostring(left).."", screenWidth - 55, 250, screenWidth, screenHeight, tocolor( globalColorBlue, globalColorGreen , globalColorRed ), 0.6, "bankgothic" ) end end function updatedPoints() -- Keeps points/stats updated all the time points[1] = getElementData(getTeamFromName(homeName), "points") points[2] = getElementData(getTeamFromName(enemyName), "points") alive[1] = getElementData(getTeamFromName(homeName), "alive") alive[2] = getElementData(getTeamFromName(enemyName), "alive") warState = getElementData(getTeamFromName(homeName), "warState") left = getElementData(getTeamFromName(homeName), "left") end -- Resource loaded&started addEventHandler("onClientResourceStart",getRootElement(), function(startedRes) if getResourceName(getThisResource()) == getResourceName(startedRes) then triggerServerEvent("updateNameServer", getRootElement(), getLocalPlayer()) end end ) addEvent("updateName", true) addEventHandler("updateName", getRootElement(), function(hname, htag, ename, etag) -- Variables instellen homeName = hname homeTag = htag enemyName = ename enemyTag = etag -- Eventhandlers addEventHandler("onClientRender",getRootElement(), updatedPoints) addEventHandler("onClientRender",getRootElement(), drawWartext) -- Window starten drawTeamWindow() end ) function onresourceStart () bindKey ("F2", "down", showU) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onresourceStart) function showU () guiSetVisible(Window, true) showCursor(true) end function drawTeamWindow() -- Window local left = screenWidth/2 - 330/2 local top = screenHeight/2 - 198/2 Window = guiCreateWindow(left,top,308,237,"Race Clan WaR",false) showCursor(true) -- Buttons --Button_home = guiCreateButton(23,105,133,51,tostring(homeName),false,Window) --Button_enemy = guiCreateButton(163,105,133,51,tostring(enemyName),false,Window) Button_specators = guiCreateButton(21,171,271,57,"Spectators",false,Window) -- Text GUIEditor_Label[1] = guiCreateLabel(62,42,223,52,"Select Yor Team",false,Window) guiLabelSetColor(GUIEditor_Label[1],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) guiSetFont(GUIEditor_Label[1],"sa-header") Button_home = guiCreateButton(23,105,133,51,tostring(homeName),false,Window) Button_enemy = guiCreateButton(163,105,133,51,tostring(enemyName),false,Window) -- Button handlers addEventHandler("onClientGUIClick", Button_home, joinHomeTeam) addEventHandler("onClientGUIClick", Button_enemy, joinEnemyTeam) addEventHandler("onClientGUIClick", Button_specators, joinSpectatorsTeam) addEventHandler("onClientGUIClick", start1, start) addEventHandler("onClientGUIClick", ende1, ende) addEventHandler("onClientGUIClick", setmap, map2) addEventHandler("onClientGUIClick", setred, red2) addEventHandler("onClientGUIClick", setblue, blue2) end function joinHomeTeam() guiSetVisible(Window, false) showCursor(false) -- Window closed localPlayer = getLocalPlayer() triggerServerEvent("joinHomeTeam", getRootElement(), localPlayer) end function joinEnemyTeam() guiSetVisible(Window, false) showCursor(false) -- Window closed localPlayer = getLocalPlayer() triggerServerEvent("joinEnemyTeam", getRootElement(), localPlayer) end function joinSpectatorsTeam() guiSetVisible(Window, false) showCursor(false) -- Window closed localPlayer = getLocalPlayer() triggerServerEvent("joinSpectatorsTeam", getRootElement(), localPlayer) end addEvent("ShowGUI", true) function ShowGUI () getVisible = guiGetVisible (win1) playerName = getPlayerName ( getLocalPlayer() ) if (getVisible == true) then guiSetVisible (win1, false) guiSetVisible (win2, false) showCursor (false) end if (getVisible == false) then guiSetVisible (win1, true) guiSetVisible (win2, true) showCursor (true) end end addEventHandler ( "ShowGUI", getRootElement(), ShowGUI ) win1 = guiCreateWindow(235,191,96,108,"Start The War",false)
  4. Hey all im here for sell my new login panel Payment method: Accept payments via paypal only ( euro) Here is the pictures: The price of the login panel is 5 euro. If you want to buy it send me a pm.
  5. il problema è che non so come iniziare
  6. Ciao, vorrei chiedere uno script che si chiama " vote redo" come nel server dei TfF. che quando muori e sei vivo scrivi /vr per redare la mappa ma servono una maggioranza di voto( dipende dai player che sono nel server) ad esempio ci sono 4 players nel server e faccio /vr mi dice (redo vote) (1/2) la metà. Se non lo avete ditemi con che funtion posso farlo. Grazie.
  7. Spesso

    [HELP] function

    if isObjectInACLGroup ( "user." .. accountname, aclGetGroup ( "Admin" )) this?
  8. Spesso

    [HELP] function

    hey guys, i wanna i little help, i created this function function helloCommand ( playerSource, commandName ) local theTriggerer = getPlayerName ( playerSource ) triggerClientEvent ( "onHello", getRootElement() ) outputChatBox ( theTriggerer .. ": #00FF00Hello Man!", getRootElement(), 255, 255, 255, true ) end but i wanna add this function works only for admin and donators, and idk how do it. anyone help me pls
  9. send me a pm whit your skype name.I can help you
  10. as i sayed all was bugged i remaked all function and clients files. i dont think it's easy to make it.
  11. Hey guys, i think you know multi-gamemode called "sigmar", i download it from the internet and when i try it on my server dont work, than i fixed it and now wor 100% all bugs are removed. So im here for sell it. If someone want it pm me( or send me ur skype) and i will give him my server IP where they can test the sigmar. we can talk about the price via pm or skype. I know that i dont have the autority of selling this script but since i worked on it i can sell it. Thanks for Reading.
  12. Ciao a tutti mi servirebbe uno script chiamato "top wins o /kills" che premi f5 per aprirla, che quando vinci la mappa ti segna le vinte example: Top wins Pico x1 e così via. Grazie.
  13. Spesso

    All scripts

    + i will give you full Roleplay System(RPG)
  14. Spesso

    All scripts

    Hey Guys, Im Here to Sell scripts which some i pay and other(no) and sell for low price. Because i need money. I'am Selling: Xiti Race Top times whit flag Scoreboard New Xiti Userpanel Login Panel Userpanel(new) 8q_panel(working 100%) New DeathList I hope you know the real price of those scripts, and im giving thats all for 35 or 40 euro. Want to see pic? Contect me on this email: asd7991@hotmail.it