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About devildead622
- Birthday 06/02/1996
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Thanks, i go try! [lua] outputChatBox ( "Car repared :)", thePlayer )[lua]LOOOOL
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function enterVehicle ( thePlayer, seat, jacked ) local modelo = getElementModel (source) if modelo == 422 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 11) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 470 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 468 then setElementData(source, "Tire_inVehicle", 2) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 433 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 437 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 487 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 497 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 453 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) end outputChatBox ( "Car repared \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />", thePlayer ) end addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) why not work?
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YES! Long time not more samp game. now I'm playing gta online, but with MTA, which is much better. and also let's not compare the LUA with Pawn. '-' (LUA is much better)
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ok, thanks! is because I'm used to pawn (samp)
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this way will work? localplayer = getLocalPlayer() addEventHandler ( "onPlayerSpawn",root,function() if getElementData( localPlayer, "MAX_Slots") == 8 then --2 '==' is needed setElementData( localPlayer, "M9 SD", 1) setElementData( localPlayer, "M9 SD Mag", 30) setElementData( localPlayer, "Map", 1) end ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end setTimer("checklife", 2000, 0) end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
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Thank you! Is working! I have another doubt: this is correct? localplayer = getLocalPlayer() function spawncomitens() if (getElementData( localplayer, "MAX_Slots") = 8 ) then setElementData( localplayer, "M9 SD", 1) setElementData( localplayer, "M9 SD Mag", 30) setElementData( localplayer, "Map", 1) end end addEventHandler ( "onPlayerSpawn", getRootElement(), spawncomitens ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
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someone?
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the first, when the player enters the server displays a box with the rules, I'm not trying to make appear automatically
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localPlayer = getLocalPlayer() wnd_window = {} addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) I'm trying to do this: localPlayer = getLocalPlayer() wnd_window = {} addCommandHandler( "beneficios", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) but it does not work can someone help me?
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help me PLEASE!
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searched, searched and searched again, but I not found a great deal on a good setup for servers of games by number of players ...
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i know just wondered if there was some function to change during the game(for example)
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lol... would be good if there
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There is a function to set the server name? i searched the wiki/google and not found ...