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mtamaniak

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  1. Also, is there any posibility so i map the interior then put it on the server, example if objects are in interior world 6 i find a interior ID that has interior world 6 and then go to it and set it. Is there any posibilty to do it?
  2. Hello, can someone post some help about how to make interior script 'cuz I don't know how to do it.
  3. Working! Thank you solidsnake.
  4. You mean to set the script to client in meta file? I tried in meta and the problem still exists.
  5. Hi to all, I asked almost everyone I know (those who know to script in Lua) how to fix this. Pretty annoying issue, I don't know why It happens. I made script with removeWorldModel bool. Here is it: function start() --here should be models that needs to get deleted-- end addEventHandler("onResourceStart", getResourceRootElement(), start) It looks like this above. removeWorldModel is like this for me [model ID] [10] [x] [y] [z] and nothing more. It deletes buildings, but when I reconnect they are back and buildings I loaded in my map are inside those that need to get deleted. Meta.xml looks like this: "Bull" type="script" name="Remove Objs"/> My MTA version is newest one, I tried the object remover resource, but I don't like it, prefer more the scripting way becuz some of objects can't get deleted. I'll be thankful If you help me.
  6. mtamaniak

    MTAMANIAK!!!

    NOTHING HERE WHY YOU LOOKING!
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