Saml1er

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Saml1er last won the day on May 7 2018

Saml1er had the most liked content!

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About Saml1er

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  1. Upload your resource to mediafire or google drive and post the link here.
  2. Can you post the script where you create the objects? I'd like to test it.
  3. createObject function executes pretty quickly. I think you're talking about engine functions, like engineLoadDFF, *TXD, and *COL.
  4. Saml1er

    How to remove an animation from the game

    So, you simply want the ability to shoot with a weapon when you are close to a wall or when a player is blocking you with his elbow? Currently, you can't do that. I can add this ability to: setGlitchEnabled Create a new issue on github and paste the link here.
  5. Saml1er

    Weird mouse movements in Map editor.

    Open F8 > Write "ver" > Enter > copy-paste the build version here.
  6. Saml1er

    crash

    Download latest nightly from nightly.mtasa.com. That might solve it.
  7. Saml1er

    Enter_exit to do a ped fighting style

    Have you tried using setPedFightingStyle ?
  8. Saml1er

    Help on the ground animation

    Have you checked ifp_demo resource? animations are synced there.
  9. Saml1er

    Help on the ground animation

    Copy-paste your meta.xml here. Also, make sure that rifle.ifp is located in the top directory of the resource.
  10. Saml1er

    crash plz help

    Looks like a common crash, i.e., not enough memory.
  11. Saml1er

    MTA

    @owerrrAre you using Avast? Make sure that you are using the latest version of MTA from mtasa.com.
  12. Saml1er

    GTASA MTA APB

    It's going to be a lot of work. You have to manually convert the models to DFF, COL, and TXD files.
  13. Saml1er

    Kicked why?

    You did something. The anti-cheat detected a known trainer. Please follow these steps:
  14. Saml1er

    custom animations

    Delete all of your code from server.lua and client.lua. Copy-paste everything from ifp_demo and put this in client.lua at bottom of the file: addEventHandler("onClientResourceStart", resourceRoot, function() local ifpIndex = 7 ReplacePedBlockAnimations ( localPlayer, ifpIndex ) triggerServerEvent ( "onCustomAnimationReplace", resourceRoot, localPlayer, ifpIndex ) end )