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KenXeiko

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About KenXeiko

  • Birthday 19/04/1990

Details

  • Gang
    Insane-Players
  • Location
    Medan, Indonesia
  • Occupation
    Students
  • Interests
    Lua Scripting, Web Coding and Designing, Programming, Computer, Games, and the most important among them: Coffee

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  1. first, the paintjob textures are located at 'paintjobs' folder (as typed @ meta.xml) so it should be textures = { "elegy3body256", "elegy2body256", "elegy1body256", "sultan2body256", "sultan3body256", "jester3body256", "uranus3body256", "faketurf_law", "des_crackeddirt1" } for k, v in ipairs (textures) do texture = dxCreateTexture ( "paintjobs/"..v..".png" ) shader, tec = dxCreateShader( "texreplace.fx" ) engineApplyShaderToWorldTexture ( shader, tostring(v) ) dxSetShaderValue ( shader, "gTexture", texture ) end if i missed something on your code, pardon me, because i'm not in mood to check the whole code, lol
  2. I wanted to help on getting offline copies, but since my UP speed isn't as fast as usual, meh .. Btw, could it be possible for you to upload them @ mediafire, dropbox (or any file hosting that allow us to use download enhancer, such as IDM)? That would be really helpfull, since we can download the copies faster than usual. I believe zippyshare doesn't allow unregistered user to continue download (so download enhancer is useless, and boom, slower download). But, thanks for the latest copy. Regards, ...
  3. Oh well, that drift counter isn't actually mine. I did major-edit from the original source. You can see that it's exactly different with the one we're using at PD-server.
  4. Could someone provide a mirror link for the SDK (0.4)? I can't download it from the current link
  5. KenXeiko

    [WIP]MTAM

    Looks great, good luck with this!
  6. I believe that it's possible, just check the whole resource, you should be able to find the spawn function.
  7. I don't think such scripts would worth that much ..
  8. So, it's actually AARRGGBB I tried to do 00FF7F00 to make sure if the first 2 letters is the alpha, and it's working. Uhm, oh well, thanks for the help.
  9. Oh, I see. Thank you, it's working well now. Would you mind to explain me the differences?
  10. Are you sure that there's no other part of your resource which show the cursor after that 'close' function? Or perhaps the Console window is currently visible? Any warnings/errors?
  11. Hi, I tried to change the text color of my checkbox with guiSetProperty(mainGUI["checkbox"][i], "NormalTextColour", tocolor(255, 127, 0)) On another topic it says that I'd need to use 'tocolor' for the third argument. So I did that one, it's supposed to change the color of the checkbox into 'orange' (as seen here), but somehow, the function changed the color into 'pink' instead of 'orange'. Any idea about this one? RESOLVED Thanks to MR.S3D for the clue guiSetProperty(mainGUI["checkbox"][i], "NormalTextColour", "FFFF7F00") The color is supposed to be: AARRGGBB -- A = Alpha, R = Red, G = Green, B = Blue Regards, Ken X.
  12. I can't find the download link for 2.0, but he uploaded 1.1 at his site. http://www.potholestudios.com/Downloads ... id=45.html
  13. Randomwords: https://community.multitheftauto.com/index.php?p= ... ls&id=5863 Randommaths: https://community.multitheftauto.com/index.php?p= ... ls&id=5862 Original scripts made by Al3grab Randomwords: https://community.multitheftauto.com/ind ... ls&id=4472 Randommaths: https://community.multitheftauto.com/ind ... ls&id=5340 DONE
  14. DELETE REQUEST (I've no idea where to post this actually) https://community.multitheftauto.com/index.php?p= ... ls&id=3877 My own map, but it wasn't supposed to be there (somehow the delete function isn't working to delete the entire resource) DONE
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