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ijsf

MTA Team
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Posts posted by ijsf

  1. Remember our Quality Assurance Team? Our QA Team consists of specially selected people that test the latest major and minor beta's/alpha's of all of MTA's currently developed products such as MTA:SA, dedicated servers, etc.

    Now we're looking for volunteers for our MTA Quality Assurance team!

    We expect a lot of people to be interested in such a job, therefore we′ve set up a special event to select potential candidates for the Quality Assurance Agent position.

    We have set up a special Internet radio station (powered by Nullsoft′s Shoutcast) broadcasting music all day. You can hook up with your favourite player any time of the day!

    Be careful though: during the next 12 hours we will be broadcasting two code-words (about 5 seconds long each, recorded by IJs) in between the songs. It′s up to you to find these words and note them.

    The Internet Radio broadcast information

    URL: http://72.21.43.42:1337/

    WinAmp users: http://72.21.43.42:1337/listen.pls

    If you′re one of the lucky (or hardcore) listeners, congratulations! Head over to #mta-special on irc.multitheftauto.com send your two code-words to SpecialBot. Once you′re in the lucky list, we may pick you as our new QA team member!

    Happy listening! And be sure to keep them words to yourself ;)

  2. Third Party GTA Modifications

    We have decided to re-define the "Other mods" section on our forums and start with a fresh, new, moderated board.

    Please pay attention to the following rules when posting in this board.

    You may only post [REQ] (for requesting mods/ideas) and [MOD] (downloadable modifications) topics.

    Request topics

    Please pay attention to the following rules when posting requests:

    ° Start your topic with [REQ]. This will help every visitor and mod-maker to see that it's a request.

    ° Do not ask for ridiculous things, things that are impossible or obviously too hard to create.

    ° Do not request things that are against our general board rules.

    ° Only post one topic per idea.

    ° Do not post multiple topics in a small timespan.

    Mod topics

    Only GTA modifications of the following types are allowed:

    ° A modification which affects the engine's performance, input or output.

    ° A modification which affects the single-player gameplay only.

    Each modification must comply with the following rules in order to be listed:

    ° Do not post things that are against our general board rules.

    ° At least one publicly released version should be available for download. "Work in progress" and gathering topics are forbidden.

    ° The modification's topic has to start with [MOD].

    ° Note the version of GTA you're using: IV, SA, VC or GTA3.

    If you fail to comply with any of these rules and types, your topic will be moved to the trash without warning.

  3. Please map the following ports for MTA:SA from your inside IP (local network) to your outgoing internet IP, by using your router.

    Port 22003 (UDP and TCP) - Gameserver port

    Port 22126 (gameserver+123) (UDP and TCP) - ASE Query port (master server list)

  4. Could you post a traceroute please (like the one littlewhitey posted earlier) so we can see what the problem here is.

    As far as I know our server is located at ThePlanet in Texas, Dallas. And I know a lot of servers are hooked up on this network.

    Maybe one of ThePlanet's switches has blocked any form of access from your provider. If this is true, this is out of our control.

    Again, if you post a traceroute we can see where it stops. If it doesn't stop anywhere, it means you got banned from our server.

    EDIT:

    I see you already posted a screenshot of the traceroute output. Apparently it stops at our server.

    I will need to know your IP and provider.

  5. Ok now it wokes but i must run thes command line with the same Account like i run the MTA Server ;-)

    And i must run thes command line always if i start the mta server new.

    An how many RAM and CPU needs a 32 Slot MTA Server ?

    Make a script.

    #!/bin/bash
    
    export LD....
    ./mta_server
    

    chmod +x the script and use it to execute it.

  6. non of the released maps will have been designed by team members (to my knowledge) every released map is from the testers themselves when they were checking out our level editor and offering feedback as far as usability goes. We thought this was the best way to get lots of maps out to the community, and to put some creativity back into your hands while we take care of the nitty gritty..

    so, in short.. we aren't really looking for level designers.... HOWEVER... we are extremely excited to see some of the levels the community makes...

    Kent

    Apart from my excellent proof-of-concept maps :P

  7. NOTE: Server Patch 1 Hotfix includes this workaround by default. You can download Server Patch 1 Hotfix here. You do not need to update to Server Patch 1 Hotfix if you have already applied this workaround. A Linux repackage of Server Patch 1 with this workaround applied will be up soon.

    Linux server operators: if you have installed the Server using the binary (mta05_server_linux.bin) and not previously applied this workaround, you must apply this hotfix or the workaround described below.

    !!! CRITICAL: We strongly recommend anyone running a dedicated server to apply the fix below. !!!

    The guys over at bugtraq discovered a critical bug in the currently released MTA 0.5.x dedicated servers.

    The bug involves an admin exploit that can be used by a malicious user to gain access to the "Set MOTD" administration command, that is used to modify the MOTD.txt (Message Of The Day) file.

    The exploit can then be used to crash the dedicated server.

    The affected platform is Microsoft Windows. The bug still exists on all other platforms, but is currently not exploitable.

    !!! CRITICAL: We strongly recommend anyone running a dedicated server to apply the fix below. !!!

    Quick fix

    To fix this exploit, the "motd.txt" file, located in the server directory, will have to be set to read-only.

    Deleting motd.txt will NOT fix the problem!

    Please follow the steps for your server platform.

    Quick fix :: Microsoft Windows

    Change the "motd.txt" file attributes to Read-only.

    1. Open up Windows Explorer and navigate to your server directory

    2. Right click on motd.txt and select Properties

    3. Under Attributes (below), make sure the Read-only box is ticked, like so:

    motdz.png

    Quick fix :: *nix platforms

    Chmod your "motd.txt" file to 444, read-only mode.

    1. cd /path/to/your/server/directory

    2. chmod 444 motd.txt

  8. You don't know what your talking about, it will go like 60 % faster and also much more smoother.

    I dont think it will make that much of a difference. I'm not saying it doesn't make any difference. It highly depends on the system you're running your websites on. We're running this website on a high end server, so there's no need to worry there.

    Also, MySQL has this wonderful caching system that can be very useful with large forums.

    Of my own knowlege it's recommended to clear out posts of the site that take much space, and clear cookies from users, this all takes much bandwidth from the server, i have worked in a webhosting company befor so you gotta know those things :wink: .

    I think you must be mistaking "cookies" or "cookie sessions" with normal PHP sessions. Sessions are temporary .. sessions stored on the server to keep information on the users that are currently on the site (e.g. logged in users). Again, you only need to worry about sessions eating up resources on low end servers.

    Thanks for your concerns, but we'll stay with these forums for now ..

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