Hi!
I have some txd files, with paintjobs.
But I don't know how to replace them because I don't know the IDs of the PJs.
For example sultan1.txd is a paintjob, but how replace it. What's the model (ID) of it?
Well...
Thanks all!
I have Already a lua with tuning parts
function adminFahrzeug()
txd = engineLoadTXD ( "model/sultan.txd" )
engineImportTXD ( txd, 560)
dff = engineLoadDFF ( "model/sultan.dff", 560)
engineReplaceModel ( dff, 560)
dff = engineLoadDFF ( "tuning/exh_a_s.dff", 1028)
engineReplaceModel ( dff, 1028)
dff = engineLoadDFF ( "tuning/exh_c_s.dff", 1029)
engineReplaceModel ( dff, 1029)
dff = engineLoadDFF ( "tuning/fbmp_a_s.dff", 1169)
engineReplaceModel ( dff, 1169)
dff = engineLoadDFF ( "tuning/fbmp_c_s.dff", 1170)
engineReplaceModel ( dff, 1170)
dff = engineLoadDFF ( "tuning/rbmp_a_s.dff", 1141)
engineReplaceModel ( dff, 1141)
dff = engineLoadDFF ( "tuning/rbmp_c_s.dff", 1140)
engineReplaceModel ( dff, 1140)
dff = engineLoadDFF ( "tuning/rf_a_s.dff", 1032)
engineReplaceModel ( dff, 1032)
dff = engineLoadDFF ( "tuning/rf_c_s.dff", 1033)
engineReplaceModel ( dff, 1033)
dff = engineLoadDFF ( "tuning/spl_a_s_b.dff", 1138)
engineReplaceModel ( dff, 1138)
dff = engineLoadDFF ( "tuning/spl_c_s_b.dff", 1139)
engineReplaceModel ( dff, 1139)
dff = engineLoadDFF ( "tuning/wg_l_a_s.dff", 1026)
engineReplaceModel ( dff, 1026)
dff = engineLoadDFF ( "tuning/wg_l_c_s.dff", 1031)
engineReplaceModel ( dff, 1031)
dff = engineLoadDFF ( "tuning/wg_r_a_s.dff", 1027)
engineReplaceModel ( dff, 1027)
dff = engineLoadDFF ( "tuning/wg_r_c_s.dff", 1030)
engineReplaceModel ( dff, 1030)
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), adminFahrzeug)
How do I do with paint jobs?
The files:
Sultan1.txd
Sultan2.txd
Sultan3.txd
sry for my bad english