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diegonese

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    Alexandria, Egypt.
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    Student

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. Alright, title says it all.. I am asking if there's anyway to compile .txd, .dff and .col so they cannot be stolen?
  2. This suggestion is about, adding the following function: setPedBoneRotation createLightBeam setPedBoneRotation This function will allow scripters to modify the Ped's bone rotation, it will also let them create custom animations without using engineLoadIFP which has been disabled. Syntax can be: setPedBoneRotation (thePlayer, boneID, rotXOffset, rotYOffset, rotZoffset) createLightBeam This function will allow scripters to create a light beam, like these Syntax can be: createLightBeam (posX, posY, posZ, rotX, rotY, rotZ, size, R,G,B, alpha)
  3. The handcuff animation does not exist in MTA standard animations list. Though, It is only the torso part of the Bike passenger animation. BIKED -> Biked_passenger. SAMP uses the same animation list as MTA. So, this animation doesn't exist in SAMP aswell. It only exists as a special action SetPlayerSpecialAction or something like that. However, I am supporting this idea and I fully hope this to be added in the future MTA SA versions. Since it can just make a script with over 50 lines to a script with 1 line. Regards, diegonese.
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