local spawnX, spawnY, spawnZ = 1959.55, -1714.46, 10
function joinHandler()
spawnPlayer(source, spawnX, spawnY, spawnZ)
fadeCamera(source, true)
setCameraTarget(source, source)
outputChatBox("Welcome to My Server", source)
end
addEventHandler("onPlayerJoin", getRootElement(), joinHandler)