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Lawliet

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  1. MTA DayZ 0.9.2a is out! CHANGELOG: ADDED New language: Chinese (zh) Toggleable GPS (/gps) and Compass (/compass)* Exported functions: getPlayerCurrentSlots getItemSlots isPlayerInLoot getLootMaxAviableSlots getLootCurrentSlots isToolbeltItem CHANGED Images for Compass Screen is now turned grayscale when being damaged by a wire fence FIXED zombies.dcp spam on server console Teleporting bug (hopefully, need feedback) Textureless zombie Fire zombie being on fire Not being able to give blood bags Not receiving any humanity upon giving players bandages or blood bags Bug where having a British Assault Pack equipped and attempting to pick up a Coyote Backpack would result in backpacks beings swapped Infinite road flare bug Remember that you need the base version (0.9.0) first! DOWNLOAD: http://mta-dayz.org/forum/index.php?act ... ew;down=15
  2. Lawliet

    attach

    function fireRocks() local rock = createObject ( 3930, -2815.18, 470.16, 4.86, 0, 354.488, 0 ) local weapon = createWeapon ("Molotov", -2815.18, 470.16, 4.86 ) wX,wY,wZ = getElementPosition(weapon) local fire = createFire ( wX,wY,wZ, 2) attachElements(rock,weapon,0,0,2) setTimer(function() if fire then createFire(wX,wY,wZ,2) end end, 120000,0) end addCommandHandler ( "fire", fireRocks ) This will create your desired fire at the coordinates -2815.18, 470.16, 4.86. The fire will be "reignited" every 2 minutes.
  3. What's so complicated about the new inventory? It's practically the same the old DayZ uses, just without the gridlists.
  4. We have moved to a new (dedicated) webhost! The new URL is mta-dayz.org Update 0.9.1.1a has been released! ADDED Some zombies have a 6.00% chance to drop Assault Pack (ACU) Added config for time (check editor_server.lua) [DayZ Admin] Added Main Rotary Parts etc. to inventory editor CHANGED Fixed console spam when running over zombies, increase damage when ramming as compensation (standing over them won't damage them) Tweaked loot tables a bit FIXED Not being able to drop Main Rotary Parts, Windscreen Glass and Scrap Metal Some names for backpacks (hence why they were so rare) Image paths for some items Not being able to put tires into bikes because they had no inventory (= 0 slots)* Respawning with Main Rotary Parts, Windscreen Glass and/or Scrap Metal Not being able to fly helis** Surviving fall from great height * The script will execute a quick database query that will change the bike MAX_Slots to 1 BEFORE they spawn. ** This was because some required an engine to work. The script will execute a quick database query that sets Engine_inVehicle to 0, so you don't have to worry about that. Remember that you need the base version (0.9.0a) and the previous update (0.9.1a), else the script will break! DOWNLOAD: http://mta-dayz.org/forum/index.php?act ... ew;down=14
  5. Wednesday is Update Day, and here we have MTA DayZ 0.9.1a! CHANGELOG: ADDED /language command to change language of game at any time* CHANGED Moved time display to another location (was obstructed by GPS) and added black outline for better visibility Streamlined weapon HUD code Improved use of async for items respawning FIXED Bug where vehicles would respawn after 30 minutes regardless of whether they were in water or not [DayZ Admin] Bug where items would duplicate on gridlist in Players Tab when selecting a player * Possible values: en, de, cs, nl, br Remember that you need the base version first (0.9.0a): http://mtadayz.heliohost.org/forum/inde ... ew;down=10 Replace the old files with the ones provided in the download, and you are good to go. DOWNLOAD: http://mtadayz.heliohost.org/forum/inde ... ew;down=11
  6. MTA DayZ 0.9.0a has been released and comes with tons of new features! ADDED Revamped Vehicle HUD Vehicles are now stored in a custom database (database/vehicles.db) Tents are now stored in a custom database (database/tents.db) 16 new vehicles, 5 helicopters, 1 plane, 3 boats Chance that vehicles will not spawn at designated spawn points SUV has built-in GPS 3 new vehicle parts: Main Rotary Parts (for helicopters only), Scrap Metal & Windscreen Glass Players now need Scrap Metal to repair vehicle, repairs vehicle by +200 health Multi-Language Support (uses language of client)* Gender Selection (Male & Female, when registering) Animals moving around Wirefences now hurt the player (excluding owner of wirefence) Configurable option for move while prone (check editor_server.lua) Area 69 and Carrier in San Fierro now require a keycard to get in (can be found by killing certain zombies, random chance) Add-on: Mod Manager Icon for lootpiles Heroes now take half damage from zombies and no damage from weak weapons (M1911, PDW etc.) Sneaking instead of walking when pressing "walk" key Warning for respawning items is now configurable (editor_server.lua) Custom map (F11) DayZ Admin Panel as separate resource Async library to prevent abortion of script on infinite loop (pickups.lua) Extra SFX when receiving damage Backup command for vehicles Grayscale shader when being damaged Setting for zombie speed (can be found in slothbot resource, meta.xml [ZSpeed]) Players regenerate blood over time depending on their overall condition (> 75%: +60 blood per minute, ...) Configurable option for ambience sound volume Version check to see if MTA DayZ is up to date, and if not, notify on server console CHANGED New Login Panel All icons of HUD (thirst, hunger, ...) Spawnpoints for vehicles (editor_server.lua) Loud weapons now attract zombies from a greater distance Loot tables for all zombies Scoreboard Map of GPS now matches custom map Disabled player voice DEPRECATED Prone has been disabled for now (due to its buggy nature) REMOVED Bikes having 1 slot for inventory /svp command FIXED Not being able to drive zombies over (now you can) "Disconnecting" icon not disappearing Vehicles not respawning when in water Vehicles spawning whenever server is (re)started Missing item name (Blood Bag) SECURITY Max slots config for anticheat (for VIP systems, check editor_server.lua) * Available languages at time of release: English, German, Czech, Dutch, Portuguese Please note the following: Due to the nature of the new vehicle saving system, you have to replace your current internal.db with the one provided in the download. Otherwise, vehicles will respawn twice (meaning you won't have ~40 vehicles on your server, but rather, ~90). This is because the script checks if the vehicleManager in the internal.db has a certain value set to true, and if it doesn't, it will load the vehicles. Deleting the vehicleManager from the internal.db won't help, because it'll be recreated when you (re)start DayZ, effectively causing yet another spawning of vehicles. Also, prone has been disabled because it's too buggy (especially the "glide past buildings and fall down the map" part). We'll try to bring it back as soon as we can. The language of your inventory is the same language as your client is (meaning if the client's language is english, the inventory will be in english. If it's german, it'll be german etc). A command to change the language any time will be added soon. As usual, if you experience any bugs, please report them in the "Bug Reports" section. And obviously, replace all - and I mean ALL - files. I recommend deleting the entire [MTA-DayZ] folder, creating a new one called [MTA-DayZ] and place everything from the download (except for the internal.db) there. The download can be found here: http://mtadayz.heliohost.org/forum/inde ... ew;down=10
  7. Thanks a lot, you two. We are working quite hard on the gamemode. MTA DayZ 0.9.0 is going to be a blast (28 new additions to the gamemode, that's even more than 0.8.0 had)!
  8. MTA DayZ 0.9.0a will be released in less than 3 days! We've recently managed to let vehicles save in a custom database (called vehicles.db), which caused the gamemode to (re)start much faster (around 95% faster than 0.8.0a loaded). You can also, if you are proficient with database editing, edit the vehicles themselves - upon restarting, the vehicles will spawn with your edited data! Also, here's the new login panel: http://fs2.directupload.net/images/150714/ghjzqulc.png The background will alternate between five different versions, by the way. There's tons of features and bugfixes coming, so stay tuned, and visit mtadayz.heliohost.org for updates! Also, before I forget it: we'll soon have our own dedicated webhost + domain. I'll announce it here once the preparations are done.
  9. Forgot to update this topic as well...anyway: Hotfix 0.8.3.1a DOWNLOAD: http://mtadayz.heliohost.org/forum/inde ... iew;down=9 FIXED Item names not appearing in inventory MTA DayZ 0.9.0 is slated for release on the 20th of July (07/20/15) and comes with tons of new features. Stay tuned!
  10. I'll get straight to the point. I want to allow players to draw lines and place markers on a custom map image. However, since telling said players to replace the default map (radar.jpg, found in MTA San Andreas 1.4/MTA/cgui/images) would be too much, I figured I'd simply draw the map and use bindKey to show or hide the map. Said map is 3200x3200 in size. In any case, I've stumbled across a lot of problems. First of, if you use guiCreateStaticImage, the image looks really weird. Here's a screenshot (800x600): So I tried using dxDrawImage, which produced more satisfying results (again, 800x600 resolution): Now that's where my problem begins. The function createBlipAttachedTo only works for the radar (GPS) and the built-in map of MTA, meaning it's useless for what I intended to use it for. Now, how exactly do I draw a blip (which should be attached to the local player) according to the local player's position? By the way, the blip you see on the second image is just something I've drawn - my character was actually in Grove Street at the time of the screenshot. The second problem I have is that I'd like to zoom the map on the player's location, so it won't show the entire map like the screenshot shows, but rather, around 10% of his immediate area. I realize this can be done using dxDrawImageSection, but again, how do you factor the player's position in?
  11. MTA DayZ 0.8.3a fixed the following bugs/made the following additions: ADDED Option for how much damage a headshot should deal for zombies and players (check editor_client.lua, "headshotdamage_") Check if player is logged in before it plays ambience music FIXED Exploit where players could eat and drink items infinitely when said items were in loot and not inventory Exploit where players could put more items into a vehicle's inventory than it has slots Exploit where players could still drive a vehicle despite having no fuel CHANGED Bikes now have 1 slot as inventory Remember to replace the old files of your current version with the ones provided in the download! DOWNLOAD: http://mtadayz.heliohost.org/forum/inde ... iew;down=8 Also, we'd like to offer multi language support for our gamemode, meaning that you can play DayZ in the language your client is set as. If you want to help with translations, head to the MTA DayZ forum: http://mtadayz.heliohost.org/forum/index.php?topic=6
  12. Here's a screenshot of what we have so far for MTA DayZ 0.9.0a: http://fs2.directupload.net/images/150629/ujccrbqv.png Also, another update should (hopefully) arrive on Wednesday (07/01/15), so stay tuned!
  13. Hotfix 0.8.2.1a is out! FIXED Game breaking bug where inventory wouldn't appear when prone Event not having added for anticheat (oops on our part!) You can find the download here: http://mtadayz.heliohost.org/forum/inde ... iew;down=7 You should first download and install MTA DayZ 0.8.2a, and once you have done that, you can replace the old files with the ones provided in MTA DayZ 0.8.2.1a. Have a nice weekend and happy scavenging!
  14. Two major announcements for today. 1) Update 0.8.2a is out! Changelog: ADDED All files from previous hotfixes which have not been changed since their last introduction 36 new sounds for zombies 16 new ambience sounds being played in the background Symbol appearing in the lower right corner when losing connection/packets Move while prone (press L)* CHANGED Skin for Camouflage Clothing "You have packet loss..." is now "(Player Name) is losing connection..." FIXED Sound issues with weapons (addon_sounds) "You have packet loss..." won't be displayed for every player on the server anymore, just the one who is having packet loss "Expecting sound at argument 1, got nil" error spam Just follow the README provided in the download and you'll be good to go. Remember to restart your server after you have replaced all files! *This is currently highly experimental and WILL be buggy. We are testing what exactly happens to you when you are moving when lying on the ground. Please give us appropriate feedback in the bug reports section! You can find the download here: http://mtadayz.heliohost.org/forum/inde ... iew;down=5 2) The Offical Server Program (OSP) Q: What is the Official Server Program (OSP)? A: The OSP aims at providing players with information about trustworthy servers they can play on without having to fear abuse of power by admins or being treated in a bad way. Q: What is an "Official Server"? A: An official server basically means that we, the developers, have rated the server as being trustworthy and worth playing on. Q: What are the perks of being an official server? A: Being an official server means that your server... ...will receive major updates (0.9.0,1.0.0,1.1.0, ...) 24 hours earlier than other servers ...will be rated "trustworthy" by the developers, meaning players do not have to fear unfair treatment ...has awesome people and awesome staff. Q: How can I make my server official? A: There are two ways. You apply for it, or we nominate you. Applying means that you will send us a short resumé of your server (for how long has it been online, how many players does it have on average, is this your only server, etc.), and we will evaluate whether or not your server can be added to the list. Note that we will also join your server (undercover, obviously) and see how you treat players and how active your staff is. This procedure can take a whole week before you actually get an answer from us. Simply write a post in the official server application topic. Being nominated means that you never sent an application, but we deemed your server worthy of being official anyway. We will send you a short notification, and you tell us if you wish to be added to the list or not. Q: I have been accepted! What should I do now? A: Visit the "Official Server Program Area Topic". Here is the link: http://mtadayz.heliohost.org/forum/index.php?topic=26 Q: Can I get kicked out of the OSP? A: Yep, if there are too many complaints about your server or activity ceases. Q: What does "Special Properties" mean? A: Some servers want to customize the gamemode by adding their own mods (such as custom textures). Others wish to only have players join who speak their language. And then some servers offer purchase of a base for a small fee, meaning you have to pay money to get awesome stuff. The exact definitions can be found here: http://mtadayz.heliohost.org/forum/index.php?topic=25.0 If you have more questions, feel free to send us a private message!
  15. Ah, yes, the meta.xml is the wrong one. I updated it and that should fix whatever problem you are having. As for everyone: please redownload MTA DayZ 0.8.1a to receive the right meta.xml too!
  16. Send me the IP via private message, and I'll have a look. Or alternatively, make a screenshot and post it here.
  17. I am terribly sorry to have you caused such inconvenience by allowing you to visit our forum which just happen to be hosted on a free webhost which, at times, may cause certain problems which are outside my control. Now if that wasn't superb sarcasm, I don't know what it was... Anyway, update, people! MTA DayZ 0.8.1a is out! ADDED Added blips to group system (visible on map only) CHANGED More tolerance for packet loss check (meaning you won't get kicked out of the server immediately) Lowered volume of soundtrack being played when joining a server Version on login panel now reads 0.8.1a Last Update on login panel now reads 24.06.15 FIXED Bug where there'd be more slots occupied than available in a lootpile (for example, it would show 20/12) Bug where Soda (Mountain Dew) not being drinkable "Attempt to compare boolean with number" spam Bug where some items not appearing on ground when dropping them Bug where an equipped weapon being dropped and taken again would result in not having said weapon equipped You can find the download here: http://mtadayz.heliohost.org/forum/inde ... iew;down=4 Follow the README in the archive and you'll be good to go. Remember to restart your server after you have replaced the files!
  18. I changed that one question to something much easier. As for the visual anti-spam validation, I can't change that to something easier too, because it would promote registration of spambots.
  19. Version 0.8.0.2a is out!. The following additions and bugs have been made/fixed: ADDED Option to enable/disable automatic start of addons (check editor_server.lua) FIXED Binds active when editing text in group system (for real this time) Not being able to modify rank of a member of your group Not being able to warn a member of your group Packet loss spam You can find the download here: http://mtadayz.heliohost.org/forum/inde ... iew;down=3 Follow the README in the archive and you'll be good to go. Remember to restart your server after you have replaced the files!
  20. No. Don't worry, it's going to be open source soon anyway. Be patient, it'll happen. Also, MTA DayZ 0.8.0.1a is out now. It's a hotfix and fixes the following bugs: Active binds when editing text in group system No window appearing when trying to invite player You can get it here: http://mtadayz.heliohost.org/forum/index.php?topic=11
  21. It's back up again. Seems like it's sometimes losing connection to the database. If that happens, just wait 5 minutes, then reload. In other news: We will also soon offer the chance to become an "Official Server". Official server will, apart from other neat perks, receive updates 24 hours before they are released. More info can be found at the forum: mtadayz.heliohost.org
  22. What this mean: Please type in the first letters of this sentence.:? This is the 2nd question from register page and I don't understaind. Yhanks. Ah, basically, you just look at the first letter of every word and enter them. An example would be this: The quick fox jumps over the lazy dog -> TQFJOTLD.
  23. Yep, it's available for download. Check this link: http://mtadayz.heliohost.org/forum/index.php?topic=5
  24. We have set up a forum now! Unfortunantly, due to financial constraints, we had to make do with a free host, but this is only for now. Visit the forum, register, and wait for the magic of the release of MTA DayZ 0.8.0a to happen! Remember, it will be on the 20th of June, which is in 2 days. mtadayz.heliohost.org
  25. Only 4 days left until release of version 0.8.0! The download package is ready to go and will be available once the 20th of June hits. We are still struggling to come up with a proper webhost, and we'll figure something out, don't worry. In other news, I'm happy to announce that we have another developer on our side: JBoy!
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