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TheLoolyWiz

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Posts posted by TheLoolyWiz

  1. Guys I need help, my map editor doesn't work I don't see object, vehicle, .. boxes at the bottom of the screen! I already tried to reinstall MTA and to re-download resources.. I use MTA:SA Unstable Build 5579

    1447sk.png

  2. Thanks, I solved! I used:

    function joinHandler() 
        local accName = getAccountName ( getPlayerAccount ( source ) ) 
        if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
            fadeCamera( source, true) 
            setCameraTarget( source, source) 
            spawnPlayer( source, 1580, -1634, 13, 0, 23) -- (source,x,y,z,rotation,skin,interior,dimension,team) 
        else 
            fadeCamera( source, true) 
            setCameraTarget( source, source) 
            local spawnX, spawnY, spawnZ = 1570.9791259766, -1628.7496337891, 13.3828125 
            spawnPlayer( source, spawnX, spawnY, spawnZ, 0, math.random (0,288), 0, 0) -- (source,x,y,z,rotation,skin,interior,dimension,team) 
        end 
    end 
    addEventHandler("onPlayerLogin", getRootElement(), joinHandler) 
    

  3. Hey guys I got this error when I start my script and my player doesn't spawn:

     attempt to concatenate local 'accName' (a boolean value) 
    

    Here a screenshot:

    2lc1o21.png

    http://tinypic.com/r/2lc1o21/5

    And here is my code:

    function joinHandler( thePlayer ) 
        local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
        if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
            fadeCamera( source, true) 
            setCameraTarget( source, source) 
            spawnPlayer( source, 1580, -1634, 13, 0, 23) -- (source,x,y,z,rotation,skin,interior,dimension,team) 
        else 
            fadeCamera( source, true) 
            setCameraTarget( source, source) 
            local spawnX, spawnY, spawnZ = 1570.9791259766, -1628.7496337891, 13.3828125 
            spawnPlayer( source, spawnX, spawnY, spawnZ, 0, math.random (0,288), 0, 0) -- (source,x,y,z,rotation,skin,interior,dimension,team) 
        end 
    end 
    addEventHandler("onPlayerJoin", getRootElement(), joinHandler) 
    addEventHandler("onResourceStart", getRootElement(), joinHandler) 
    

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