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Anderl

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Everything posted by Anderl

  1. Do you mean adding a new page? Simply write a wrong URL (i.e. https://wiki.multitheftauto.com/wiki/MyAwesomeFunction). It will then tell you that the page doesn't exist, but that you can create it. Login with an OpenID account and click on "edit this page". Now you can write whatever you want. Save it, go to the Useful functions page and add your new function there.
  2. Use a marker with type "corona" around the object.
  3. Anderl

    HELP MAP

    Because 'play' gamemode has a default map already, you need to remove it.
  4. Anderl

    Decode

    Sometimes I don't know if people are just joking or... https://wiki.multitheftauto.com/wiki/Meta.xml
  5. Anderl

    Decode

    You can compile/encrypt your code, but there will always be a way to decompile/decrypt it. The best you can do is use the cache attribute in the 'meta.xml' file (that will load the file, but won't save it on the client's computer).
  6. Anderl

    dx image

    You're welcome.
  7. Anderl

    dx image

    Quality, not performance The size of the image simply should be a power of two to stop possible blurring from occurring, as said in the wiki.
  8. Anderl

    dx image

    What do you mean by "is that a standard size?"?
  9. Anderl

    dx image

    You can't use transparent AFAIK. Also, you should use pictures with size that is power of 2 (128x128, 256x256, 512x512, 1024x1024, 256x128, 512x256, 512x128, 128x1024, etc.).
  10. You can achieve that changing the vehicle's handling (search wiki for the handling functions). There is also a resource for changing it, but I'm not sure of its name.
  11. Do you mean changing the max. speed of a vehicle? If so, you can change the vehicle's handling to achieve that.
  12. Do you mind talking in a single line? @Mr.Pres[T]ege, you forgot to say that for using getPlayerIP and getPlayerSerial, the resource needs rights to use them.
  13. I came back home some hours ago, but only now I remembered I had to check the code for you. Unfortunately, the code is compiled and I'm too lazy to decompile it so the best you can do is wait someone to tell you or simply contact Tactics' owner, I see he's still working on this (last update has been uploaded 3 days ago).
  14. You can do the same way it works in the 'race' gamemode - design a custom 3D model and load it to a GTA model, then treat the object as a pickup.
  15. I don't think it's possible, but I may be wrong. However, you can create your own pickups.
  16. Ah, ok.. Now I got it. I thought that by "Lua libraries" you meant "modules", Quiz. By the way, there is a sockets module (there are actually two I think) that you can use. Simply download it from the MTA:SA Wiki and follow the steps I wrote above.
  17. Anderl

    help

    onClientRender is not a function, it's an event.
  18. Then perhaps don't even reply? OP: If no one helps you till I get home, I'll take a look at the gamemode and tell you how to do it.
  19. That happens because you trigger an event many times with much data (not really sure about it). It may get solved if you make a delay between each trigger.
  20. Anderl

    is this true?

    You must be confusing with any other thing.
  21. http://lua.gts-stolberg.de/en/Variablen.php http://www.lua.org/pil/5.html Se você ainda não entende o problema com isso, então..
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