Hey, why isn't this setting the camera on the player?
--CLIENT
function showGUIf()
guiSetVisible(GUIEditor.window[1], false)
guiSetVisible(btn1, false)
showCursor(false)
triggerServerEvent("setT", getLocalPlayer())
end
addEvent("stopj", true)
addEventHandler("stopj", root, showGUIf)
--SERVER
function setTT(thePlayer)
setElementPosition(thePlayer, 375.8310546875, -65.7509765625, 1001.507812)
setCameraTarget(thePlayer)
end
addEvent("setT", true)
addEventHandler("setT", getRootElement(), setTT)