Can someone help me with this script, please.
It has a problem that when one of the clients start command 'vr', the map is just restarted in stead of checking all the clients if they have voted or not.
I don't own this script, btw
Many thanks.
local color = "#FFFFFF"
VoteRedo = true
playersVoted = 0
mapRestarted = true
addCommandHandler("turnVR",
function( player, cmd)
if isPlayerInACLGroup(player, g_GameOptions.admingroup) then
if VoteRedo then
VoteRedo = false
outputChatBox("[SERVER] "..color.."Command [/vr] Vote Redo #FF4040DISABLED "..color.."by #ffffff"..getPlayerNametagText(player), root, 255, 99, 99, true)
else
VoteRedo = true
outputChatBox("[SERVER] "..color.."Command [/vr] Vote Redo #adff2fENABLED "..color.."by #ffffff"..getPlayerNametagText(player), root, 255, 99, 99, true)
end
end
end
)
addEventHandler ( "onPlayerJoin",root,
function ()
setElementData( source, "hasVoted", "nope" )
end
)
function PlayerVoted(thePlayer)
if VoteRedo then
if not stateAllowsRandomMapVote() or g_CurrentRaceMode:getTimeRemaining() < 1000 then
outputChatBox("[SERVER] "..color.."Command only enabled with game in process.", thePlayer, 255, 99, 99, true)
return
end
if mapRestarted then
if redo then
outputChatBox("[SERVER] "..color.."The map now automatically restart.", thePlayer, 255, 99, 99, true)
return
end
if (getElementData( thePlayer, "hasVoted" ) == "nope") then
setElementData( thePlayer, "hasVoted", "voted" )
playersVoted = playersVoted + 1
outputChatBox("[SERVER] #ffffff("..playersVoted.."/".. math.floor(getPlayerCount() /2 + 0.5) ..")"..color.." The player #ffffff"..getPlayerNametagText(thePlayer).." "..color.."voted to restart this map.", root, 255, 99, 99, true)
if playersVoted >= math.floor(getPlayerCount() /2 + 0.5) then
redo = true
outputChatBox ("[SERVER] "..color.."Voting finished, the map will be restarted.", root, 255, 99, 99, true)
triggerClientEvent("onSetNextMapRedo",root,redo)
triggerEvent("redoByRace",root,redo)
end
else
outputChatBox("[SERVER] "..color.."You have already voted.", thePlayer, 255, 99, 99, true)
end
else
outputChatBox("[SERVER] "..color.."Sorry, This map has been restarted.", thePlayer, 255, 99, 99, true)
end
else
outputChatBox("[SERVER] "..color.."Sorry, Vote Redo is DISABLED", thePlayer, 255, 99, 99, true)
end
end
addCommandHandler ( "vr", PlayerVoted )