-
Posts
144 -
Joined
-
Last visited
Everything posted by devildead622
-
Thanks, i go try! [lua] outputChatBox ( "Car repared :)", thePlayer )[lua]LOOOOL
-
function enterVehicle ( thePlayer, seat, jacked ) local modelo = getElementModel (source) if modelo == 422 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 11) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 470 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 468 then setElementData(source, "Tire_inVehicle", 2) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 433 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 437 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 487 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 497 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 453 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) end outputChatBox ( "Car repared \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />", thePlayer ) end addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) why not work?
-
YES! Long time not more samp game. now I'm playing gta online, but with MTA, which is much better. and also let's not compare the LUA with Pawn. '-' (LUA is much better)
-
ok, thanks! is because I'm used to pawn (samp)
-
this way will work? localplayer = getLocalPlayer() addEventHandler ( "onPlayerSpawn",root,function() if getElementData( localPlayer, "MAX_Slots") == 8 then --2 '==' is needed setElementData( localPlayer, "M9 SD", 1) setElementData( localPlayer, "M9 SD Mag", 30) setElementData( localPlayer, "Map", 1) end ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end setTimer("checklife", 2000, 0) end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
-
Thank you! Is working! I have another doubt: this is correct? localplayer = getLocalPlayer() function spawncomitens() if (getElementData( localplayer, "MAX_Slots") = 8 ) then setElementData( localplayer, "M9 SD", 1) setElementData( localplayer, "M9 SD Mag", 30) setElementData( localplayer, "Map", 1) end end addEventHandler ( "onPlayerSpawn", getRootElement(), spawncomitens ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
-
someone?
-
the first, when the player enters the server displays a box with the rules, I'm not trying to make appear automatically
-
localPlayer = getLocalPlayer() wnd_window = {} addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) I'm trying to do this: localPlayer = getLocalPlayer() wnd_window = {} addCommandHandler( "beneficios", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) but it does not work can someone help me?
-
help me PLEASE!
-
searched, searched and searched again, but I not found a great deal on a good setup for servers of games by number of players ...
-
i know just wondered if there was some function to change during the game(for example)
-
lol... would be good if there
-
There is a function to set the server name? i searched the wiki/google and not found ...
-
very thanks SANUKE =D
-
nothing more! tenhos some mods here want this command to be able to set some thing! setElementData but not this working ...
-
why not work? function giveitem(playerSource, commandName, thegived, item, n) local accName = getAccountName ( getPlayerAccount (playerSource) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then if ( thegived and item and n ) then local namegived = getPlayerFromName(thegived) setElementData (namegived, item, n ) --outputChatBox ( "#ffffffYou gave #ff0000"..item.."#ffffff("..n..")for #ff0000"..getPlayerName(namegived).."!", playerSource, 255, 255, 255, true ) --outputChatBox ( "#ffffffYou won#ff0000 "..item.."#ffffff("..n..") of #ff0000"..getPlayerName(playerSource).."!", namegived, 255, 255, 255, true ) else outputChatBox ( "Correct: #FFFFFF/give Name Item Value", playerSource, 255, 255, 255, true ) end end end addCommandHandler ( "give", giveitem ) example usage in game: setElementData (getPlayerFromName("NICK"), "iten", n ) setElementData (getPlayerFromName("NICK"), "MAX_Slots", 30 )
-
I know but do not have an example of how to use getScreenFromWorldPosition + dxDrawText
-
could someone give an example? I'm confused ...
-
thanks! and for remove the text? could you give me an example of use?
-
how to make a Text 3d? type of the image (samp)?
-
I'm doing an anti cheat and have some doubts the former is: this is correct? function checklife(player) local playerHealth = getElementHealth(player) setTimer (checklife, 2000, 0) if playerHealth >= 102 then local theNoob = getPlayerFromName(player) local theNoobSerial = getPlayerSerial(theNoob) addBan( nil, nil, theNoobSerial, player, "Hacker Detectado! LIXAO!" ) end end addEventHandler( "onPlayerSpawn", getRootElement(), checklife )
-
very thanks ^^ <3
-
sorry for the flood! but I need lots of help! someone? if only to say: impossible: even seems that this topic this invisible ...