Hello, i have a script when a player drives through a cluck 'n bell drivethru and gets food, but when player has no money he still gets the food, only the money goes to the negative, what can i do when the player doesn't have any money, it wouldn't give him food and take no money?
Script:
local marker = createMarker( 2377.60, -1909.09, 13.39, "cylinder", 3, 255, 0, 0, 100 )
addEventHandler("onMarkerHit", marker,
function(hitElement)
if (getElementType(hitElement) == "player") then
setElementHealth(hitElement, 200 )
takePlayerMoney(hitElement, 1)
outputChatBox( "you bought chicken", hitElement, 0, 255, 0 )
end
end
)
function setBlip1( )
local blip1 = createBlip( 2377.60, -1909.09, 13.39, 14, root )
setBlipVisibleDistance( blip1, 10000 )
end
addEventHandler( "onResourceStart", root, setBlip1 )
Sorry for my english.