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manve1

Retired Staff
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Everything posted by manve1

  1. If you can find tons of different ways on making hacks, you will get as much money for as much as you've made. That's a good way for hackers to try out their skill as well.
  2. If they can make a hack that bypasses our anti-cheat and is willing to give it to us, sure. He can probably make more money selling it to idiots though. Yeh, but if idiots use it then it will be easier to detect as well as someone would share it or sell it to mta and get his money back.
  3. manve1

    Help URGENT!!

    there's starting codes on the wiki.
  4. i know but it's still bug why do we have to make a script for fixing this issue ? it's the admin panel i think or the mta program . its not mta, it's the admin panel as i clearly said. I even told you on what to do.
  5. manve1

    Ban

    A lot of resources are compiled, people can de-compile the scripts, of course they are not perfect, but you can make out if it contains any flaws in it or not.
  6. You gave the vehicle through admin panel, which means that you could easily fix this problem by increasing the height the vehicles spawn when you create them.
  7. Move a camera to look from a side, that'll be 2d-ish, draw an image using DirectX (dxDrawImage) or guiCreateStaticImage or explain just a bit better.
  8. Well, you said you need a script, but as you want functions everything you need can be found here HERE
  9. 1. Not a request section 2. By 'ar' i guess it's arabic section and i'm pretty sure someone will know there something as simple as this, but won't do it for free. 3. As far as i know that script is made already in a server, which means if someone creates another script like that it'll be a copy
  10. Nice seeing development still going, but how about custom animations? is that a dead hope?
  11. "empty and posos until eventually bankrupt" yeh ... right you think you're going to become a millionaire from a single server? even with multiple servers you wouldn't earn enough money to live on, except to simply pay for the server.
  12. manve1

    drift script

    do you want simply just to change the output to the chat box into a label? if so, create a label (empty) when a player stops drifting, set the drift score on the label, after that destroy the label.
  13. I think it's gta:sa that done this the way it is, i am not sure if mta is anything to do with it as the resolutions/rations come from gta sa.
  14. I am neither talking about dimensions of gta sa, i am talking about getting the height,width and length of the marker and adding that into the function so you could set easily the size of a hit box on the marker you want to have.
  15. I guess you didn't make anything to do with the script itself.
  16. manve1

    clan

    change the color the blips are.
  17. not only php, you could do it with different languages, for example java and lua.
  18. well, you could allow only maps without any scripts or before the upload you get to check the script file for anything bad, if it's compiled then just cancel the upload
  19. Well, it wouldn't be 1, but a lot lower amounts of objects to load and it ain't only 1 because maximum of 512x512x512 is the dimensions of an object (as far as i know, unless it was improved)
  20. manve1

    Hello!

    I can't help you with that as i don't really edit scripts, so i don't know what the problem could be, sorry. (EDIT: Sorry my mistake as i was in a rush and wrote "can" instead of "can't")
  21. Are you replacing txd first then dff? Have you checked each txd file matches to the original txd file?
  22. manve1

    Hello!

    If someone will make it for you, are you going to pay? if not there is mta community, or post your script so we can help you.
  23. manve1

    Ban

    Any proof that it was your friends? any proof that everything was ok when 'your friend' used it? i have no clue why i am even asking when it's obviously going to be "no", aswell as this sound like a massive bullSHIT
  24. Have you tried creating a script for the object loading instead of a map file? for example when a player hits a certain collision new bit of map loads in quickly so there are no problems.
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