i wanna The Player can take The Job Only if he's in aclGroup.
function createGovernemntTeam ()
governemntTeam = createTeam ( "Governemnt", 220, 140, 100 )
end
addEventHandler ( "onResourceStart", resourceRoot, createGovernemntTeam )
addEvent ( "governemntJobAccepted", true )
function givePlayerJob ( )
setPlayerTeam ( source, governemntTeam )
setElementModel ( source, 286 )
setElementData( source, "Job", "FBI", true )
setElementData( source, "Rank", "Federal agent", true )
exports ["damned"] : outputServer ( source, "Job:You are now Employed as a Federal Agent." , 220, 140, 100 )
end
addEventHandler ( "governemntJobAccepted", root, givePlayerJob )
Client Side :
function resourceBootUp ()
ourPed = createPed ( 286, 1287.7822265625, -1660.2741699219, 13.546875 )
ourBlip = createBlipAttachedTo ( ourPed, 41 )
setBlipVisibleDistance ( ourBlip, 300 )
setElementFrozen ( ourPed, true )
setElementRotation ( ourPed, 0, 0, 0 )
setElementInterior ( ourPed, 0 )
setElementDimension ( ourPed, 0 )
end
addEventHandler ( "onClientResourceStart", resourceRoot, resourceBootUp )
local governemntWindow = guiCreateWindow ( 0.4000, 0.5000, 0.5000, 0.5000, "Governemnt Job GUI", true )
local governemntLabel = guiCreateLabel ( 0.0999, 0.0799, 0.9919, 0.2015, "Governemnt Job - .", true, governemntWindow )
guiLabelSetColor ( governemntLabel, 255, 0, 0 )
guiLabelSetHorizontalAlign ( governemntLabel, "center", false )
guiSetFont ( governemntLabel, "default-bold-small" )
local governemntInfoLabel = guiCreateLabel ( 0.0309, 0.2441, 0.944, 0.3077, "If you accept this job, you are able to rob houses. \nDrive to the blip created on your minimap (an house icon) Once you enter the marker\nyou will get paid.\nAnd another house will be able to be robbed.", true, governemntWindow )
local governemntAcceptButton = guiCreateButton ( 0.3544 ,0.7923, 0.1415, 0.1232, "Accept", true, governemntWindow )
local governemntCloseButton = guiCreateButton ( 0.5302, 0.7593, 0.1419, 0.1304, "Close", true, governemntWindow )
guiSetVisible ( governemntWindow, false )
function detectClickOnPed ( button, state, absX, absY, wx, wy, wz, element )
if ( element and element == ourPed and not isPedInVehicle ( localPlayer ) ) then
local x, y, z = getElementPosition ( localPlayer )
if ( getDistanceBetweenPoints3D ( x, y, z, wx, wy, wz ) <= 3 ) then
guiSetVisible ( governemntWindow, true )
end
end
end
addEventHandler ( "onClientClick", root, detectClickOnPed )