-
Posts
41 -
Joined
-
Last visited
Posts posted by [SG]Santeri
-
-
5 hours ago, SherryMTA said:
yes yes pls join very gud srvr
Seriously though, the second opening of the server is by far the best. The server is going great right now, we just need the playerbase to entice the roleplay.
Register at www.vc-rp.net, and complete the server application, then join the server IP below. Simple enough!
mtasa://51.255.165.214:22008
Agreed.
The server got released for the second time a few days ago. Things went well, people are actually enjoying their experience, the server is just awesome!
Gameplay video from my channel:
Server IP-address: mtasa://51.255.165.214:22008
Website: https://vc-rp.net/
Forums: https://forums.vc-rp.net/Everyone join right away, providing the best roleplay in Vice City!
-
3 hours ago, !#NssoR_) said:
Please review the rules of the section.
Your topic title needs to be like that [LF/OFFERING] Brief description [Paid/Non-Paid] within 24 hours or your topic will be removed.
Sorry for the inconvenience,
it doesn't let me to edit the topic for some reason. Can you change the topic title to: [LF] Looking for an experienced scripter. [PAID]
Cheers.
-
Good evening,
I'm looking for an experienced scripter to create a remastered MTA:DayZ gamemode with several other defined features for a project that I designed - Solid Gaming DayZ. Our former scripter CodyJ(L) was working with this for months untill the development was dropped due to a power surge, that toasted the disk including months of work. I've had several other people working for me in the past few years, such as Saml1er, Koeno100 and Fernando also known as Renk0n.
I'm currently on a full-time job, doing sales for an electricity company. That's the main reason why I don't have so much time to consume on developing it myself, besides I only know the basics of .lua.
All the work to be done for this project is explained and defined in many different forms, like powerpoints and notepad files.
I have the budget of total 500€ for this project to be accomplished. If you are willing to work for me, take your tasks seriously.
You can contact me via PM or Skype: ohhdzire
Thank you.
-
Definitely not worth saying high quality service. A teenager having the knowledge of .lua basics. However I believe he can do simple minded scripts with no problems.
-
restart editor and dont delete editor_test and editor_dumb files and then try to save map
I'd guess, but if I do this, the objects disappear.
-
Hello, I have a problem, can't save my map that I've been working for 15 hours already, which means a lot to me .
Firstly, here's the error I get to the DX box in map editor while trying to save the map: ''Cannot quick save while a save or load is already in progress.''
As well, it gives me the same error when trying to save the map as to a name.
I tried to create a new map also by pressing on the ''New'' button in map editor. It gave me this error: ''Cannot create a new map when another map is being saved or loaded''
Last thing to notice, I did some research about this and in most of the post's they told to delete editor_dump and editor_test. Well, then I deleted them and didn't notice any difference, because it still gives the same errors.
Please help me, thanks.
PS. A script that copies all positions of the objects and shiz, would be VERY helpful as well.
-
Hello, I have a problem, can't save my map that I've been working for 15 hours already, which means a lot to me .
Firstly, here's the error I get to the DX box in map editor while trying to save the map: ''Cannot quick save while a save or load is already in progress.''
As well, it gives me the same error when trying to save the map as to a name.
I tried to create a new map also by pressing on the ''New'' button in map editor. It gave me this error: ''Cannot create a new map when another map is being saved or loaded''
Last thing to notice, I did some research about this and in most of the post's they told to delete editor_dump and editor_test. Well, then I deleted them and didn't notice any difference, because it still gives the same errors.
Please help me, thanks.
PS. A script that copies all positions of the objects and shiz, would be VERY helpful as well.
-
This is not your creation Santeri, It's me who scripted this weapon system, and not you, remember you.
Part of the credits goes to you but i didn't mention it at the post. I re-done whole system, soundsystem and system how the objects will be created and deleted. You gave me the system but never said its yours but if its really made by you, then you earn part of the credits but anyways, thanks and if you want, message me on skype and i can show the differences between your version and my version .
-
This isn't your resource plain n' simple, I found it off a leaked website full of scripts.
This actually is my creation. Basicly it isn't a resource, and if you find another system from leaked website, then how you can confirm it's mine? I tried to find this kind of creation for ages before i scripted it becouse, all the large DayZ servers has more weapons added to the MTA:DayZ gamemode but when i realised how its possible to script and make it, then i done it. There are various of versions of this kind of a weapon system but i've never seen any working one as released source untill i made my own and now I'm selling it. There are various of websites that has leaked resources of hard made scripts and i don't have seen any of my systems released/leaked by someone else yet except an edited gamemode of mine that I let my friend to release.
-
All the weapons are for M4, I'm using objects. WeaponID to object id basicly. It works 100 percent with custom sounds on each weapon and even you don't want to buy it, then i can show it to you for free. Don't hesistate to contact me on skype. Thanx.All these mods are just for the M4? how can you see different mod on the other players? you can't replace per-player. -
I have a question. If you have for example
Assault Rifle - M4A3 CCO SD
in your hands and other guy is having Assault Rifle - MG36 in his hands then do you will see his model and you will see your model? Or they will be the same?
No doubts on this one. Weapons work fine. If you have M4A3 CCO SD in your hand, then your friend will see it as M4A3 CCO SD. Same the other way, you will see the gun what your friend is holding. Also i wanted to mention that if you are intrested in buying, don't hesistate to contact me, I can show you the weapon system in a test server so you will actually see that it will work. Thanks for your question. Im glad to answer since I havn't seen anykind of problems within' the system yet
-
I've found a trusted scripter for this and its allready work in progress.
Just noticing. Thanks.
-
Willing to script for money? (PHP and web skills must be needed)
Heres what i want. I will pay via PayPal. Donation site where people will buy stuff at will be at my website at http://www.solidgaming.net/donate.html (HTML site)
________________
Online Automatic MTA:DayZ donation system.
Its simple, 3 options to buy and one payment method.
________________
Options:
-Buy Donator Points (In-game points panel must be scripted, spent the points for DayZ items - i will give item list)
Select the points amount how much want to buy - I will tell how much example: 10 point for 1 euros. I will tell more about prices of this option.
-Buy Normal VIP (Panel etc no needed to script, only the functions that will add the buyer to acl group in-game)
-Buy Special VIP (Panel etc no needed to script, only the functions that will add the buyer to acl group in-game)
________________
Payment methods:
-PayPal
________________
You buy the Normal VIP/Special VIP and put in your account name in the website and you will be automatocly added to Normal VIP/Special VIP acl group in-game after you have confirmed the donation and money sent.
________________
When you buy points, they will be added to your account. You can use points in-game by pressing F1 and opening a small simple spend points panel. There will be a scrollable list of items (DayZ) that you can buy with your Donator Points. (I will give item list)
________________
Thats pretty much it. System must be full automatic (non hackable).
Willing to pay 30 to 50$ for this depending how fast you will make it .
________________
Contact me at Skype:
ohhdzire
________________
Also, merry Christmas to everyone!
-
Nice, but you forgot to mention that these weapons slide when player aims.
Yes, they do. If you are aiming and changing your aim position fast from another direction to another then the weapon can't stay attached and it slides. Forgot, thanks for noticing.
-
Hello. I'm here today to sell my MTA:DayZ Weapon System, it will add new primary weapons to your gamemode (must be uncompiled to install). This will include installation as for newbies it'll be hard I can say, basicly I will install it to your gamemode. This integrated system will add almost all of the Arma 2 DayZ weapons in to your gamemode with correct responding skins, models, damages and firing sounds.
Weapons that will be added in the installation process:
NOTE: All AK's use the same mag, all other weapons have own mags.
Assault Rifle - M4A3 CCO SD
Assault Rifle - MK 48 Mod 0
Assault Rifle - MG36
Assault Rifle - PKP
Assault Rifle - AK-107
Assault Rifle - AKS Gold
Assault Rifle - SA-58V ACOG
Assault Rifle - AKM
Sniper Rifle - DMR
Sniper Rifle - KVSK
Sniper Rifle - AS50
Sniper Rifle - CZ550
Sniper Rifle - Mosin 9130
Sniper Rifle - M24
Sniper Rifle - M107
Sniper Rifle - SVD DRAGUNOV CAMO
Rifle - SKS
Images:
Press this link to see my album!
Price: 15€ / 18$ / 12£
Contact information
Email - [email protected]
Skype - ohhdzire
Thanks
-
I want ''backupAllVehz'' and ''automat'' function to work automaticly with a timer every 5 sec.
I want ''loadd'' and ''loadAllVehs'' functions do when resource starts. Any help? This script saves and loads DayZ tents and vehicles. They work but they have a command on them, i want remove command and place timer and to loadd and loadAllVehs i want it to load the vehicles/tents on resource start. Thanks
Code (backupAllVehz function - vehicle save):
function backupAllVehz(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Save")) then if fileExists("vehicles.xml") then fileDelete('vehicles.xml') end local vehFile = xmlCreateFile("vehicles.xml", "vehs") if not vehFile then outputChatBox("Saving of vehicles failed.", root, 255, 0, 0, 0) return end local count = 0 local vehicles = getElementsByType("vehicle") outputChatBox("Saving of vehicles was initiated!", root, 255, 155, 0) for i,v in ipairs(vehicles) do local currentVeh = xmlCreateChild (vehFile, "veh") local vehicleModel = getElementModel(v) local vehicleX, vehicleY, vehicleZ = getElementPosition(v) local rotX, rotY, rotZ = getElementRotation(v) xmlNodeSetAttribute (currentVeh, "model", vehicleModel) xmlNodeSetAttribute (currentVeh, "x", vehicleX) xmlNodeSetAttribute (currentVeh, "y", vehicleY) xmlNodeSetAttribute (currentVeh, "z", vehicleZ) xmlNodeSetAttribute (currentVeh, "rotx", rotX) xmlNodeSetAttribute (currentVeh, "roty", rotY) xmlNodeSetAttribute (currentVeh, "rotz", rotZ) end xmlSaveFile (vehFile) xmlUnloadFile (vehFile) outputChatBox("Vehicles saved! ("..#vehicles..")!", root, 255, 155, 0) end end addCommandHandler("save", backupAllVehz)
Code (loadAllVehs function - load vehicles):
function loadAllVehs(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("Save")) then local vehFile = xmlLoadFile ("vehicles.xml") if (vehFile) then local veh = xmlNodeGetChildren(vehFile) outputChatBox("Loading of vehicles was initiated!", root, 0, 100, 255) for i,v in ipairs (veh) do local model = xmlNodeGetAttribute (v, "model") local x = xmlNodeGetAttribute (v, "x") local y = xmlNodeGetAttribute (v, "y") local z = xmlNodeGetAttribute (v, "z") local rotx = xmlNodeGetAttribute (v, "rotx") local roty = xmlNodeGetAttribute (v, "roty") local rotz = xmlNodeGetAttribute (v, "rotz") local veh = createVehicle(model, x, y, z) vehCol = createColSphere(x, y, z, 2) attachElements(vehCol, veh, 0, 0, 0) setElementData(vehCol, "parent", veh) setElementData(veh, "parent", vehCol) setElementData(vehCol, "vehicle", true) setElementData(vehCol, "MAX_Slots", 30) local tires, engine, parts = getVehicleAddonInfos(getElementModel(veh)) setElementData(vehCol, "Tire_inVehicle", 4) setElementData(vehCol, "Engine_inVehicle", 1) setElementData(vehCol, "Parts_inVehicle", 3) setElementData(vehCol, "spawn", { model, x, y, z }) setElementData(vehCol, "fuel", 80) end outputChatBox("Vehicles loaded! "..#veh.."!", root, 0, 100, 255) end end end addCommandHandler("load", loadAllVehs)
Code (automat function - tent save):
function automat(gracz) if gracz and isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(gracz)), aclGetGroup("Save")) then outputChatBox("Saving of tents was initiated!",gracz,0,255,0,true) else return end namiot = xmlCreateFile("tents.xml","root") id = 0 ilosc = 0 for i, col in ipairs(getElementsByType("colshape")) do if col then local tent = getElementData(col, "tent") if tent then local namiotek = getElementData(col, "parent") local x, y, z = getElementPosition(namiotek) local rx, ry, rz = getElementRotation(namiotek) local namiote = xmlCreateChild (namiot,"Namiot") local namiot = xmlCreateChild (namiote,"wsp") local namioti = xmlCreateChild (namiote,"itemy") xmlNodeSetValue (xmlCreateChild ( namiot, "PX"), tostring(x) ) xmlNodeSetValue (xmlCreateChild ( namiot, "PY"), tostring(y) ) xmlNodeSetValue (xmlCreateChild ( namiot, "PZ"), tostring(z) ) xmlNodeSetValue (xmlCreateChild ( namiot, "RX"), tostring(rx) ) xmlNodeSetValue (xmlCreateChild ( namiot, "RY"), tostring(ry) ) xmlNodeSetValue (xmlCreateChild ( namiot, "RZ"), tostring(rz) ) id = 0 for i, v in ipairs(tabelazapisu) do local item = getElementData(col, v[1]) if item then if item >= 1 then itemID = PobierzIDItemu(v[1]) xmlNodeSetValue (xmlCreateChild ( namioti, tostring(itemID)), tostring(item) ) end end end end end end xmlSaveFile(namiot) xmlUnloadFile(namiot) if gracz then outputChatBox("Tents saved!",gracz,0,255,0,true) end end addCommandHandler("save",automat)
Code (loadd function - tent load):
function loadd(player,cmd,nazwa) if player and isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(player)), aclGetGroup("Save")) then local xml = xmlLoadFile ( "tents.xml" ) pobierzinfo = xmlNodeGetChildren ( xml ) for i,nam in pairs(pobierzinfo ) do wsp = xmlFindChild(nam,"wsp",0) item = xmlFindChild(nam,"itemy",0) px = xmlFindChild(wsp,"PX",0) py = xmlFindChild(wsp,"PY",0) pz = xmlFindChild(wsp,"PZ",0) rx = xmlFindChild(wsp,"RX",0) ry = xmlFindChild(wsp,"RY",0) rz = xmlFindChild(wsp,"RZ",0) local pxx = xmlNodeGetValue ( px ) local pyy = xmlNodeGetValue ( py ) local pzz = xmlNodeGetValue ( pz ) local rxx = xmlNodeGetValue ( rx ) local ryy = xmlNodeGetValue ( ry ) local rzz = xmlNodeGetValue ( rz ) ilosc = ilosc + 1 tent = createObject(3243, pxx, pyy, pzz, rxx, ryy, rzz) setObjectScale(tent, 1) tentCol = createColSphere(pxx, pyy, pzz, 3) attachElements(tentCol, tent, 0, 0, 0) setElementData(tentCol, "parent", tent) setElementData(tent, "parent", tentCol) setElementData(tentCol, "tent", true) setElementData(tentCol, "vehicle", true) setElementData(tentCol, "MAX_Slots", 150) local itemX = xmlNodeGetChildren(item) for i,it in ipairs(itemX) do local wartosc = xmlNodeGetValue (it) local nazwa = xmlNodeGetName(it) item = PobierzItemID(nazwa) setElementData(tentCol, tostring(item), tonumber(wartosc)) end end end else local xml = xmlLoadFile ( "tents.xml" ) pobierzinfo = xmlNodeGetChildren ( xml ) for i,nam in pairs(pobierzinfo ) do wsp = xmlFindChild(nam,"wsp",0) item = xmlFindChild(nam,"itemy",0) px = xmlFindChild(wsp,"PX",0) py = xmlFindChild(wsp,"PY",0) pz = xmlFindChild(wsp,"PZ",0) rx = xmlFindChild(wsp,"RX",0) ry = xmlFindChild(wsp,"RY",0) rz = xmlFindChild(wsp,"RZ",0) local pxx = xmlNodeGetValue ( px ) local pyy = xmlNodeGetValue ( py ) local pzz = xmlNodeGetValue ( pz ) local rxx = xmlNodeGetValue ( rx ) local ryy = xmlNodeGetValue ( ry ) local rzz = xmlNodeGetValue ( rz ) ilosc = ilosc + 1 tent = createObject(3243, pxx, pyy, pzz, rxx, ryy, rzz) outputChatBox("Loaded in the tent!",player) setObjectScale(tent, 1) tentCol = createColSphere(pxx, pyy, pzz, 3) attachElements(tentCol, tent, 0, 0, 0) setElementData(tentCol, "parent", tent) setElementData(tent, "parent", tentCol) setElementData(tentCol, "tent", true) setElementData(tentCol, "vehicle", true) setElementData(tentCol, "MAX_Slots", 150) local itemX = xmlNodeGetChildren(item) for i,it in ipairs(itemX) do local wartosc = xmlNodeGetValue (it) local nazwa = xmlNodeGetName(it) item = PobierzItemID(nazwa) setElementData(tentCol, tostring(item), tonumber(wartosc)) end end end end addCommandHandler("load",loadd)
-
It gives me errors of many code lines, they are these, someone please fix 'dis for me.
setElementData(playerOwner,"Money",tonumber(getElementData(source,"Money") - price) )
triggerClientEvent ( source, "housing:showInfo", source, "error", "You need an additional $".. convertNumber ( price - tonumber(getElementData(source,"Money") ) .."." )
if ( tonumber(getElementData(source,"Money")) >= price ) then
setElementData(playerOwner,"Money",tonumber(getElementData(source,"Money") + price))
setElementData(playerOwner,"Money",tonumber(getElementData(source,"Money") - price))
Thanks
-
You forgot to close the line with ')'
What you mean, isn't it closed?
-
Error(/debugscript3):
Code (Line 245):
setElementData(playerOwner,"Money",tonumber(getElementData(source,"Money") - price)
Thanks in advance!
-
It might, but i still want it.If it's blocked, then that basically means that it has secret commands hidden in the script. -
Hello, im looking for this script, in the mta community its blocked, i hope someone have it to sent me on skype or something or if the owner of this script can send me this, i will be really thankful! Im willing to pay a little small price for the one who has this script in hes hand for giving it to me . This script is for MTA:DayZ.
Link: https://community.multitheftauto.com/index.php?p=resources&s=details&id=9173
Photo of it:
-
Topic updated, added a screenshot.
-
Still not fixed, someone please help me, aagh! D:
-
Thank you Bonsai!
[LF] Looking for an experienced scripter. [PAID]
in Looking for staff
Posted
Still looking.
Discord: Santeri#3334