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Oli

Retired Staff
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Everything posted by Oli

  1. Oli

    Admins

    We eliminated admin levels because we found them to be too restricting. They were replaced with a global Access Control List (ACL) which can be completely customised on your server, you can give any user any rights to any functions/commands you want. Check the developer wiki on how to use the ACL, but its pretty straight forward if you know how to do XML.
  2. yeah, its cool we're in a magizine but who on earth rates 3 things where one of those things is "ingame volume"?? that cracked me up
  3. lol it was about 5 hours work and about 10% done i dont think ive even got it any more.. besides whenever i get free time to code now i do it on mta
  4. Oli

    Dialog

    yeah dialog studio is what u want.. u can design ure dialogs in hat and export them to a script file.. but i cant remember the link for it.. ill try dig it out when im at home.
  5. lol is this based on those sources i gave u a while back?
  6. Oli

    Log in as Admin?

    You need MTA:mA or a similar program/script.. and a script to run on it.. like MTA:mA:GRS. Look in the addons section for more info. These do not run on linux.. there are some home written programs that do, but none of them have been publically released
  7. Oli

    Delphi Borland

    what exactly is it you're asking? from the sounds of it you want to be able to write scripts in delphi.. if that is the case you need to write a program in delphi that can connect to an mta server on the admin port, be able to interpret the packets from the connection and be able to do custom commands.. which i dont think anyone has written as of yet. Unfortunately, for reasons that are beyond me, the MTA 0.5 admin netcode is not public, so that needs to be worked out by who ever is writing the delphi program.. but don't worry.. its not hard
  8. Oli

    Donations

    u can send me a pizza if u want
  9. just rip it out the GUS or GRS script.. its not that hard.. infact thinking about it u could rip it right out of mtama
  10. all it does it connect to a server and report things when it gets packets telling it whats going on etc.. no dodgy code in it at all, god knows what this anti-virus thinks it is
  11. I wrote that program and i can assure you its not a virus. This is the 1st time ive heard of this happening even. It might be worth dropping them an email saying that this program is NOT a virus
  12. sorry, i meant race 1.2. The problem is that in order to release the 1.2 patch the whole race mod would need to be made compatible with the current core dll's, which would take quite a lot of time as they have been radically changed since dm was started. I'm sorry about this bug, but there is nothing i can really do to help you out with it atm
  13. This was fixed ages ago as the Admin protocol was changed to TCP, but Race 1.1 was never released so its not out. AlienX, it is sent in chunks, just they are sent too fast so some of them get lost. tbh the only way to do this in UDP would be some kind of packet checker to make sure that its been received properly client side.
  14. also, for large database storage, i'd recommend using hash tables in your script
  15. Oli

    progress

    i went to a fun fair once.. it was good
  16. Oli

    Happy B-Day OLI!

    thanks guys got so drunk last night im still hammered now lol!
  17. I'm afraid there are no console based linux admin clients publically released at this time. However, if you know anything about programming you could probably make one as the admin netcode is documented on our wiki. It would be pretty easy to do in, say, java for example.
  18. Oli

    MTA on Vista

    I'm fairly sure that file is todo with Microsoft's Foundation Classes, which i believe were used to write the MTA Center Login GUI program. I would have thought MS would have a compatible Vista version of that around.. they're retarded if they don't
  19. Oli

    MTA on Vista

    The reason that MTA:Race won't work on Vista is because of the way we encrypt the modules so they are harder to hack. It would be possible to recompile Race so it would work on Vista i believe, however much of the code base has changed since race was released and hence we would need to do quite a bit of work to even get Race compiling at the moment. I'm not exactly sure what the plan for this is in the future, but i'm sure a solution will be reached in time. As for Vista itself, I personally don't use it, mainly because I have no real reason to install it at present, but i'm not going to tell people to use it or not use it, it's completely up to the users themselves.. BUT if you want to play MTA:Race then I would recommend using XP for now
  20. I don't actually have a copy of the latest, and for some reason its vanished off the server i put it on.. so i'll grab it off jax and put it on the mtasa site when i get a chance.
  21. I've noted whats been said in this thread guys and I'll discuss it with the rest of the team and see what we decide. Thanks for the code snippet btw, but i'm afraid thats pretty useless to MTA as its coded in C#. Fortunately we know what we're doing so we won't have any problem coming up with a way of getting any hardware id's. Oli
  22. The reason MTASA won't work on Vista is due to how we encrypt our modules. We will try and fix this for the next release.
  23. The server will most likely be released a few hours before the client, so the server admins have a chance to get their servers online before the client is released.
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