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Everything posted by Blast3r

  1. ma jok, SAMP beta testeri i jos neki poznati community member-i se pobunili i zapoceli Open MP baziran na SAMP
  2. About SAPD:FR Online is mainly based on the popular GTA:SA SAPD:FR mod and it's aim is to bring the fun online and allow players to patrol together, assist other player officers, etc. This project has been going on for a few years already and has had it's ups and down, it also used to be known as FR:MP & 7Precint before receiving it's current SAPD:FR Online name. Originally it has been created by the original creators of SAPD:FR Palm Beach Games (previously known as FR Mods) and was officially taken over by Advanced Gaming near the end of 2016 through a signed contract. Our aim is to bring as realistic and fun at the same time police experience with the Non Player Characters (NPCs) spread around the map being potential fellas that are up to no good. The server gives ability for players to progress through the ranks by arresting criminals, respond to callouts that have different variety of possibilities to happen every time, patrol inside of the patrol zones, simply have fun with your friends or other players, pursuit suspects both on foot and in vehicles, do speed traps, etc. Features The server has quite a lot of features in store for the players to have fun with and the best part is that the features only keep expanding further and further with our weekly updates. Some noteable features are: Ability to patrol in 6 different departments, 3 Sheriff Departments and 3 Police Departments which have different ranking structure and each seperated into "saves" which save your progress in a specific department Callout system which contains a lot of different callout each which can have different outcomes when either you arrive on scene or try to interact with the Non Player Characters (NPCs), these vary from simple callouts such as injured person to somewhat big callouts such as armored truck robbery, street brawls, etc. A ELM system which lets you switch both your primary and secondary lights through different modes, 15 modes to be exact A neatly designed HUD which gives you the most cruical information such as your current level, exp amount, callout that you're in (if any), money, vehicle you're in, speedometer, zone that you're in, etc. Patrol zones which let you patrol around San Andreas for a small experience reward Multiple additional unmarked vehicles that have been designed by our outstanding modder ThatOneIowan Rank system which unlock different vehicles, equipment, etc. A dispatch (aka Central) with which you can interact to check for civilian's background, vehicle's information, request backup, inform that there's an armed suspect, request prisoner transport, etc. Ability to request special units which will assist you in different occasions, such as medics for injured civilians, towtrucks for vehicles that are in the way, etc. Ability to request backup to which other players can respond to Ability to see every unit's locations by opening the map on F11, each unit's number is displayed there Ability to interact with Non Player Characters (NPCs), ask them for their IDs, frisk them, arrest them, perform requests such as sit, flee, pursue them (if they evade), and much more Ability to install mods by just dragging them into a folder (full explanation of the system is available on our forums) Edited vehicle handlings to match IRL acceleration and top speeds and let you travel through San Andreas faster than originally intended by the game Multiple translations for our non English speaking players Helper system which lets new players use /ask to ask a question Simple Pay 'n' Spray script which lets you fix your vehicles for free Inventory system which lets you hold multiple items, in addition to this each precint has a officer vendor at which you can buy (or take) items such as armor, medical kits, spikestrips, vehicle repair kits and more Multiple precints spread around the major cities which players can use to arrest their suspects or reach vendors NEW Ability to play as a medic unit And much more! Updates & community feedback The script itself is being updated weekly, every saturday to be exact. Due to the script being a few years old we're focused onto polishing it as much as we can while also adding more fun features for you guys to use. We respect our community's feedback and are quite happy with the fact that they've already gave us 4 forum pages worth of suggestions to deal with. We may not add those suggestions as fast as some would expect but that's because we either need other features for it to get added or we have some more important focuses onto them, but we can assure you any suggestion we like will be eventually added in, so far we've added in 30+ different suggestions into the server and don't plan on stopping anytime soon. In addition, the server tends to undergo some major changes sometimes and to prevent us from making a mistake with such ideas we create public polls on our forums and notify our members everywhere about it to let them give their vote and also post their opinion on that. If the majority votes against it then ofcourse, we scratch the idea and make something else instead. Media Ever since the server started our users have been posting media around youtube, our facebook inbox or the forums. We're also happy to say that we've inspired few people to start youtube channels as well as have an long active youtube member recording videos in the server actively. Therefore, before the media we'd like to point out some channels that you might want to check if you're interested in seeing more of the server: Unit23OnPatrol Unit 170 Officer371 Unit 28 Videos: **All of the following media is created by our users, full credits go to them** Screenshots: **Warning: a lot of pictures inside of the spoiler** Social Media SAPD:FR Online Website Forum Facebook page Discord: Where to join? IP:
  3. Just a couple more of sneak peaks for the 1.2.0 update of the new maps as well as the updated transport van model: Huge shoutout to our recently promoted community mapper @WolfSchultz for the maps as well as @ThatOneIowan for the prisoner transport model!
  4. Nemoj SA-MP to propada radije odi na open MP
  5. Pitanje zivota, logicno.
  6. Progress Update Well we've neglected this thread once again mainly because we personally don't see any point in keeping it updated as this entire forum section is rather messy. However it is only fair from us to actually let you all know that we aren't dead yet and we probably won't be anytime soon. Lately we've been working hard on getting the 1.2.0 update released which will bring two new somewhat major features, the Fire Department and the new siren system. However, that is not where the 1.2.0 update is going to stop at as the script itself has went through a lot of changes and will feature a rather long changelog list once it's released. Here's two videos showing some of the new features that are coming with the update: In addition to the 1.2.0 update coming soon we've also reached some important milestones, such as: website has been released New playerbase record of 51 players has been reached Over 20,000 registered accounts in game RAGE MP version of the mod had it's first Alpha test which went well If you'd like to keep yourself more up to date with the entire community we strongly advise you to join our Discord server on: as that's where we're most active at. We'll still make sure to post all update changelogs in this topic like we've been doing so far. EDIT: We've also updated the thread with our new server logo as well as replaced the old screenshots with the new ones that our users have been actively uploading onto
  7. Yes it is, they're active on Discord:
  8. Blast3r

    Add new weapons and cars without replacing

    Patch 2.0 in August? Wat?
  9. Blast3r

    MTA-SA PUBG Frag-Movie

    Thanks for the headache mate, appreciate it.
  10. Blast3r

    MTA SA Rank Names

    I don't know what the post count is for each rank but it is based on the GTA:SA criminal ranking afaik, here's the list:
  11. Jebat ga kad po cijele dane provedes u McDonalds-u i skriptanje ti djeluje zabavno hahahah
  12. Blast3r

    MTA is very Popular in Russia

  13. A little teaser for the upcoming vehicle:
  14. Koliko game-as u zadnje vrijeme mislio sam da si odustao od toga
  15. Hello. So for a while I've been having this issue with MTA:SA where my game drops FPS to about 10 for a few minutes until it goes back to normal. I've tested this on multiple servers as well as the map editor and it happened everywhere, I've also looked around and noticed multiple people report the same issue with GTX 10xx series cards, source: - Multiple players reported the issue here all on GTX 10xx cards: - This user has also reported FPS drops with the GTX 1070: Normally I thought this was probably a problem on my side but then again there are way too many people with GTX 10 series cards reporting it that I'm actually starting to think it's not really me? I'm not sure. My computer specs are as follows: Intel i5 7500 3,4 GHz Gigabyte G1 Gaming GTX 1060 6GB 8 GB DDR4 RAM at 2400 MHz Windows 10 64 bit, version 1709 MTA:SA version: v1.5.5-release-11815.3.004 DxDiag link: I've also pressed Y when asked by the dxDiag in hopes of it repairing my MTA:SA installation, no luck. I have absolutely no issues on other games in terms of FPS and I also didn't have issues on MTA until I upgraded my GPU from Intel HD 630 to GTX 1060 (I've uninstalled HD 630's drivers and made sure MTA:SA is using Nvidia's GPU) My last resort remains at re installing GTA:SA, but I hope that I won't need to do that as there are some mods that I have and would not like to lose with the re installation (these are the same mods I had with the HD 630 as well that gave me no issues, no additional mods were installed since then). EDIT: I forgot to note, I checked my task manager at the time MTA:SA dropped FPS and there was nothing out of the ordinary there, RAM usage was fine only at ~550 MB, CPU wasn't overused or anything like that. EDIT 2: Currently I'm testing out single player to see how it goes. - Played for about 50 minutes, no issues at all even after doing some "intensive" things (let's just say a lot of explosions were made)
  16. Still having the issue, sadly it didn't help. Looks like another guy reported it with GTX 1060:
  17. Blast3r

    Recent surge in MTA's popularity

    PUBG servers and SA-MP's popular communities slowly dying out as well as SA-MP pulling back their promised update which caused a lot of mad players.
  18. Just spent the last 10 - 15 minutes testing that, no FPS drops so far, unable to test further. Can't say if it's fixed or not as usually it's quite random and can happen after 30 mins sometimes, hopefully it is though. Thanks.
  19. I think that singleplayer would mess up in that case though, I have absolutely no issues on there.
  20. Blast3r

    SAPD:FR Online Media

  21. Blast3r

    SAPD:FR Online Media

    Howdy fellas, one of SAPD:FR Online's long term members that was through all of it's development stage (FR:MP, 7Precint and now SAPD:FR Online) has just recently uploaded a gameplay video from in game so I figured you could take a look at it. Credits: Unit23OnPatrol You may see a bit of bugs with the AI / NPCs in the video but it's nothing that won't be solved in the future.
  22. Blast3r

    SAEG Skype group

    Believe it or not in MTA everyone is treated and considered equal, there are no "most important MTA players" and I'm sure as hell that the "most important players" wouldn't even join that joke of the community as well.
  23. Blast3r

    [Roleplay] Legacy Roleplay [English]

    Why do servers think it's okay to use stolen and leaked scripts if they admit they're using it? You're actually admitting to something that can be seen all the way out of a plane mate, saying other communities also use stolen code does NOT make it any better (there's a reason why I noted valhalla Gaming's scripts in the last thread), I don't support neither you nor Owl Gaming in any way. Issue itself is that nowadays MTA Roleplay is based on who's going to edit the script at the perfect time (when the previous community is at it's weakest point) and then people just move on to the other server which is basically the same :~ with no originality but still offers players a brand new start. The lack of originality in nowadays MTA servers is worrying. Anyway, I'll refrain from further posting here from now on to avoid further drama, good luck in using someone else's work I guess.