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devildead622

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About devildead622

  • Birthday 06/02/1996

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  1. Thanks, i go try! [lua] outputChatBox ( "Car repared :)", thePlayer )[lua]LOOOOL
  2. function enterVehicle ( thePlayer, seat, jacked ) local modelo = getElementModel (source) if modelo == 422 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 11) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 470 then setElementData(source, "Tire_inVehicle", 4) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 468 then setElementData(source, "Tire_inVehicle", 2) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 433 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 437 then setElementData(source, "Tire_inVehicle", 6) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 487 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 497 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) elseif modelo == 453 then setElementData(source, "Tire_inVehicle", 0) setElementData(source, "Engine_inVehicle", 1) setElementData(source, "Parts_inVehicle", 1) end outputChatBox ( "Car repared \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />", thePlayer ) end addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) why not work?
  3. YES! Long time not more samp game. now I'm playing gta online, but with MTA, which is much better. and also let's not compare the LUA with Pawn. '-' (LUA is much better)
  4. ok, thanks! is because I'm used to pawn (samp)
  5. this way will work? localplayer = getLocalPlayer() addEventHandler ( "onPlayerSpawn",root,function() if getElementData( localPlayer, "MAX_Slots") == 8 then --2 '==' is needed setElementData( localPlayer, "M9 SD", 1) setElementData( localPlayer, "M9 SD Mag", 30) setElementData( localPlayer, "Map", 1) end ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end setTimer("checklife", 2000, 0) end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
  6. Thank you! Is working! I have another doubt: this is correct? localplayer = getLocalPlayer() function spawncomitens() if (getElementData( localplayer, "MAX_Slots") = 8 ) then setElementData( localplayer, "M9 SD", 1) setElementData( localplayer, "M9 SD Mag", 30) setElementData( localplayer, "Map", 1) end end addEventHandler ( "onPlayerSpawn", getRootElement(), spawncomitens ) function checklife() local playerHealth = getElementHealth ( localplayer ) if (playerHealth > 102 ) then banPlayer ( localplayer, false, false, true, getRootElement (), 'reason ban' ) end end addEventHandler ( "onPlayerSpawn", getRootElement(), checklife )
  7. the first, when the player enters the server displays a box with the rules, I'm not trying to make appear automatically
  8. localPlayer = getLocalPlayer() wnd_window = {} addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) I'm trying to do this: localPlayer = getLocalPlayer() wnd_window = {} addCommandHandler( "beneficios", getResourceRootElement( getThisResource() ), function ( theResource ) --outputConsole( "wnd_showServerInfo called" ) --outputConsole( " Fonte: ".. tostring( source ) ) --outputConsole( " resourceStarted: ".. tostring( theResource ) ) if source == getResourceRootElement( theResource ) then --outputConsole( " passed if: source == resource" ) local xml = xmlLoadFile( "server.xml" ) local contents = xmlNodeGetValue( xml ) wnd_create( "Seja Bem Vindo Ao Servidor", "logo.png", contents ) end end ) function wnd_close() guiSetVisible( wnd_window.wnd, false ) showCursor( false ) end addEvent( "window_text", true ) function wnd_create( title, logo, content ) --outputConsole( "wnd_create called" ) if not wnd_window.wnd then --outputConsole( " passed if" ) wnd_window.wnd = guiCreateWindow( 0.1, 0.15, 0.8, 0.7, title, true ) guiWindowSetSizable( wnd_window.wnd, false ) guiWindowSetMovable( wnd_window.wnd, false ) wnd_window.logo = guiCreateStaticImage( 0.01, 0.035, 1.40, 0.25, logo, true, wnd_window.wnd ) --wnd_window.text = content- wnd_window.memo = guiCreateMemo( 0, 0.3, 1, .6, content, true, wnd_window.wnd ) guiMemoSetReadOnly( wnd_window.memo, true ) wnd_window.close_btn = guiCreateButton( 0, .91, .3, 1, "Fechar", true, wnd_window.wnd ) --outputConsole( " window created: ".. tostring( wnd_window.wnd ) ) showCursor( true ) addEventHandler( "onClientGUIClick", wnd_window.close_btn, wnd_close ) end end addEventHandler( "window_text", getRootElement(), wnd_create ) but it does not work can someone help me?
  9. searched, searched and searched again, but I not found a great deal on a good setup for servers of games by number of players ...
  10. i know just wondered if there was some function to change during the game(for example)
  11. lol... would be good if there
  12. There is a function to set the server name? i searched the wiki/google and not found ...
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