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TheSandwich

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Everything posted by TheSandwich

  1. Sorry if it took me too long to reply once again. May I ask if this stream the models to both client and server? Thanks for your help! That script is client-sided. It temprorarily replaces a model in the client's engine. Which means you need to download the model file to the client before launching script. After leaving the server, MTA replaces the downloaded file with a backup done BEFORE entering server. <meta> <file src="model.txd"/> <file src="model.dff"/> <script src="client.lua" type="client"/> </meta> Last question. (Thank you for the help I got it working!) How do I use this if I'm going to replace the anim/ped.ifp?
  2. Sorry if it took me too long to reply once again. May I ask if this stream the models to both client and server? Thanks for your help!
  3. So Extreme123, how do I make the whole script? Do I have to place a folder with the model inside it? Also thanks!
  4. Hi guys, I've been wondering if I could use custom ped models for script and not installing as a mod. Is it possible? I've seen some server loading up custom models as an AI and loading custom objects.
  5. So I just have to add them to the IMG? Would those files be downloaded to my friends' game? (I'm using it a private server BTW.)
  6. There's no code. It's custom made by someone.
  7. Can anyone help me? I'm trying to load a custom map in MTA but it keeps on crashing, does MTA not support custom maps? The map I've been adding to the game is "sa_akina_hillrace" Can I add it into MTA like in SAMP?
  8. I looked and searched here: https://forum.multitheftauto.com/viewtop ... 8c26c794d8 and it just made my head hurt. Can anyone help me with this?
  9. Okay. Still, thank you for your help!
  10. On the current animation (left/right combat roll) I'm using it's not stopping unless I am aiming/shooting my weapon. It only stops if I aim/shoot. The timing was okay, but it still continues on rolling unless I aim/shoot.
  11. Where do I place those? Does it come after setPedAnimation(source,false) ?
  12. To stop it or if possible, set a duration to that animation to automatically stop.
  13. I tried doing what's on https://wiki.multitheftauto.com/wiki/SetPedAnimation and modified it. Now I can't seem to stop the animation even if I use the same command.
  14. I was wondering if I could make the zombies in the zday resource sprint like a normal ped or like cj?
  15. Thanks for helping but... I did a little experiment using my "editor.conf" (Yes, it's the one used in the map editor.) I created another copy and named it as "mtaserver.conf" made a little configuration to it and actually worked! I think my case is now solved.
  16. I'm still wondering if we could use custom ped.ifp in MTA. I've read the wiki about the Anti-cheat guide long time ago and surprisingly it didn't help. (or I just couldn't understand it.) I followed correctly what's in there. Can I use the server (cmd thing) to allow my client to join? Another question: The editor works with the ped.ifp mod. IDK how.
  17. Yeah, it's for MTA. Forgot to put it on..
  18. I'm looking for a non-cleo outfit mod, does something like that exist? If so, can anyone link me to it?
  19. I did earlier before but, I'm at my limit. Thought someone might know.
  20. I'm looking for a script that saves kills, current weapon and money (stats) but I can't clearly find one that works offline, if possible also a script that saves the zombie kills from Zday zombie script, I have one that gets the score of a zombie kill but, not saving at all, it only stays there the current session and have a score of 0 in the next join. Sorry if you find this confusing. To put it all simple, I'm looking for an offline login system. I'm quite sure that there's a small chance that I'll find something like that, since MTA is mostly used Online. But if you find an alternate solution that is much better than what's typed in here, I'd be grateful.
  21. I got a little problem in understanding the scripting in MTA, I used to play SA-MP before but, creating a spawn point or simply creating a script in MTA seems hard for me. I can't find any simple explanation without the scripting language as an answer. BTW, back in SA-MP im using the EDITOR and PAWNO to create spawn locations. It was very simple.
  22. I just started using MTA since I got pretty bored in mapping on SA-MP. I liked how it's easy to use, but I got this tiny problem, I can't use cleo and/or animation mods. I've read everything I searched and found on google but I haven't found how to allow my own server to use custom files. BTW i'm using a LAN server for a LAN party. If anyone knows what to do, thanks in advance!
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