BanNsS1
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Posts posted by BanNsS1
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Check with this:
outputChatBox(tostring(getElementData(source, "databaseid")))
EDIT: I tested it again and it works. Excuse me. Thanks so much!
Anyway thanks you.
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Look, if i declare these functions (with the events):
function onPlayerSpawn() setElementData(source, "databaseid", charSelected) -- charSelected is declared when you select the character you want to use from your character list. end function onPlayerQuit() outputChatBox(getElementData(source, "databaseid")) end
When a player quits, the outputChatBox shows "false".
EDIT: I tested it again and it works. Excuse me. Thanks so much!
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Lol... have you read my post? I tried it but the var "id" returns false!
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How can i getElementData onPlayerQuit?
On player spawn the server updates the database and set "online" = 1 to the player who spawn.
I would like that on player quit the server updates the database and set online to 0.
To do it i've to get the character DATABASE ID which sets as a ElementData. When i try to getElementData(thePlayer, "databaseid") in the event onPlayerQuit it returns false.
How can i do?
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i saw that on community..
can you update that script and put all cars in so other players can have it and on english?
You saw that on community? It's impossible. I created it and is a private resource.
There are different points to buy cars. Depending the site you try to buy, will appear some other vehicles, planes or boats.
DP: If you saw that on "community" give me the URL.
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lvltgreja = createObject ( 980, 2497.2998046875, 2773.3994140625, 12.600001335144, 0, 0, 90) function opendoor(thePlayer) if (getElementData(thePlayer, "equipo") == idDelEquipoQueLaPuedeAbrir) then ------ Que pongo en Id el nombre del equipo?¿ moveObject (lvltgreja, 2000, 2497.2998046875, 2773.3994140625, 5.600001335144, 0, 0, 0) end end addCommandHandler("lvltgreja", opendoor, true) function closedoor(thePlayer) if (getElementData(thePlayer, "equipo") == idDelEquipoQueLaPuedeAbrir) then ------ Que pongo en Id el nombre del equipo?¿ moveObject (lvltgreja, 2000, 2497.2998046875, 2773.3994140625, 5.600001335144, 0, 0, 0) end end addCommandHandler("lvltgreja", closedoor, true)
Funcionará simplemente cambiando idDelEquipoQueLaPuedeAbrir por la ID del equipo.
NOTA: Si al realizar en SPAWN del jugador no se asigna la variable "equipo" al jugador, esto no funcionara:
Si no asignas
setElementData(thePlayer, "equipo", idequipo)
el servidor no podrá recoger
getElementData(thePlayer, "equipo")
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Topic moved to: "Resources" section.
Sorry i didn't know that there is a forum only for resources.
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Thanks, im going to see the function getScreenFromWorldPosition and if it isnt what i would, i'll see these resource.
Thanks tapl and thanks crystalMv
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I realised the reason.
When the car is stopped, the sound of the engine is so low.
When a new sound is played for the element vehicle it gets first the vehicle volume and then the playSound volume.
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Are there any func to create a text in some pos of the world (as a pickup)?
I saw dxDrawText() but is it to draw a screen text, really?
Thanks.
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si usas setElementData(thePlayer, "equipo", idequipo) al ralizar el spawn (que es lo que yo hago):
te serviria con añadir esta condición al ejecutar el comando:
if (getElementData(thePlayer, "equipo") == idDelEquipoQueLaPuedeAbrir) then
dejando el código así.
-- Esto seria una function para el cliente. function abrirReja(thePlayer) if (getElementData(thePlayer, "equipo") == idDelEquipoQueLaPuedeAbrir) then --ejecutar código aqui: moveObject... end end addCommandHandler("abrir", abrirReja, true)
Sino usas setElementData() y usas setPlayerTeam( ) sería lo mismo pero con getPlayerTeam ( thePlayer )
Y otra cosa como puedo crear un archivo.txd para la textura;
Ejemplo: Quiero poner el nombre de un clan en una valla publicitaria, osea remplazarla como hago eso?
Buscando el archivo .txd en tu gta que contenga la imagen, editandolo con txdworkshop y con un resource (ahora mismo no recuerdo cual es) reemplazarla.
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¿What do u think about?
Exclusive by and for Perla RP.
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Really i dont know why the volume changes according the vehicle speed.
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No, the script plays the sound for all players arround the vehicle (max distance 10)
setSoundMaxDistance(soundlockint, 10)
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I've created a event to reproduce a sound when the player press a key staying in a vehicle.
It works but...
If the car is stopped (0km/h) the sound volume is so low. If the car velocity is 120km/h the sound is reproduced with the desired volume.
This is my code:
local soundlockint = false function sonidoBloqueoVehiculoInterior( vehicle ) local x, y, z = getElementPosition(vehicle) local int = getElementInterior(vehicle) local dim = getElementDimension(vehicle) local px, py, pz = getElementPosition(getLocalPlayer()) if (getDistanceBetweenPoints3D(x, y, z, px, py, pz)<35) then local soundlockint = playSound3D("sounds/puertas_vehiculo_interior.mp3", x, y, z, false) setSoundMaxDistance(soundlockint, 10) setElementDimension(soundlockint, dim) setElementInterior(soundlockint, int) setSoundVolume(soundlockint, 0.5) end if (isPedInVehicle(getLocalPlayer())) then setSoundVolume(sound, 0.5) end end addEvent("PlayLockOrUnlockInteriorSound", true) addEventHandler("PlayLockOrUnlockInteriorSound", getResourceRootElement(), sonidoBloqueoVehiculoInterior)
¿Volume depending on the vehicle speed? ¿How to fix?
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How can i add Ñ and Á É Í Ó Ú in utf 8?
PD: Thanks all, specially _Dark_. The server has started to work since i changed from ascii to utf8. Thanks so much guys.
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Without BOM? what's the difference?
How can i add accents in utf8?
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This error is already reported in windows server and it works fine.
Anyway how can i do it
With notepad++ in codification and in UTF 8?
Thanks so much guy, im going to try
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I'm using valhalla 4.0.24 Script. I started to edit it in my computer testing the changes in my dedicated server (in windows 7). Now Im trying to run server in a vps, in linux but i can't.
In my computer i use a xampp server. In linux server im using a remote mysql host.
server.logs in Windows Server (i can join and works ok)
=========================================================== = Multi Theft Auto: San Andreas v1.3 =========================================================== = Server name : ((Edited to hidden server identity)) = Server IP address: 127.0.0.1 = Server port : 22003 = = Log file : ..a_sv/server/mods/deathmatch/logs/server.log = Maximum players : 301 = HTTP port : 22003 = Voice Chat : Disabled =========================================================== [2012-07-29 23:09:53] ERROR: Problem with resource: editor; [2012-07-29 23:09:53] ERROR: Problem with resource: editor_main; Failed to link to freecam [2012-07-29 23:09:53] ERROR: Not processing resource 'freecam' as it has duplicates on different paths: Path #1: "resources\freecam" Path #2: "resources\[editor]\freecam" [2012-07-29 23:09:53] ERROR: Not processing resource 'parachute' as it has duplicates on different paths: Path #1: "resources\parachute" Path #2: "resources\[gameplay]\parachute" [2012-07-29 23:09:53] ERROR: Not processing resource 'runcode' as it has duplicates on different paths: Path #1: "resources\runcode" Path #2: "resources\[admin]\runcode" [2012-07-29 23:09:53] Resources: 269 loaded, 2 failed [2012-07-29 23:09:53] Querying game-monitor.com master server... failed! (Not available) [2012-07-29 23:09:53] Querying backup master server... failed! (Not available) [2012-07-29 23:09:53] MODULE: Loaded "MySQL 5.0 database module" (0.50) by "Alberto Alonso <[email protected]>" [2012-07-29 23:09:53] Starting resources.... [2012-07-29 23:09:53] ERROR: exports: Call to non-running server resource (mysql) [string "?"] [2012-07-29 23:09:53] WARNING: admin-system/Vehicle/s_vehicle_commands.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:53] WARNING: admin-system/s_check.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:53] WARNING: admin-system/c_check.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:53] WARNING: admin-system/c_overlay.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:53] Some files in 'admin-system' use deprecated functions. [2012-07-29 23:09:53] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-29 23:09:53] WARNING: Script 'admin-system\Vehicle\s_vehicle_commands.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:09:53] WARNING: Script 'admin-system\s_check.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:09:54] WARNING: faction-system/c_faction_system.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:54] WARNING: faction-system/s_faction_admin.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:54] Some files in 'faction-system' use deprecated functions. [2012-07-29 23:09:54] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-29 23:09:54] WARNING: Script 'faction-system\s_faction_admin.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:09:54] ERROR: Couldn't find resource freecam. Check it exists. [2012-07-29 23:09:54] Please wait... [2012-07-29 23:09:57] INFO: Loaded all world items in 0ms [2012-07-29 23:09:57] ERROR: Couldn't find resource parachute. Check it exists. [2012-07-29 23:09:58] WARNING: shop-system/s_generalshop_system.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:09:58] Some files in 'shop-system' use deprecated functions. [2012-07-29 23:09:58] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-29 23:09:58] WARNING: Script 'shop-system\s_generalshop_system.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:09:58] ERROR: shop-system\s_generalshop_system.lua:520: attempt to index local 'result' (a nil value) [2012-07-29 23:10:01] ERROR: Couldn't find resource runcode. Check it exists. [2012-07-29 23:10:02] WARNING: account-system/g_events.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/g_events.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/s_characters.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/c_characters.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/c_login.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/c_create_character.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] WARNING: account-system/c_options.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-29 23:10:02] Some files in 'account-system' use deprecated functions. [2012-07-29 23:10:02] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-29 23:10:02] WARNING: Script 'account-system\g_events.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:10:02] WARNING: Script 'account-system\s_characters.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-29 23:10:02] ERROR: account-system\s_main.lua:31: attempt to index local 'motdresult' (a nil value) [2012-07-29 23:10:03] ERROR: Couldn't find resource animtest. Check it exists. [2012-07-29 23:10:03] Server started and is ready to accept connections! [2012-07-29 23:10:03] Type 'help' for a list of commands. [2012-07-29 23:10:03] Stopping global [2012-07-29 23:10:18] Starting global [2012-07-29 23:10:19] global restarted successfully [2012-07-29 23:10:32] CONNECT: Javi connected (IP: 127.0.0.1 Serial: D7B5798C78E743D6AFF08F0B432C2602 Version: 1.3.0-9.04400.0) [2012-07-29 23:10:35] JOIN: Javi joined the game (IP: 127.0.0.1)
server.logs in Linux Server (i can't join) 64bits (i added the mta_mysql.so module and the library libmysqlclient.so.15 in usr/lib without installing).
================================================================== = Multi Theft Auto: San Andreas v1.3 ================================================================== = Server name : ((Edited to hidden server identity)) = Server IP address: 37.59.73.205 = Server port : 22003 = = Log file : ..i/service10/mods/deathmatch/logs/server.log = Maximum players : 16 = HTTP port : 22005 = Voice Chat : Disabled = Bandwidth saving : Medium ================================================================== [2012-07-30 01:06:01] ERROR: [2012-07-30 01:06:01] ERROR: near "3": syntax error [2012-07-30 01:06:01] ERROR: Errors were encountered loading 'internal.db' database [2012-07-30 01:06:01] ERROR: Maybe now is the perfect time to panic. [2012-07-30 01:06:01] ERROR: See - [url=https://wiki.multitheftauto.com/wiki/fixdb]https://wiki.multitheftauto.com/wiki/fixdb[/url] [2012-07-30 01:06:01] ERROR: ************************ [2012-07-30 01:06:02] Resources: 91 loaded, 0 failed [2012-07-30 01:06:02] Querying game-monitor.com master server... success! [2012-07-30 01:06:02] Querying backup master server... success! [2012-07-30 01:06:02] MODULE: Loaded "MySQL 5.0 database module" (0.50) by "Alberto Alonso <[email protected]>" [2012-07-30 01:06:02] Starting resources.... [2012-07-30 01:06:02] ERROR: exports: Call to non-running server resource (mysql) [string "?"] [2012-07-30 01:06:02] WARNING: admin-system/c_check.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:02] WARNING: admin-system/c_overlay.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:02] Some files in 'admin-system' use deprecated functions. [2012-07-30 01:06:02] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-30 01:06:03] WARNING: faction-system/c_faction_system.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:03] WARNING: faction-system/s_faction_admin.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:03] Some files in 'faction-system' use deprecated functions. [2012-07-30 01:06:03] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-30 01:06:03] WARNING: Script 'faction-system/s_faction_admin.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-30 01:06:03] SCRIPT ERROR: faction-system/s_faction_admin.lua:1: unexpected symbol near '?' [2012-07-30 01:06:03] WARNING: Loading script failed: faction-system/s_faction_admin.lua:1: unexpected symbol near '?' [2012-07-30 01:06:03] Please wait... [color=#FF0000]I spotted the logs difference here but i dont know what can i do...[/color] [2012-07-30 01:06:03] INFO: MYSQL ERROR 1054: Unknown column 'protected' in 'where clause' [2012-07-30 01:06:03] ERROR: exports: Call to non-running server resource (logs) [string "?"] [2012-07-30 01:06:03] ERROR: item-world/s_load_items.lua:41: bad argument #1 to 'mysql_rows' (mysqlResult expected, got nil) [2012-07-30 01:06:04] WARNING: shop-system/s_generalshop_system.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] Some files in 'shop-system' use deprecated functions. [2012-07-30 01:06:04] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-30 01:06:04] WARNING: Script 'shop-system/s_generalshop_system.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-30 01:06:04] SCRIPT ERROR: shop-system/s_generalshop_system.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: Loading script failed: shop-system/s_generalshop_system.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: account-system/g_events.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/g_events.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/s_characters.lua [server] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/c_characters.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/c_login.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/c_create_character.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] WARNING: account-system/c_options.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2012-07-30 01:06:04] Some files in 'account-system' use deprecated functions. [2012-07-30 01:06:04] Use the 'upgrade' command to perform a basic upgrade of resources. [2012-07-30 01:06:04] WARNING: Script 'account-system/g_events.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-30 01:06:04] SCRIPT ERROR: account-system/g_events.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: Loading script failed: account-system/g_events.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: Script 'account-system/s_characters.lua' is not encoded in UTF-8. Loading as ANSI... [2012-07-30 01:06:04] SCRIPT ERROR: account-system/s_characters.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: Loading script failed: account-system/s_characters.lua:1: unexpected symbol near '?' [2012-07-30 01:06:04] WARNING: account-system/s_news.lua:2: Bad argument @ 'callRemote' [Expected string at argument 1, got nil]
What can i do? Thanks so much.
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Please send me a Private Message.
If you're from Spain i'll make you an Admin. I've a forum prepared, a website and PCU complitly developed by me.
Thanks guys.
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Check this post images: viewtopic.php?f=115&t=45573&p=454830&hilit=northamericanrp#p454830
I saw this gamemode in other server (but ambiented in other city). Can u tell me if is it public and give me the link to download if is it?
Thanks so much.
[HELP] How to getElementData onPlayerQuit
in Scripting
Posted
No, it was an example. It wasn't my error.