Jump to content

Ahmed Abo-elezz

Members
  • Posts

    152
  • Joined

  • Last visited

Everything posted by Ahmed Abo-elezz

  1. add me on skype: ahmed.abouellezz
  2. you can choose http://www.multitheftauto.com/hosters/
  3. verry bugs ithink you can ask about MTA gta IV or V and PC Also but dont ask about android because it verry bugs
  4. savana dont have allow to add roof so use this function attachElements and try ti use it (Condition) function addroof(thePlayer) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then local veh = getElementModel ( source ) == 576 if veh then
  5. https://forum.multitheftauto.com/viewtopic.php?f=119&t=47259
  6. قم بالدخول هنا www.learn-mta.hol.es ثم اضغط على ابدأ التعلم
  7. any one here from egypt and have idia about programming mta-lua please add me on skype: ahmed.abouellezz or put you facebook in post and i will add you and thanks
  8. اى حد هنا مصرى وبيفهم فى البرمجه ياريت يضفنى على الاسكيب skype: ahmed.abouellezz او اكتب اسم الاسكيب بتاعك فى بوست وانا هضيف او فيس بوك
  9. بسم الله الرحمن الرحيم http://notepad-plus-plus.org
  10. you need to client side triggerserverEvent ( "", root )
  11. ^ 1445844615415145415641201451541691164145 %
  12. السلام عليكم ورحمه الله شباب انا ارى ان يوجد هنا العديد من المحترفين فى البرمجه مثل EH10 , The Killer , ZA7F , TAPL , abu5lf وغيرهم --------------------------------------------------------------- واكيد كلكم تعلمتو عبر الانترنت ممكن كل واحد محترف يعطنى الروابط التى تعلم منها بالترتيب حتى وصل للاحتراف وينصحنى ماذا افعل حتى اصل الى الاحتراف
  13. رستخ كلمة معناها اهدأ بالغة الهولندية وكل الشكر للاخ the killer بجد ديما يساعدنى
  14. انا اريد اصلاح الكود وليس اريد فنكشنز
  15. انت الوحيد اللى فهمنى فى الفورم دا نعم اريد اذا دخلت الماركر , يجي ماركر ثاني , واذا دخلتة يرجع الماركر الأول بغير مكان , . ويستمر كذا
  16. انا اريد عندما يدخل اللاعب المركر Marjerkhashwood يتم اخفائه ويظهر له المركر markerkhashshob هذا كل الكود ------------------------------------------------ ---------------------------------------------- local Marjerkhashwood = { [1]={ -1635.6999511719, -2219.5, 30 }, [2]={ -1636.8000488281, -2203.6000976563, 30.400001525879 }, [3]={ -1731.3000488281, -2212, 55 }, [4]={ -1715.8000488281, -2235.6999511719, 46 }, [5]={ -1643.0999755859, -2261.8000488281, 31.599998474121 } } local markerkhashshob = { [1]={ -2018.4000244141, -2410.1000976563, 30.60000038147 }, [2]={ -2019.4000244141, -2410.1000976563, 30.60000038147 } } khashabTeam = createTeam ("khashab", 255, 255, 0) Teams = { [khashabTeam] = true } function Teaminkhashab ( ) local team = getTeamFromName ( "khashab" ) if team then setPlayerTeam ( source, team ) setPlayerNametagColor ( source, 255, 255, 0 ) outputChatBox("انت الان خشاب قم بقطع الشجر للحصول على الخشب", source, 255, 255, 0) startJobkhashab ( thePlayer ) end end addEvent ( "JoTeamkhashab", true) addEventHandler ( "JoTeamkhashab", root, Teaminkhashab ) markertkhashab = { } blipkhshab = { } function startJobkhashab ( thePlayer, seat, jacked ) local x, y, z = unpack ( Marjerkhashwood [ math.random ( #Marjerkhashwood ) ] ) markertkhashab [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 255, theplayer ) blipkhshab [ thePlayer ] = createBlipAttachedTo ( markertkhashab [ thePlayer ], 58, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) addEventHandler ( "onMarkerHit", markertkhashab [ thePlayer ], warpkhashab ) end function warpkhashab ( thePlayer, seat, jacked ) destroyJobkhashab ( thePlayer ) local x, y, z = unpack ( markerkhashshob [ math.random ( #markerkhashshob ) ] ) markertkhashab [ thePlayer ] = createMarker ( x, y, z - 1, "cylinder", 5.0, 255, 0, 0, 50, thePlayer ) blipkhshab [ thePlayer ] = createBlipAttachedTo ( markertkhashab [ thePlayer ], 56, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) addEventHandler ( "onMarkerHit", markertkhashab [ thePlayer ], pickkhashab ) end function pickkhashab ( thePlayer ) destroyJobkhashab ( thePlayer ) startJobkhashab ( thePlayer ) end function destroyJobkhashab ( thePlayer ) if ( isElement ( markertkhashab [ thePlayer ] ) ) then destroyElement ( markertkhashab [ thePlayer ] ) end if ( isElement ( blipkhshab [ thePlayer ] ) ) then destroyElement( blipkhshab [ thePlayer ] ) end end
  17. شباب ممكن مساعده ممكن احد يصلح لى هذا الكود يقول لى table index is nil فى السطر markertkhashab [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 255, theplayer ) local Marjerkhashwood = { [1]={ -1635.6999511719, -2219.5, 30 }, [2]={ -1636.8000488281, -2203.6000976563, 30.400001525879 }, [3]={ -1731.3000488281, -2212, 55 }, [4]={ -1715.8000488281, -2235.6999511719, 46 }, [5]={ -1643.0999755859, -2261.8000488281, 31.599998474121 } } markertkhashab = { } blipkhshab = { } function startJobkhashab ( thePlayer, seat, jacked ) local x, y, z = unpack ( Marjerkhashwood [ math.random ( #Marjerkhashwood ) ] ) markertkhashab [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 255, theplayer ) blipkhshab [ thePlayer ] = createBlipAttachedTo ( markertkhashab [ thePlayer ], 58, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) addEventHandler ( "onMarkerHit", markertkhashab [ thePlayer ], warpkhashab ) end
  18. why i got error table indes is nil in this line markertkhashab [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 255, theplayer ) please help me local Marjerkhashwood = { [1]={ -1635.6999511719, -2219.5, 30 }, [2]={ -1636.8000488281, -2203.6000976563, 30.400001525879 }, [3]={ -1731.3000488281, -2212, 55 }, [4]={ -1715.8000488281, -2235.6999511719, 46 }, [5]={ -1643.0999755859, -2261.8000488281, 31.599998474121 } } markertkhashab = { } blipkhshab = { } function startJobkhashab ( thePlayer, seat, jacked ) local x, y, z = unpack ( Marjerkhashwood [ math.random ( #Marjerkhashwood ) ] ) markertkhashab [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 255, theplayer ) blipkhshab [ thePlayer ] = createBlipAttachedTo ( markertkhashab [ thePlayer ], 58, 2, 255, 0, 0, 255, 0, 99999.0, thePlayer ) addEventHandler ( "onMarkerHit", markertkhashab [ thePlayer ], warpkhashab ) end
  19. اريد عند وقوف السيارة فى المركر ينقل الاوبجيكت الى السيارة لكن انا جربته وعندما اقف فى المركر لم يتم انقال الااوبجيكت الى الى السيارة ويقوم لى فى خطأ فى attachElements ( cr1, vehicle [ source ], 3.2, -1.9, 1.4, 0, 0, 90 )
×
×
  • Create New...