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6RB|AccenT

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  1. ok i need codes hunter reached i have this code only TotalHunters = guiCreateLabel(18,285,205,15,"Total hunters reached: N/A",false,GUIEditor_Image[2]) guiSetText (lblTotalHunters,"Total hunters reached: "..totalHunters)
  2. need time hunter reached only i cant get in resource:race please help me to get
  3. Hi Guys ,, How Are You to day please I need Help need Codes Hunter Reached this my cod showCursor ( true ) function gui ( ) GUIEditor_Label = {} GUIEditor_Image = {} local x,y =guiGetScreenSize() GUIEditor_Image[1] = guiCreateStaticImage(x/2-287,y/2-297,574,594,"images/minedp.png",false) GUIEditor_Image[2] = guiCreateStaticImage(2,3,572,591,"images/ldp.png",false,GUIEditor_Image[1]) guiSetProperty( GUIEditor_Image[2], "RiseOnClick", "False" ) ----Name playerName = guiCreateLabel(160,230,300,70,'Name : ',false,GUIEditor_Image[2]) guiSetText ( playerName, getPlayerName(source)) guiLabelSetColor(playerName,255,120,0) function refreshStats() if guiGetVisible(GUIEditor_Image[2],true) then playerName(playerName," "..getPlayerName(getLocalPlayer())) else guiSetText(playerName,"Name : "..getPlayerName(getLocalPlayer())) end end addEventHandler("onClientRender", getRootElement(), refreshStats) ----Cash playermoney = guiCreateLabel(160,260,300,70,'Cash : ',false,GUIEditor_Image[2]) guiSetText ( playermoney, getPlayerMoney(source)) guiLabelSetColor(playermoney,255,120,0) function refreshStats() if guiGetVisible(GUIEditor_Image[2],true) then playermoney(playermoney," "..getPlayerMoney(getLocalPlayer())) else guiSetText(playermoney,"Cash : "..getPlayerMoney(getLocalPlayer())) end end addEventHandler("onClientRender", getRootElement(), refreshStats) ----Serial playerserial = guiCreateLabel(160,290,300,70,'Serial : ',false,GUIEditor_Image[2]) guiSetText ( playerserial, getPlayerSerial(source)) guiLabelSetColor(playerserial,255,120,0) function refreshStats() if guiGetVisible(GUIEditor_Image[2],true) then playerserial(playerserial," "..getPlayerSerial(getLocalPlayer())) else guiSetText(playerserial,"Serial : "..getPlayerSerial(getLocalPlayer())) end end addEventHandler("onClientRender", getRootElement(), refreshStats) ----Hunter Reached ---- GUIEditor_Image[3] = guiCreateStaticImage(2,3,572,591,"images/mdp.png",false,GUIEditor_Image[1]) guiSetProperty( GUIEditor_Image[3], "RiseOnClick", "False" ) GUIEditor_Image[4] = guiCreateStaticImage(2,3,572,591,"images/gdp.png",false,GUIEditor_Image[1]) guiSetProperty( GUIEditor_Image[4], "RiseOnClick", "False" ) GUIEditor_Image[5] = guiCreateStaticImage(2,3,572,591,"images/ndp.png",false,GUIEditor_Image[1]) guiSetProperty( GUIEditor_Image[5], "RiseOnClick", "False" ) GUIEditor_Image[6] = guiCreateStaticImage(2,3,572,591,"images/sdp.png",false,GUIEditor_Image[1]) guiSetProperty( GUIEditor_Image[6], "RiseOnClick", "False" ) guiSetVisible( GUIEditor_Image[1] ,true) guiSetVisible( GUIEditor_Image[2] ,true) guiSetVisible( GUIEditor_Image[3] ,false) guiSetVisible( GUIEditor_Image[4] ,false) guiSetVisible( GUIEditor_Image[5] ,false) guiSetVisible( GUIEditor_Image[6] ,false) GUIEditor_Label[1] = guiCreateLabel(9,252,106,35,"",false,GUIEditor_Image[1]) GUIEditor_Label[2] = guiCreateLabel(12,304,114,30,"",false,GUIEditor_Image[1]) GUIEditor_Label[3] = guiCreateLabel(11,348,112,38,"",false,GUIEditor_Image[1]) GUIEditor_Label[4] = guiCreateLabel(11,401,115,29,"",false,GUIEditor_Image[1]) GUIEditor_Label[5] = guiCreateLabel(12,450,132,32,"",false,GUIEditor_Image[1]) GUIEditor_Label[6] = guiCreateLabel(13,513,55,61,"",false,GUIEditor_Image[1]) bindKey ( "F7", "down", show_gui ) end addEventHandler( "onClientResourceStart", getResourceRootElement(), gui ) addEventHandler( "onClientPlayerJoin", getLocalPlayer(), gui ) ----------------- ----------------- function show_gui ( ) if ( guiGetVisible ( GUIEditor_Image[1] ) == true ) then guiSetVisible ( GUIEditor_Image[1], false ) showCursor ( false ) else guiSetVisible ( GUIEditor_Image[1], true ) showCursor ( true ) end end -------- function someFunction() if source == GUIEditor_Label[1] then guiSetVisible( GUIEditor_Image[2] ,true) guiSetVisible( GUIEditor_Image[3] ,false) guiSetVisible( GUIEditor_Image[4] ,false) guiSetVisible( GUIEditor_Image[5] ,false) guiSetVisible( GUIEditor_Image[6] ,false) elseif source == GUIEditor_Label[2] then guiSetVisible( GUIEditor_Image[2] ,false) guiSetVisible( GUIEditor_Image[3] ,true) guiSetVisible( GUIEditor_Image[4] ,false) guiSetVisible( GUIEditor_Image[5] ,false) guiSetVisible( GUIEditor_Image[6] ,false) elseif source == GUIEditor_Label[3] then guiSetVisible( GUIEditor_Image[2] ,false) guiSetVisible( GUIEditor_Image[3] ,false) guiSetVisible( GUIEditor_Image[4] ,true) guiSetVisible( GUIEditor_Image[5] ,false) guiSetVisible( GUIEditor_Image[6] ,false) elseif source == GUIEditor_Label[4] then guiSetVisible( GUIEditor_Image[2] ,false) guiSetVisible( GUIEditor_Image[3] ,false) guiSetVisible( GUIEditor_Image[4] ,false) guiSetVisible( GUIEditor_Image[5] ,true) guiSetVisible( GUIEditor_Image[6] ,false) elseif source == GUIEditor_Label[5] then guiSetVisible( GUIEditor_Image[2] ,false) guiSetVisible( GUIEditor_Image[3] ,false) guiSetVisible( GUIEditor_Image[4] ,false) guiSetVisible( GUIEditor_Image[5] ,false) guiSetVisible( GUIEditor_Image[6] ,true) elseif source == GUIEditor_Label[6] then guiSetVisible( GUIEditor_Image[1] ,false) showCursor ( false ) end end addEventHandler("onClientGUIClick", root, someFunction) this my panel please help me
  4. this code ? btnOutput = guiCreateButton( 25, 30, 100, 40, "", false ,stats) outopentab = guiCreateTab( "", panelwindow, stats) addEventHandler ( "onClientGUIClick", btnOutput, outopentab, false )
  5. Thanks ..# Help me Other Players
  6. i need code I want those who click on any image opens up to me tab only Click image open tab
  7. Hi guys How Are you Help me Plz My Panel ScreenShot : i need code : I want those who click on any image opens up to me tab Exmple :
  8. this Client.lua showCursor ( true ) myWindow = guiCreateWindow (300,200,600,430, "Welcome To Your UserPanel,", false ) tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) tabMap = guiCreateTab( "Maps", tabPanel ) tabMaps = guiCreateLabel( 380, 10, 300, 50, "Search Maps:", false , tabMap) guiLabelSetColor(tabMaps,0,255,0) mapssearch = guiCreateEdit(377,30,200,29,"",false,tabMap) mapspriceLabel = guiCreateLabel(380,60,320,18,"Price : 4000$",false,tabMap) guiLabelSetColor(mapspriceLabel,255,150,0) refreshmapButton = guiCreateButton(375,80,200,30,"Refresh Map List",false,tabMap) mapsbyLabel = guiCreateLabel(380,120,320,18,"UserPanel By : MiX#",false,tabMap) guiCreateStaticImage (400,160,119,100,"img/logo.png",false,tabMap ) buynextButton = guiCreateButton(375,300,200,30,"Buy As Next Map",false,tabMap) local maplist = guiCreateGridList ( 5, 5, 350, 340, false , tabMap) local column = guiGridListAddColumn( maplist, "Name Map :", 0.85 ) local row = guiGridListAddRow ( maplist ) guiGridListSetItemText ( maplist, row, 1, tostring ( getResourceInfo ( map, 'name' ) ), false, false ) function greetingCommand ( commandName ) triggerServerEvent ( "onGreeting", getLocalPlayer(), "Hello World!" ) -- getLocalPlayer instead of getRootElement makes the client player the 'source' on the server function, eliminating the need for an additional player argument to be transferred. end addCommandHandler ( "greet", greetingCommand ) addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() triggerServerEvent("example", getLocalPlayer()) end ) This Server.lua function greetingHandler ( message ) outputChatBox ( "The client says: " .. message, source ) end addEvent( "onGreeting", true ) addEventHandler( "onGreeting", getRootElement(), greetingHandler ) addEvent("example",true) addEventHandler("example", getRootElement(), function() ----Here the complement-------- end ) i edit map not show in grid list
  9. yes already guiGridListAddColumn guiGridListAddRow guiGridListSetItemText
  10. help me plz how to show maps in gridlist
  11. how to edit plz edit my code
  12. 6RB|AccenT

    Help ME

    Hi guys I Create Grid List , guiGridListAddRow , guiGridListSetItemText help me to show name maps race scren shot Code showCursor ( true ) myWindow = guiCreateWindow (300,200,600,430, "Welcome To Your UserPanel,", false ) tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) tabMap = guiCreateTab( "Maps", tabPanel ) tabMaps = guiCreateLabel( 380, 10, 300, 50, "Search Maps:", false , tabMap) guiLabelSetColor(tabMaps,0,255,0) mapssearch = guiCreateEdit(377,30,200,29,"",false,tabMap) mapspriceLabel = guiCreateLabel(380,60,320,18,"Price : 4000$",false,tabMap) guiLabelSetColor(mapspriceLabel,255,150,0) refreshmapButton = guiCreateButton(375,80,200,30,"Refresh Map List",false,tabMap) mapsbyLabel = guiCreateLabel(380,120,320,18,"UserPanel By : MiX#",false,tabMap) guiCreateStaticImage (400,160,119,100,"img/logo.png",false,tabMap ) buynextButton = guiCreateButton(375,300,200,30,"Buy As Next Map",false,tabMap) local maplist = guiCreateGridList ( 5, 5, 350, 340, false , tabMap) local column = guiGridListAddColumn( maplist, "Name Map :", 0.85 ) local row = guiGridListAddRow ( maplist ) guiGridListSetItemText ( maplist, row, 1, tostring ( getResourceInfo ( map, 'name' ) ), false, false )
  13. ^^^^^^^^^^^^^^^UP^^^^^^^^^^^^^^
  14. i create new userpanel Need Grid list Maps Race ScreenShoot need gridlist maps this code my Cllient.Lua guiWindowSetMovable ( myWindow, false ) showCursor ( true ) myWindow = guiCreateWindow (300,200,600,430, "Welcome To Your UserPanel,", false ) tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) tabMap = guiCreateTab( "Maps", tabPanel ) tabMaps = guiCreateLabel( 380, 10, 300, 50, "Search Maps:", false , tabMap) guiLabelSetColor(tabMaps,0,255,0) mapssearch = guiCreateEdit(377,30,200,29,"",false,tabMap) mapspriceLabel = guiCreateLabel(380,60,320,18,"Price : 4000$",false,tabMap) guiLabelSetColor(mapspriceLabel,255,150,0) refreshmapButton = guiCreateButton(375,80,200,30,"Refresh Map List",false,tabMap) mapsbyLabel = guiCreateLabel(380,120,320,18,"UserPanel By : MiX#",false,tabMap) guiCreateStaticImage (400,160,119,100,"img/logo.png",false,tabMap ) buynextButton = guiCreateButton(375,300,200,30,"Buy As Next Map",false,tabMap)
  15. this my code</p>\n<p>localPlayer = getLocalPlayer()</p>\n<p> </p>\n<p>function addColumns()</p>\n<p> exports.scoreboard:scoreboardAddColumn(\"Points\")</p>\n<p> exports.scoreboard:scoreboardAddColumn(\"Race Wins\") </p>\n<p> exports.scoreboard:scoreboardAddColumn(\"Race Loses\") </p>\n<p> setElementData(localPlayer,\"Points\",0)</p>\n<p> setElementData(localPlayer,\"Race Loses\",0)</p>\n<p> setElementData(localPlayer,\"Race Wins\",0) </p>\n<p>end</p>\n<p>addEventHandler(\"onClientResourceStart\", getResourceRootElement(getThisResource()), addColumns)</p>\n<p> </p>\n<p>outputChatBox(\"Resource Userpanel v3.3 Started! press F1 to use it!\",0,255,0)</p>\n<p>outputChatBox(\"Author: Castillo\",255,255,0)</p>\n<p> </p>\n<p>userPanelWindow = guiCreateWindow(0,4,600,430,\"Welcome To Your UserPanel, \",false)</p>\n<p>guiSetVisible(userPanelWindow,false)</p>\n<p>tabPanel = guiCreateTabPanel(9,24,600,430,false,userPanelWindow)</p>\n<p>tab1 = guiCreateTab(\"Maps\",tabPanel)</p>\n<p>mapsNameEdit = guiCreateEdit(377,40,200,29,\"\",false,tab1)</p>\n<p>mapsNickLabel = guiCreateLabel(380,17,320,18,\"Search Maps: \",false,tab1)</p>\n<p>guiLabelSetColor(mapsNickLabel,0,255,0)</p>\n<p>mapspriceLabel = guiCreateLabel(380,80,320,18,\"Price : 4000$\",false,tab1)</p>\n<p>guiLabelSetColor(mapspriceLabel,255,150,0)</p>\n<p>refreshmapButton = guiCreateButton(375,100,200,30,\"Refresh Map List\",false,tab1)</p>\n<p>mapsbyLabel = guiCreateLabel(380,140,320,18,\"UserPanel By : MiX#\",false,tab1)</p>\n<p>guiCreateStaticImage (420,180,119,100,\"img/logo.png\",false,tab1 )</p>\n<p>buynextButton = guiCreateButton(375,320,200,30,\"Buy As Next Map\",false,tab1)</p>\n<p>tab2 = guiCreateTab(\"Send Money\",tabPanel)</p>\n<p>playerNameEdit = guiCreateEdit(158,26,200,29,\"\",false,tab2)</p>\n<p>guiEditSetReadOnly(playerNameEdit,true)</p>\n<p>playerNameLabel = guiCreateLabel(197,6,73,15,\"Target Player:\",false,tab2)</p>\n<p>guiLabelSetColor(playerNameLabel,255,130,0)</p>\n<p>guiLabelSetVerticalAlign(playerNameLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(playerNameLabel,\"left\",false)</p>\n<p>amountEdit = guiCreateEdit(158,84,200,29,\"\",false,tab2)</p>\n<p>guiEditSetMaxLength(amountEdit,5)</p>\n<p>amountLabel = guiCreateLabel(196,60,73,15,\"Amount:\",false,tab2)</p>\n<p>guiLabelSetColor(amountLabel,255,130,0)</p>\n<p>guiLabelSetVerticalAlign(amountLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(amountLabel,\"left\",false)</p>\n<p>sendMoneyButton = guiCreateButton(193,134,84,39,\"Send\",false,tab2)</p>\n<p>guiCreateStaticImage (420,5,160,360,\"img/logo1.png\",false,tab2 )</p>\n<p>guiCreateStaticImage (200,180,140,100,\"img/logo.png\",false,tab2 )</p>\n<p>playerNameLabel = guiCreateLabel(160,280,140,15,\"You Can Send to Other\",false,tab2)</p>\n<p>guiLabelSetColor(playerNameLabel,0,255,0)</p>\n<p>playerNameLabel = guiCreateLabel(160,300,140,15,\"Players by selecting their\",false,tab2)</p>\n<p>guiLabelSetColor(playerNameLabel,0,255,0)</p>\n<p>playerNameLabel = guiCreateLabel(160,320,220,15,\"name and then entering the amount\",false,tab2)</p>\n<p>guiLabelSetColor(playerNameLabel,0,255,0)</p>\n<p>tab3 = guiCreateTab(\"Shop\",tabPanel)</p>\n<p>Flip = guiCreateButton(17,11,61,26,\"Flip\",false,tab3)</p>\n<p>Nitro = guiCreateButton(16,46,61,26,\"Nitro\",false,tab3)</p>\n<p>GodMode = guiCreateButton(16,82,61,26,\"GodMode\",false,tab3)</p>\n<p>Haystack = guiCreateButton(15,117,61,26,\"Haystack\",false,tab3)</p>\n<p>Invisible = guiCreateButton(14,152,61,26,\"Invisible\",false,tab3)</p>\n<p>Repair = guiCreateButton(130,11,61,26,\"Repair\",false,tab3)</p>\n<p>Barrel = guiCreateButton(128,49,61,26,\"Barrel\",false,tab3)</p>\n<p>Hunter = guiCreateButton(125,83,61,26,\"Hunter\",false,tab3)</p>\n<p>Hydra = guiCreateButton(124,119,61,26,\"Hydra\",false,tab3)</p>\n<p>GodOfWar = guiCreateButton(230,13,149,26,\"God Of War\",false,tab3)</p>\n<p>TimeOfIce = guiCreateButton(230,52,149,26,\"Time Of Ice\",false,tab3)</p>\n<p>info1 = guiCreateButton(386,56,19,18,\"?\",false,tab3)</p>\n<p>info2 = guiCreateButton(387,18,19,18,\"?\",false,tab3)</p>\n<p>info3 = guiCreateButton(194,124,19,18,\"?\",false,tab3)</p>\n<p>info4 = guiCreateButton(196,87,19,18,\"?\",false,tab3)</p>\n<p>info5 = guiCreateButton(197,53,19,18,\"?\",false,tab3)</p>\n<p>info6 = guiCreateButton(199,15,19,18,\"?\",false,tab3)</p>\n<p>info7 = guiCreateButton(91,15,19,18,\"?\",false,tab3)</p>\n<p>info8 = guiCreateButton(90,52,19,18,\"?\",false,tab3)</p>\n<p>info9 = guiCreateButton(89,86,19,18,\"?\",false,tab3)</p>\n<p>info10 = guiCreateButton(88,120,19,18,\"?\",false,tab3)</p>\n<p>info11 = guiCreateButton(87,156,19,18,\"?\",false,tab3)</p>\n<p>tab4 = guiCreateTab(\"Share money\",tabPanel)</p>\n<p>tab5 = guiCreateTab(\"Lights\",tabPanel)</p>\n<p>guiCreateLabel(0.1,0.2,0.2,0.1,\"RED:\",true,tab5)</p>\n<p>guiCreateLabel(0.1,0.4,0.2,0.1,\"GREEN:\",true,tab5)</p>\n<p>guiCreateLabel(0.1,0.6,0.2,0.1,\"BLUE:\",true,tab5)</p>\n<p>redBar = guiCreateScrollBar( 0.3, 0.2, 0.65, 0.1, true, true, tab5)</p>\n<p>greenBar = guiCreateScrollBar( 0.3, 0.4, 0.65, 0.1, true, true, tab5)</p>\n<p>blueBar = guiCreateScrollBar( 0.3, 0.6, 0.65, 0.1, true, true, tab5)</p>\n<p>lightStatus = guiCreateButton(135,149,142,31,\"(1) Lights\",false,tab5)</p>\n<p>tab6 = guiCreateTab(\"CarColor\",tabPanel)</p>\n<p>carRedBar = guiCreateScrollBar( 0.3, 0.2, 0.65, 0.1, true, true, tab6)</p>\n<p>carGreenBar = guiCreateScrollBar( 0.3, 0.4, 0.65, 0.1, true, true, tab6)</p>\n<p>carBlueBar = guiCreateScrollBar( 0.3, 0.6, 0.65, 0.1, true, true, tab6)</p>\n<p>carBlueBar2 = guiCreateScrollBar( 0.3, 0.6, 0.65, 0.1, true, true, tab6)</p>\n<p>firstColorLabel = guiCreateLabel(22,39,112,19,\"First Color:\",false,tab6)</p>\n<p>guiLabelSetColor(firstColorLabel,255,255,255)</p>\n<p>guiLabelSetVerticalAlign(firstColorLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(firstColorLabel,\"left\",false)</p>\n<p>guiSetFont(firstColorLabel,\"clear-normal\")</p>\n<p>secondColorLabel = guiCreateLabel(22,77,112,19,\"Second Color:\",false,tab6)</p>\n<p>guiLabelSetColor(secondColorLabel,255,255,255)</p>\n<p>guiLabelSetVerticalAlign(secondColorLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(secondColorLabel,\"left\",false)</p>\n<p>guiSetFont(secondColorLabel,\"clear-normal\")</p>\n<p>guiSetVisible(carBlueBar2,false)</p>\n<p>guiSetVisible(carBlueBar,false)</p>\n<p>tab7 = guiCreateTab(\"Skin\",tabPanel)</p>\n<p>skinsGrid = guiCreateGridList(16,11,197,171,false,tab7)</p>\n<p>guiGridListAddColumn(skinsGrid,\"Group\",0.3)</p>\n<p>guiGridListAddColumn(skinsGrid,\"Name\",0.5)</p>\n<p>guiGridListSetColumnWidth(skinsGrid,1,0.4,true)</p>\n<p>guiGridListSetColumnWidth(skinsGrid,2,0.5,true)</p>\n<p>changeSkin = guiCreateButton(241,144,145,34,\"Change\",false,tab7)</p>\n<p>skinSelectLabel = guiCreateLabel(252,25,154,24,\"Select and click \\\"change\\\"\",false,tab7)</p>\n<p>guiLabelSetColor(skinSelectLabel,255,255,255)</p>\n<p>guiLabelSetVerticalAlign(skinSelectLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(skinSelectLabel,\"left\",false)</p>\n<p> </p>\n<p>function onresourceStart ()</p>\n<p> bindKey (\"F1\", \"down\", showUserPanel)</p>\n<p>end</p>\n<p>addEventHandler(\"onClientResourceStart\", getResourceRootElement(getThisResource()), onresourceStart)</p>\n<p> </p>\n<p>function showUserPanel ()</p>\n<p>getVisible = guiGetVisible (userPanelWindow)</p>\n<p>playerName = getPlayerName ( getLocalPlayer() )</p>\n<p>if (getVisible == true) then</p>\n<p> guiSetVisible (userPanelWindow, false)</p>\n<p> guiSetVisible (skinWin, false)</p>\n<p> guiSetVisible (nameWin, false)</p>\n<p> guiSetVisible(infoWin,false)</p>\n<p> showCursor (false)</p>\n<p>end</p>\n<p>if (getVisible == false) then</p>\n<p> guiSetVisible (userPanelWindow, true)</p>\n<p> showCursor (true)</p>\n<p> local playerMoney = getPlayerMoney(source)</p>\n<p> local playerPoints = getElementData(getLocalPlayer(), \"Points\")</p>\n<p> local playerWins = getElementData(getLocalPlayer(), \"Race Wins\") </p>\n<p> local playerLoses = getElementData(getLocalPlayer(), \"Race Loses\")</p>\n<p> guiSetText ( userPanelWindow, \"Welcome To Your UserPanel, \" .. playerName .. \" \" )</p>\n<p> guiSetText ( playerNickLabel, \"Name: [ \" .. playerName .. \" ]\" )</p>\n<p> guiSetText ( playerMoneyLabel, \"Your Money: [ \" .. playerMoney .. \" ]\" )</p>\n<p> guiSetText ( playerPointsLabel, \"My Points: [ \" .. playerPoints .. \" ]\" )</p>\n<p> guiSetText ( playeWinsLabel, \"Total wins: [ \" .. playerWins .. \" ]\" )</p>\n<p> guiSetText ( playeLosesLabel, \"Total loses: [ \" .. playerLoses .. \" ]\" )</p>\n<p> playerGridList = guiCreateGridList(3,12,137,350,false,tab2)</p>\n<p> mapGridList = guiCreateGridList(3,12,370,340,false,tab1)</p>\n<p> playersColumn = guiGridListAddColumn(playerGridList,\"Players\",0.85)</p>\n<p> guiGridListSetSelectionMode(playerGridList,2)</p>\n<p> populateGridlist()</p>\n<p> for id, plaItem in ipairs(getElementsByType(\"player\")) do</p>\n<p> row = guiGridListAddRow ( playerGridList )</p>\n<p> guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false )</p>\n<p> end</p>\n<p> addEventHandler( \"onClientGUIClick\", playerGridList, setGUI )</p>\n<p> end</p>\n<p>end</p>\n<p> </p>\n<p>function setGUI ( )</p>\n<p>selectedRow, selectedCol = guiGridListGetSelectedItem( playerGridList )</p>\n<p>gridPlayerName = guiGridListGetItemText( playerGridList, selectedRow, selectedCol )</p>\n<p>guiSetText ( playerNameEdit, gridPlayerName )</p>\n<p>end</p>\n<p> </p>\n<p> </p>\n<p>function onGuiClick (button, state, absoluteX, absoluteY)</p>\n<p> if (source == Flip) then</p>\n<p> triggerServerEvent (\"buyFlip\", getLocalPlayer())</p>\n<p> elseif (source == Nitro) then</p>\n<p> triggerServerEvent (\"buyNitro\", getLocalPlayer())</p>\n<p> elseif (source == GodMode) then</p>\n<p> triggerServerEvent (\"buyGodMode\", getLocalPlayer())</p>\n<p> elseif (source == Repair) then</p>\n<p> triggerServerEvent (\"buyRepair\", getLocalPlayer())</p>\n<p> elseif (source == Haystack) then</p>\n<p> triggerServerEvent (\"buyHay\", getLocalPlayer())</p>\n<p> elseif (source == Invisible) then</p>\n<p> triggerServerEvent (\"buyInvisible\", getLocalPlayer())</p>\n<p> elseif (source == Barrel) then</p>\n<p> triggerServerEvent (\"buyBarrel\", getLocalPlayer())</p>\n<p> elseif (source == Hunter) then</p>\n<p> triggerServerEvent (\"buyHunter\", getLocalPlayer())</p>\n<p> elseif (source == Hydra) then</p>\n<p> triggerServerEvent (\"buyHydra\", getLocalPlayer())</p>\n<p> elseif (source == GodOfWar) then</p>\n<p> triggerServerEvent (\"buyGodOfWar\", getLocalPlayer())</p>\n<p> elseif (source == TimeOfIce) then</p>\n<p> triggerServerEvent (\"buyTimeOfIce\", getLocalPlayer())</p>\n<p> elseif (source == setNameColor) then</p>\n<p> red = guiGetText ( redEdit )</p>\n<p> green = guiGetText ( greenEdit )</p>\n<p> blue = guiGetText ( blueEdit )</p>\n<p> triggerServerEvent (\"setPlayerNameTagColor\", getLocalPlayer(), red, green, blue)</p>\n<p> guiSetVisible (nameWin, false)</p>\n<p> elseif (source == setSkinButton) then</p>\n<p> skin = guiGetText ( skinEdit )</p>\n<p> triggerServerEvent (\"skin\", getLocalPlayer(), skin)</p>\n<p> guiSetVisible (skinWin, false)</p>\n<p> elseif (source == sendMoneyButton) then</p>\n<p> playerNick = guiGetText ( playerNameEdit )</p>\n<p> amount = guiGetText ( amountEdit )</p>\n<p> triggerServerEvent (\"sendMoney\", getLocalPlayer(), playerNick, amount)</p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler (\"onClientGUIClick\", getRootElement(), onGuiClick)</p>\n<p> </p>\n<p>function tagColorAndSkin (button, state, absoluteX, absoluteY)</p>\n<p> if (source == tagColorButton) then</p>\n<p> guiSetVisible(nameWin,true)</p>\n<p> elseif (source == skinChangerButton) then</p>\n<p> guiSetVisible(skinWin,true)</p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler (\"onClientGUIClick\", getRootElement(), tagColorAndSkin)</p>\n<p> </p>\n<p>nameWin = guiCreateWindow(2,256,254,147,\"NAME TAG COLOR\",false)</p>\n<p>guiSetVisible(nameWin,false)</p>\n<p>guiWindowSetSizable(nameWin,false)</p>\n<p>redEdit = guiCreateEdit(9,55,65,32,\"\",false,nameWin)</p>\n<p>guiEditSetMaxLength(redEdit,3)</p>\n<p>greenEdit = guiCreateEdit(92,55,65,32,\"\",false,nameWin)</p>\n<p>guiEditSetMaxLength(greenEdit,3)</p>\n<p>blueEdit = guiCreateEdit(174,55,65,32,\"\",false,nameWin)</p>\n<p>guiEditSetMaxLength(blueEdit,3)</p>\n<p>redGreenBlue = guiCreateLabel(16,26,213,21,\" RED GREEN BLUE\",false,nameWin)</p>\n<p>guiLabelSetColor(redGreenBlue,255,12,15)</p>\n<p>guiLabelSetVerticalAlign(redGreenBlue,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(redGreenBlue,\"left\",false)</p>\n<p>setNameColor = guiCreateButton(75,106,102,27,\"Change\",false,nameWin)</p>\n<p> </p>\n<p>skinWin = guiCreateWindow(262,258,166,144,\"SKIN CHANGER\",false)</p>\n<p>guiSetVisible(skinWin,false)</p>\n<p>guiWindowSetSizable(skinWin,false)</p>\n<p>skinEdit = guiCreateEdit(39,57,87,32,\"\",false,skinWin)</p>\n<p>guiEditSetMaxLength(skinEdit,3)</p>\n<p>skinLabel = guiCreateLabel(43,31,79,30,\"SKIN ID HERE\",false,skinWin)</p>\n<p>guiLabelSetColor(skinLabel,255,255,255)</p>\n<p>guiLabelSetVerticalAlign(skinLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(skinLabel,\"left\",false)</p>\n<p>setSkinButton = guiCreateButton(39,102,87,29,\"Change\",false,skinWin)</p>\n<p> </p>\n<p>infoWin = guiCreateWindow(2,258,429,95,\"Item Info window\",false)</p>\n<p>guiSetVisible(infoWin,false)</p>\n<p>guiWindowSetSizable(infoWin,false)</p>\n<p>infoLabel = guiCreateLabel(14,31,400,23,\"\",false,infoWin)</p>\n<p>guiLabelSetColor(infoLabel,255,255,255)</p>\n<p>guiLabelSetVerticalAlign(infoLabel,\"top\")</p>\n<p>guiLabelSetHorizontalAlign(infoLabel,\"left\",false)</p>\n<p>infoCloseButton = guiCreateButton(138,66,117,20,\"close\",false,infoWin)</p>\n<p> </p>\n<p>function closeInfo ( )</p>\n<p> if ( guiGetVisible ( infoWin ) == true ) then </p>\n<p> guiSetVisible ( infoWin, false )</p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler (\"onClientGUIClick\", infoCloseButton, closeInfo)</p>\n<p> </p>\n<p>function infoStuff (button, state, absoluteX, absoluteY)</p>\n<p> if (source == info1) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"TimeOfIce will freeze all player cars for 1 minute. cost $ 2 mil.\")</p>\n<p> elseif (source == info2) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"GodOfWar will blow all player cars. cost $ 3 mil.\") </p>\n<p> elseif (source == info3) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"You get a hydra with the cost of $ 1.5 mil.\") </p>\n<p> elseif (source == info4) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"You get a hunter with the cost of $ 1 mil.\") </p>\n<p> elseif (source == info5) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"A barrel will be created in your position to blow players car. cost $ 12000.\") </p>\n<p> elseif (source == info6) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"Your car will get repaired. cost $ 5000.\") </p>\n<p> elseif (source == info7) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"Your car will be fliped. cost $ 10000.\") </p>\n<p> elseif (source == info8) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"Your car will be upgraded with nitro. cost $ 7000.\") </p>\n<p> elseif (source == info9) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"Your car will get bullet proof. cost $ 70000.\") </p>\n<p> elseif (source == info10) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"A hay stack will be created in your position. cost $ 10000.\") </p>\n<p> elseif (source == info11) then</p>\n<p> guiSetVisible(infoWin,true)</p>\n<p> guiSetText(infoLabel,\"You and your car will be invisible for a time. cost $ 20000.\") </p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler (\"onClientGUIClick\", getRootElement(), infoStuff)</p>\n<p> </p>\n<p>function ligh(state)</p>\n<p> local clientPlayer = getLocalPlayer()</p>\n<p> if isPedInVehicle(clientPlayer) == true then</p>\n<p> local playerVehicle = getPedOccupiedVehicle ( clientPlayer)</p>\n<p> if ( getVehicleOverrideLights ( playerVehicle ) ~= 2 ) then</p>\n<p> setVehicleOverrideLights ( playerVehicle, 2 )</p>\n<p> guiSetText(lightStatus,\"(l) Lights OFF\")</p>\n<p> else</p>\n<p> setVehicleOverrideLights ( playerVehicle, 1 )</p>\n<p> guiSetText(lightStatus,\"(l) Lights ON\") </p>\n<p> end</p>\n<p> else </p>\n<p> outputChatBox(\"You are not in a vehicle\",255,0,0,true)</p>\n<p> end </p>\n<p> end</p>\n<p>addEventHandler(\"onClientGUIClick\",lightStatus,ligh,false)</p>\n<p> </p>\n<p>function lightColor()</p>\n<p> if source == redBar or source == greenBar or source == blueBar then</p>\n<p> local car = getPedOccupiedVehicle(getLocalPlayer())</p>\n<p> triggerServerEvent(\"changeLightsColor\",getLocalPlayer(),car,(guiScrollBarGetScrollPosition(redBar)*2.55),(guiScrollBarGetScrollPosition(greenBar)*2.55),(guiScrollBarGetScrollPosition(blueBar)*2.55))</p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler(\"onClientGUIScroll\",getRootElement(),lightColor)</p>\n<p> </p>\n<p>function carColor()</p>\n<p> if source == carRedBar or source == carGreenBar or source == carBlueBar or source == carBlueBar2 then triggerServerEvent(\"changeCarColor\",getLocalPlayer(),(guiScrollBarGetScrollPosition(carRedBar)*2.55),(guiScrollBarGetScrollPosition(carGreenBar)*2.55),(guiScrollBarGetScrollPosition(carBlueBar)*2.55),(guiScrollBarGetScrollPosition(carBlueBar2)*2.55))</p>\n<p> end</p>\n<p>end</p>\n<p>addEventHandler(\"onClientGUIScroll\",getRootElement(),carColor)</p>\n<p> </p>\n<p>function populateGridlist()</p>\n<p> local rootnode = xmlLoadFile(\"skins.xml\")</p>\n<p> if rootnode then </p>\n<p> for _,group in ipairs(xmlNodeGetChildren(rootnode)) do</p>\n<p> local row = guiGridListAddRow(skinsGrid)</p>\n<p> local name = xmlNodeGetAttribute(group,\"type\")</p>\n<p> guiGridListSetItemText(skinsGrid,row,1,name,true,false) </p>\n<p> for _,skin in ipairs(xmlNodeGetChildren(group)) do</p>\n<p> row = guiGridListAddRow(skinsGrid)</p>\n<p> name = xmlNodeGetAttribute(skin,\"name\")</p>\n<p> local id = xmlNodeGetAttribute(skin,\"model\")</p>\n<p> guiGridListSetItemText(skinsGrid,row,1,name,false,false)</p>\n<p> guiGridListSetItemData(skinsGrid,row,1,tostring(id))</p>\n<p> end</p>\n<p> end </p>\n<p> xmlUnloadFile(rootnode)</p>\n<p> end</p>\n<p>end</p>\n<p> </p>\n<p>function createSkinHandler(button,state)</p>\n<p> if button == \"left\" and state == \"up\" then</p>\n<p> local row,col = guiGridListGetSelectedItem(skinsGrid)</p>\n<p> if row and col and row ~= -1 and col ~= -1 then</p>\n<p> local selected = guiGridListGetItemData(skinsGrid,row,col)</p>\n<p> skinid = tonumber(selected)</p>\n<p> triggerServerEvent(\"setSkinFromGUI\",getLocalPlayer(),skinid)</p>\n<p> outputChatBox ( \"Skin cambiado a: \".. tostring ( skinid ) .. \".\", 0,255,0 )</p>\n<p> else</p>\n<p> outputChatBox(\"Argumentos invalidos.\",255,12,15)</p>\n<p> end</p>\n<p> end</p>\n<p>end</p>\n<p> </p>\n<p>addEventHandler(\"onClientResourceStart\", getResourceRootElement( getThisResource() ),</p>\n<p>function()</p>\n<p> addEventHandler(\"onClientPlayerJoin\", getRootElement(), updateplayersList)</p>\n<p> addEventHandler(\"onClientPlayerQuit\", getRootElement(), updateplayersList)</p>\n<p> addEventHandler(\"onClientPlayerChangeNick\", getRootElement(), updateplayersList)</p>\n<p> addEventHandler(\"onClientGUIClick\", Refresh, REFRESHLIST)</p>\n<p> addEventHandler(\"onClientGUIClick\",ChangeChatColor,chatColor,false)</p>\n<p> addEventHandler(\"onClientGUIClick\",changeSkin,createSkinHandler,false) </p>\n<p> populateGridlist()</p>\n<p> end</p>\n<p>)
  16. i only Create Grid List How to Show Name Maps plz Help ME
  17. hi Guys i have UserPanel How to Edit gridlist maps name My User Panel Help Me Plz
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