عصابات
=
gang system
يالخوي! ما نفهم من الباب للطاقة @ اطرح الكود او المود اللي تبي تعدلة ؟؟
local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 )
local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 )
local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 )
local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 )
local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 )
local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 )
local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 )
local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 )
local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 )
local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 )
addEventHandler("onResourceStart",resourceRoot,function()
outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =)
end )
addEventHandler(
'onColShapeHit', root,
function( p ) -- you should have added player param here
if (getPlayerTeam( p )) then
if( source == pCuboid ) then
outputChatBox("------||~ INFO ~||------", p, 0,255,0)
outputChatBox("Turf owners: coming soon!", p, 255,255,0)
outputChatBox("Taken time: 10minutes.", p, 255,255,0)
outputChatBox("Wait 10min to take turf.", p, 255,255,0)
outputChatBox("------||~ END ~||------", p, 255,0,0)
setRadarAreaFlashing( pArea, true )
local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg
local iR, iG, iB = getTeamColor( pTeam )
pArea1Timer = setTimer( function()
setRadarAreaColor (pArea, iR, iG, iB, 100);
givePlayerMoney( p, 4000 );
outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true );
setRadarAreaFlashing( pArea, false )
end, 600000, 1 )
end
else
outputChatBox("Get in a group first!",p, 255, 0, 0)
end
end
)
addEventHandler(
'onColShapeLeave', root,
function( )
if( source == pCuboid ) then
setRadarAreaFlashing( pArea, false )
if isTimer( pArea1Timer ) then
killTimer( pArea1Timer )
end
end
end
)
-----------------------------
addEventHandler(
'onColShapeHit', root,
function( p ) -- you should have added player param here
if (getPlayerTeam( p )) then
if( source == pCuboid2 ) then
outputChatBox("------||~ INFO ~||------", p, 0,255,0)
outputChatBox("Turf owners: coming soon!", p, 255,255,0)
outputChatBox("Taken time: 10minutes.", p, 255,255,0)
outputChatBox("Wait 10min to take turf.", p, 255,255,0)
outputChatBox("------||~ END ~||------", p, 255,0,0)
setRadarAreaFlashing( pArea2, true )
local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg
local iR2, iG2, iB2 = getTeamColor( pTeam2 )
pArea2Timer = setTimer( function()
setRadarAreaColor (pArea2, iR2, iG2, iB2, 100);
givePlayerMoney( p, 4000 );
outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true );
setRadarAreaFlashing( pArea2, false )
end, 600000, 1 )
end
else
outputChatBox("Get in a group first!",p, 255, 0, 0)
end
end
)
addEventHandler(
'onColShapeLeave', root,
function( )
if( source == pCuboid2 ) then
setRadarAreaFlashing( pArea2, false )
if isTimer( pArea2Timer ) then
killTimer( pArea2Timer )
end
end
end
)
------------------------------------
addEventHandler(
'onColShapeHit', root,
function( p ) -- you should have added player param here
if (getPlayerTeam( p )) then
if( source == pCuboid3 ) then
outputChatBox("------||~ INFO ~||------", p, 0,255,0)
outputChatBox("Turf owners: coming soon!", p, 255,255,0)
outputChatBox("Taken time: 10minutes.", p, 255,255,0)
outputChatBox("Wait 10min to take turf.", p, 255,255,0)
outputChatBox("------||~ END ~||------", p, 255,0,0)
setRadarAreaFlashing( pArea3, true )
local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg
local iR2, iG2, iB2 = getTeamColor( pTeam3 )
pArea3Timer = setTimer( function()
setRadarAreaColor (pArea3, iR2, iG2, iB2, 100);
givePlayerMoney( p, 4000 );
outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true );
setRadarAreaFlashing( pArea3, false )
end, 600000, 1 )
end
else
outputChatBox("Get in a group first!",p, 255, 0, 0)
end
end
)
addEventHandler(
'onColShapeLeave', root,
function( )
if( source == pCuboid3 ) then
setRadarAreaFlashing( pArea3, false )
if isTimer( pArea3Timer ) then
killTimer( pArea3Timer )
end
end
end
)
-------------------------------------
addEventHandler(
'onColShapeHit', root,
function( p ) -- you should have added player param here
if (getPlayerTeam( p )) then
if( source == pCuboid4 ) then
outputChatBox("------||~ INFO ~||------", p, 0,255,0)
outputChatBox("Turf owners: coming soon!", p, 255,255,0)
outputChatBox("Taken time: 10minutes.", p, 255,255,0)
outputChatBox("Wait 10min to take turf.", p, 255,255,0)
outputChatBox("------||~ END ~||------", p, 255,0,0)
setRadarAreaFlashing( pArea4, true )
local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg
local iR2, iG2, iB2 = getTeamColor( pTeam4 )
pArea4Timer = setTimer( function()
setRadarAreaColor (pArea4, iR2, iG2, iB2, 100);
givePlayerMoney( p, 4000 );
outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true );
setRadarAreaFlashing( pArea4, false )
end, 600000, 1 )
end
else
outputChatBox("Get in a group first!",p, 255, 0, 0)
end
end
)
addEventHandler(
'onColShapeLeave', root,
function( )
if( source == pCuboid4 ) then
setRadarAreaFlashing( pArea4, false )
if isTimer( pArea3Timer ) then
killTimer( pArea3Timer )
end
end
end
)
اخوي هاذا مود احتلال
بس المود عشان تحتل لازم انت تكون في team
بس لاكن انا مركب gang system (مود صنع عصابه)
وابي العصابات اهي الي تحتل