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SirniNamaz

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Everything posted by SirniNamaz

  1. Work with me, my screen become black. lol, i tried it on both my computers, neither worked.. maybe it is only on windows server?
  2. function testcam1() fadeCamera(false,1.0) end addCommandHandler("testcam",testcam1) just wrote it and this is the only thing in my resource, it is added by meta.xml [client of course] and it doesn't work, also nothing wrong with debugscript..
  3. i think that the text may be hidden by fadeCamera(false) anyway no debugscript errors
  4. dxDrawText(varMissionName,0,screenHeight-150,screenWidth,screenHeight,tocolor(255,255,0),1,"pricedown","right","top") fadeCamera(false) edit: yes, varMissionName is declared before the dxDrawText varMissionName = "Custom Mission"
  5. it is client sided, and this is NOT the first time this didnt work for me, even on different computers it didn't work with no debugscript at all and script is loaded successfully.. i did not posted this to ask for help [i use triggerServerEvent], i just want to alert mta community about the bug i found
  6. fadeCamera(false) works, but this doesnt: fadeCamera(false,1.0) is it mta bug or i am doing something wrong
  7. fadeCamera it says client and server, but only works on server for me
  8. the problem is that i am making the mission maker like dyom, so the mission name would be as the user puts it [not always same]
  9. yeah, but i dont know how to make the outline of the mission intro text (http://media.moddb.com/images/mods/1/19 ... -38-77.jpg)
  10. can u pls give me an example with 'dxDrawText' i have never used it before
  11. how do u make mission intro like this http://media.moddb.com/images/mods/1/19 ... -38-77.jpg (text, but with black screen [fade effect or something]) and outro like this http://i.ytimg.com/vi/YqjvMP9y5Cs/0.jpg
  12. what is the easiest way to make custom billboards?
  13. how do u fix the problem with small memory (lot of repleaced models = floor isn't showing)???
  14. and also how to make players silent?
  15. how to make peds silent (no insulting player when you walk by)?
  16. ok, thx, for that but i have another question.. how do i make same thing you wrote just now, but if i dont know how many i's will there be, and also does area between [] have to be a number
  17. and aslo how to add some kind of identifier/description/tag or something to marker.
  18. never mind, i found another solution, the only thing i want to know is if it is possible to create more markers under same variable/name and, how to add some kind of identifier/description/tag or something to marker.
  19. not the name, the variable: for examle if i do this varSomething = createMarker ( x + 2, y + 2, z, "cylinder", 1.5, 255, 255, 0, 170 ) it will create marker named 'varSomething' but varSomething contains a string/text which is 'mrkSomething' and i want it to create a marker which's variable is the string inside varSomething
  20. you didnt understand.. in one variable there is a string which i want it to be the name/variable of a marker example: varVariable="myMarker", then to create marker which variable is myMarker
  21. i am trying to make a mission framework for mta sa (single/co-op).. so my question is this: if i create one client file with this code: createMission("Mission One","MissionOneMarkersName") (i have the client function createMission) i want it to create marker which name/variable will be "MissionOneMarkersName" or whatever i put on the createMission function name when i use it in the code.
  22. is there any possibility just to make player's username (the one used in chat) have space in it [example: Firstname Lastname ,no Firstname_Lastname]
  23. is this also disableing healthbar?
  24. how to disable players nametag and healthbar (the one under player's nametag) and also how can i enable spaces in player's name (or repleace '_' with ' ' [space])
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