Jump to content

Oxsotus

Members
  • Posts

    39
  • Joined

  • Last visited

Everything posted by Oxsotus

  1. Because C# has lot's of libraries, Visual Studio has IntelliSense. It's easier and faster to write a complex mod in C#.
  2. Can somebody give me a working download link?
  3. Oxsotus

    Map bug

    Hello! So i replaced this place: to this: (its from an other village) So as it looks like if i stand front of the bank, the objects do not appear, but if i go inside it seems to be everything fine but the players disappear in a line. And the same happening at the other side: Any idea how can i fix it if it possible?
  4. It's a moving "movie" on the stuff, look around the stadion
  5. And how can I put/copy somewhere else the shader?
  6. Hi! Someone know the ID of this animated slab? Image:
  7. Hi! Which I write here, it's client side. I created a vehicle, and I want set the camera target the vehicle salecar = createVehicle ( kocsimodel, 20, 20, 4 , 0, 0, 0, "FOR SALE") setCameraTarget( salecar ) The car was created, but the camera was not set to the car.
  8. Hi! How can I delete the bushes from the map? It's go into the hospital building, what was placed in Palomino Creek.
  9. Hi! If I setElementData for the player in the first resource, I can get the data in the second resource, what I set in the first?
  10. Thank! It's the first problem. The second: I write bad filepath.
  11. Hi! I don't know, why it doesn't works. function createLoginWindow() background = guiCreateStaticImage(10,10,200,200,"bg.png", false) . . . . addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function () -- create the log in window and its components createLoginWindow() -- enable the players cursor (so they can select and click on the components) showCursor(true) guiSetVisible(logreg_window, true) guiSetVisible(background, true) -- set the input focus onto the GUI, allowing players (for example) to press 'T' without the chatbox opening guiSetInputEnabled(true) end ) The picture doesn't loaded. There are only the login GUI Please help.
  12. Hi! How can I set text, upper the player's head? Example they are talking, and the text is show upper the player. And, the text follow the player. What function is this?
  13. Hi! How can I remove the original water, in MTA? Example in at the Hoover Dam there aren't any water, it's only a desert.
  14. Hi! I wrote this, but I have 2 problems. First: This is the vehicle spawn. It's write an error: [2013-07-16 10:44:07] WARNING: rpg\main_jobs\radio\radio_kocsik.lua:34: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean] [2013-07-16 10:44:07] WARNING: rpg\main_jobs\radio\radio_kocsik.lua:35: Bad argument @ 'setElementData' [Expected element at argument 1, got boolean] function radio_kocsik_spawnolasa() local x1,y1,z1 = 1201.80005,256,19.7 local x2,y2,z2 = 1199.30005,248.60001,19.7 radios1 = createVehicle ( 582, x1, y1, z1, 0, 0, 0, "RC-N-01", false, 10, 1) radios2 = createVehicle ( 582, x2, y2, z2, 0, 0, 0, "RC-N-02", false, 10, 1) local r_munka_id = 5 setElementData(radios1,"f_munka",r_munka_id) setElementData(radios2,"f_munka",r_munka_id) end addEventHandler ( "onResourceStart", getRootElement(),radio_kocsik_spawnolasa ) How can I set vehicle element data? The createVehicle is bad? Second problem: I deleted the setElementData... rows, to start the script, and it doesn't spawn the vehicles. ------------------------------ I foul the create vehicle... the good: radios1 = createVehicle ( 582, x1, y1, z1, 0, 0, 0, "RC-N-01") radios2 = createVehicle ( 582, x2, y2, z2, 0, 0, 0, "RC-N-02") I thinked the variant1 and varient2 is the color...
  15. Oxsotus

    /me problem

    Hi! How can I switch off the standar /me and replace it with my own /me? function blockChatMessage() cancelEvent() end -- attach it as a handler to onPlayerChat addEventHandler( "onPlayerChat", getRootElement(), blockChatMessage ) It's blocked the standard /me, but it's blocked my /me too. function meChat(player,_,...) if(...==nil) then outputChatBox("Használat: /me szöveg",player,255,90,90) end if(...~=nil) then getCSD() local px,py,pz=getElementPosition(player) local msg = table.concat({...}, " ") for _,v in ipairs(getElementsByType("player")) do if isPlayerInRangeOfPoint(v,px,py,pz,shoutRadius) then outputChatBox(csd[getElementData(player,"player_ID")].name.. "#cf4ca1 *"..msg.."*", v,255,150,150,true ) end end end end addCommandHandler("me",meChat)
  16. Hi! How can I add new objects to MTA? I replace the model: local dff1 = engineLoadDFF('lvhouse1.dff', 19497) local dff2 = engineLoadDFF('lvhouse1int.dff', 19498) engineReplaceModel(dff1, 19497) engineReplaceModel(dff2, 19498) So, not replace, because the 19497 is empty, but it isn't write an error at replace. When I want to create the object, it's has an error. [2013-07-14 05:35:39] WARNING: rpg\start_server.lua:11: Bad usage @ 'createObject' [invalid model id] [2013-07-14 05:35:39] WARNING: rpg\start_server.lua:12: Bad usage @ 'createObject' [invalid model id] How can I add the ID "19498" to the server?
  17. Hi! How can I do this?: I press the key T, and if I write a text without a slash, it write in IC. But if I write a permission, it doesn't write the permission to the IC chat. There are an example somewhere?
  18. Hi! My question is, can I add new skins in MTA? 299-399: there are nothing, so it's free. Example can I add a new skin to 350?
  19. Hi! I had problem. The all player data's in stored the table: psd (player's data) So, if one player joined the game, the variable player_ID = line of the table, where the player data's stored. If another player join, the player_ID is changed to the another player's line number, and the first player, have the another players's data.
  20. Hi! How do I get, which car the player enter? vehicle = {createVehicle...,createVehicle,.......}
×
×
  • Create New...