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Mbtdaa

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Everything posted by Mbtdaa

  1. Mbtdaa

    headlight

    end expected to close function at ling 75 near "else" function Buy() local veh = getPedOccupiedVehicle(localPlayer) local id = getElementModel(veh) setVehicleOverrideLights ( veh, 2 ) timer = setTimer( function() setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) end, 500, 0) else killTimer(timer) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end end end end end addEvent("P",true) addEventHandler("P", root, Buy)
  2. Mbtdaa

    headlight

    addEventHandler( "onClientGUIClick", root, function () if ( source == button5 ) then triggerServerEvent("PO", localPlayer) end end ) function buy() local veh = getPedOccupiedVehicle(localPlayer) local id = getElementModel(veh) setVehicleOverrideLights ( veh, 2 ) timer = setTimer( function() setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) else killTimer(timer) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end end end end addEvent("P",true) addEventHandler("P", root, buy) function Buyy() if (getPlayerMoney(source) >= 100) then takePlayerMoney(source, 100) triggerClientEvent(source,"P",source) end end addEvent("PO",true) addEventHandler("PO", root, Buyy)
  3. Mbtdaa

    headlight

    defined ??? what is thes ?
  4. Mbtdaa

    headlight

    hi .. whats the problem with thats cod addEventHandler( "onClientGUIClick", root, function () if ( source == button5 ) then triggerServerEvent("PO", localPlayer) end end ) function Buy() local veh = getPedOccupiedVehicle(thePlayer) local id = getElementModel(veh) setVehicleOverrideLights ( veh, 2 ) timer = setTimer( function() setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) end, 500, 0) else killTimer(timer) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end end end end end addEvent("P",true) addEventHandler("P", root, Buy) server function Buyy() if (getPlayerMoney(source) >= 100) then takePlayerMoney(source, 100) triggerClientEvent(source,"P") end end addEvent("PO",true) addEventHandler("PO", root, Buyy) de say bad argument 'setVehicleOverrideLights bad argument 'setVehicleHeadLightColor bad argument 'setVehicleLightsStats
  5. Mbtdaa

    Data

    sorry it's my bad ! i changed the data and it's worked ! but ther are smoll pro when i choose player and i see the text then i click in the grid the text stel same i want to set ,Total Huneter function() if (source == GridList) then local row, col = guiGridListGetSelectedItem(source) if (row ~= -1) then local player = getPlayerFromName(guiGridListGetItemData(source,row, 1)) if player then local data = getElementData(player, "race rank") or 0 guiSetText(hunter, "Total Hunters: "..data) else guiSetText(hunter, "Total Hunters: ") end end end end) race rank,for ex just try it for cheking ,
  6. Mbtdaa

    Data

    that's the problem the data exist !
  7. Mbtdaa

    Data

    the data in gamemode race,
  8. Mbtdaa

    Data

    Thank you TAPL , But He does not count.! and the (else) doesn't work good .
  9. Mbtdaa

    Data

    none help ?
  10. Mbtdaa

    Data

    Bad argument @ 'guiGridListGetitemData'[expected number at argument 2,got none Bad argument @ 'getPlayerFromName'[expected number at argument 1,got boolne this is my Code function Players() guiGridListClear(GridList) for i, player in ipairs (getElementsByType ("player")) do local row = guiGridListAddRow(GridList) local Player1 = getPlayerName(player) local Player2 = string.gsub(Player1,"#%x%x%x%x%x%x","") guiGridListSetItemText(GridList,row,1,Player2,false,false) end end addEventHandler("onClientResourceStart",resourceRoot,Players) addEventHandler( "onClientGUIClick", resourceRoot, function() if ( source == GridList ) then if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local data = getElementData(source,"Hunters") or 0 local hunt = getPlayerFromName(guiGridListGetItemData(source),guiGridListGetSelectedItem(source),1) guiSetText(hunter,"Total Hunters:"..data..hunt) end end end )
  11. Mbtdaa

    Data

    Hi,, I have label for get total Hunters It's not working i am sure from the data Can anyone help me solve the problem addEventHandler( "onClientGUIClick", resourceRoot, function() if ( source == GridList ) then if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local data = getElementData(source,"Hunters") or 0 local hunt = getPlayerFromName(guiGridListGetItemData(source),guiGridListGetSelectedItem(source),1) guiSetText(hunter,"Total Hunters:",data,hunt) end end end ) debugscript say getPlayerFromName == nil getElementData== nil
  12. شكرا العفو انتظر احد يصلحلك سيرفر
  13. اختصار 40 سطر function Colors() if source == red then triggerServerEvent("red ", localPlayer) elseif source == black then triggerServerEvent("black", localPlayer) elseif source == green then triggerServerEvent("green", localPlayer) elseif source == yeloo then triggerServerEvent("yeloo ", localPlayer) elseif source == blue then triggerServerEvent("blue", localPlayer) elseif source == grayn then triggerServerEvent("grayn", localPlayer) end end addEventHandler("onClientGUIClick", root, Colors)
  14. Mbtdaa

    misshontimer

    np same problem man no't showing the time
  15. Mbtdaa

    misshontimer

    function timersetup() MissionTimer = exports.missiontimer:createMissionTimer (timersetup,true,"%m:%s",0.5,0.08,true,"default-bold",1,255,255,255) frozen = exports.missiontimer:setMissionTimerFrozen(timersetup,true) RemainingTime = exports.missiontimer:setMissionTimerRemainingTime(timersetup,true) setMissionTimerHurryTime = exports.missiontimer:setMissionTimerHurryTime(timersetup,true) setMissionTimerFormat = exports.missiontimer:setMissionTimerFormat(timersetup,true) triggerClientEvent ( root,"setupNewMissionTimer", timer, getMissionTimerTime(timer), data.countdown, data.timerFormat, data.x, data.y, data.bg, data.font, data.scale, data.r, data.g, data.b,timersetup ) triggerClientEvent ( root,"setMissionTimerRemainingTime", timer, time,timersetup ) triggerClientEvent ( root,"setMissionTimerFrozen", timer, frozen,timersetup ) triggerClientEvent ( root,"setMissionTimerHurryTime", timer, time,timersetup ) triggerClientEvent ( root,"setMissionTimerFormat", timer, timerFormat,timersetup ) end
  16. Mbtdaa

    misshontimer

    you meen like that function timersetup() MissionTimer = exports.missiontimer:createMissionTimer (timersetup,true,"%m:%s",0.5,0.08,true,"default-bold",1,255,255,255) frozen = exports.missiontimer:setMissionTimerFrozen(timersetup,true) RemainingTime = exports.missiontimer:setMissionTimerRemainingTime(timersetup,true) setMissionTimerHurryTime = exports.missiontimer:setMissionTimerHurryTime(timersetup,true) setMissionTimerFormat = exports.missiontimer:setMissionTimerFormat(timersetup,true) triggerClientEvent ( "setupNewMissionTimer", element, duration, countdown, timerFormat, x, y, bg, font, scale, r, g, b,timersetup ) triggerClientEvent ( "setMissionTimerRemainingTime", timer, time,timersetup ) triggerClientEvent ( "setMissionTimerFrozen", timer, frozen,timersetup ) triggerClientEvent ( "setMissionTimerHurryTime", timer, time,timersetup ) triggerClientEvent ( "setMissionTimerFormat", timer, timerFormat,timersetup ) triggerClientEvent ( source, "setupNewMissionTimer", timer, getMissionTimerTime(timer), data.countdown, data.timerFormat, data.x, data.y, data.bg, data.font, data.scale, data.r, data.g, data.b,timersetup ) end ?
  17. Mbtdaa

    misshontimer

    No problem in debugscript but the time no't showing
  18. Mbtdaa

    misshontimer

    hi i want to do misshontimer om my map i type in server side function timersetup() MissionTimer = exports.missiontimer:createMissionTimer (timersetup,true,"%m:%s",0.5,0.08,true,"default-bold",1,255,255,255) triggerClientEvent ( "setupNewMissionTimer", element, duration, countdown, timerFormat, x, y, bg, font, scale, r, g, b,timersetup ) triggerClientEvent ( "setMissionTimerRemainingTime", timer, time,timersetup ) triggerClientEvent ( "setMissionTimerFrozen", timer, frozen,timersetup ) triggerClientEvent ( "setMissionTimerHurryTime", timer, time,timersetup ) triggerClientEvent ( "setMissionTimerFormat", timer, timerFormat,timersetup ) triggerClientEvent ( source, "setupNewMissionTimer", timer, getMissionTimerTime(timer), data.countdown, data.timerFormat, data.x, data.y, data.bg, data.font, data.scale, data.r, data.g, data.b,timersetup ) end client side addEvent ( "setupNewMissionTimer", true ) addEventHandler ( "setupNewMissionTimer", rootElement, function(duration, countdown, timerFormat, x, y, bg, font, scale, r, g, b ) setupMissionTimer ( source, duration, countdown, timerFormat, x, y, bg, font, scale, r, g, b ) end ) addEvent ( "setMissionTimerRemainingTime", true ) addEventHandler ( "setMissionTimerRemainingTime", rootElement, function(remaining) setMissionTimerTime ( source, remaining ) end ) addEvent ( "setMissionTimerFrozen", true ) addEventHandler ( "setMissionTimerFrozen", rootElement, function(frozen) setMissionTimerFrozen ( source, frozen ) end ) addEvent ( "setMissionTimerHurryTime", true ) addEventHandler ( "setMissionTimerHurryTime", rootElement, function(time) setMissionTimerHurryTime ( source, time ) end ) addEvent ( "setMissionTimerFormat", true ) addEventHandler ( "setMissionTimerFormat", rootElement, function(timerFormat) setMissionTimerFormat ( source, timerFormat ) end ) debugscript say Warinig:client:2:bad argument @ 'addEventHandler'[Expected element as arument 2,got nil] Warinig:client:9:bad argument @ 'addEventHandler'[Expected element as arument 2,got nil] Warinig:client:16:bad argument @ 'addEventHandler'[Expected element as arument 2,got nil] Warinig:client:23:bad argument @ 'addEventHandler'[Expected element as arument 2,got nil] Warinig:client:31:bad argument @ 'addEventHandler'[Expected element as arument 2,got nil]
  19. جرب وش ناقصك ؟
  20. ooh i was write a difrrent name in group thx all it's works
  21. I'm sorry to bother you, but the player did not band for log =( WARNING: serial\cod_server.lua:17: Access denied @ 'addBan'
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