نفس المشلكة و نفس الكلام في ( debugscript3 ) ,,
ض1 هذه الكود كامل ,,
addEventHandler("onResourceStart",resourceRoot,
function()
safecol = createMarker(2521.6000976563,-1665.0999755859,1.8000001907349,"cylinder",100,255,0,0,0)
safeZoneRadar = createRadarArea ( 2477.7438964844,-1721.6513671875, 150, 120, 0, 255, 0 )
setElementData (safecol, "zombieProof", true)
setRadarAreaFlashing ( safeZoneRadar, true )
end
)
addEventHandler("onMarkerLeave", root,
function(player)
if (source == marker) then
if getElementType(player) == "player" then
toggleControl(player, "fire", true)
toggleControl(player, "aim_weapon", true)
toggleControl(player, "vehicle_fire", true)
end
end
end)
addEventHandler("onMarkerHit",root,
function(hitPlayer)
local skin = getElementModel (hitPlayer)
if ( source == safecol ) then
toggleControl (hitPlayer, "fire", false)
toggleControl (hitPlayer, "aim_weapon", false)
toggleControl (hitPlayer, "vehicle_fire", false)
if not ( skin == 0 ) then
killPed (hitPlayer)
end
end
end
)