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Ninja

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About Ninja

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    Rat

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    dark :D
  1. Ninja

    DxDraw GridList

    Sorry I deleted all my old work because it didn't work. Why should I keep old files which doesn't work?
  2. Hey all:) I want to ask you if anyone of you could create a simple dxDraw GridList for me that I just have to insert my pictures. And don't tell me something like:"It's easy you have just to...." I really tried to do it on my own but failed all the time so... I would be really greatful if you do that for me.
  3. I want that you press left alt to speed up forwards and press left shift to jump a bit... But whats that script kenix there is a part missing with the "lalt".
  4. still doesn't work... The First one works, that you get faster in one way but the second one that you get higher not..
  5. Hey all, can anyone help me? Why do the second boost not work? --Made by Ninja-- local root = getRootElement() boostTimer = false local currentlyBoosting = false function onCarDownResourceStart(resource) bindKey("lalt", "down", startBoost) bindKey("lalt", "up", stopBoost) bindkey("lshift", "down", startBoost2) bindkey("lshift", "up", stopBoost2) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onCarDownResourceStart) function startBoost (key, keyState) local vehicle = getPlayerOccupiedVehicle ( getLocalPlaye
  6. Ninja

    Collision

    now it looks like this but still doeesn't work and still the warning appears: bad argument @ 'setelementcollisionenabled' and now its yours.. i made the last you said
  7. Ninja

    Collision

    local tObjects = { createObject ( 3437, 5222.7998046875, 755.70001220703, 62.799999237061, 0, 90, 0 ); } for nIndex, uObject in pairs ( tObjects ) do setElementCollisionsEnabled ( nIndex, false ); end This one
  8. Ninja

    Collision

    ok thx but no appears a Warning with: bad argument @'setelementcollisionenabled'? The objects are there but with collision...
  9. Ninja

    Collision

    49. createObject ( 3437, 5214.099609375, 773.2998046875, 62.799999237061, 0, 90, 90) 50. createObject ( 3437, 5214.099609375, 785, 62.799999237061, 0, 90, 90); 51. createObject ( 3437, 5214.099609375, 796.7001953125, 62.799999237061, 0, 90, 90);
  10. Ninja

    Collision

    A Warning appears: But in line 50 is no }
  11. Ninja

    Collision

    debug? you mean debugscript 3?
  12. Ninja

    Collision

    now i used this but still doesn't work Server sided right?
  13. Ninja

    Collision

    local tObjects = { createObject ( 3437, 5222.7998046875, 755.70001220703, 62.799999237061, 0, 90, 0 ); createObject ( 3437, 5199.3999023438, 755.70001220703, 62.799999237061, 0, 90, 0); createObject ( 3437, 5234.4995117188, 755.70001220703, 62.799999237061, 0, 90, 0); createObject ( 3437, 5246.19921875, 755.70001220703, 62.799999237061, 0, 90, 0); createObject ( 3437, 5257.8989257813, 755.70001220703, 62.799999237061, 0, 90, 0); createObject ( 3437, 5269.5986328125, 755.70001220703, 62.799999237061, 0, 90, 0); createObject ( 3437, 5281.2978515625, 755.70001220703, 6
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