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About Absence2

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  1. Absence2


    http://wiki.multitheftauto.com/wiki/TriggerServerEvent http://wiki.multitheftauto.com/wiki/TriggerClientEvent you can use this part serverside: but you'll have to edit it slightly. As in remove the GUI functions and the player argument and marker event carrosMarker = createMarker( 1543.98962, -1670.46398, 12.55753, "cylinder", 1.5, 255, 0, 0, 170 ) createCarrosVehicle = createVehicle (??,0,0,0) warpPedIntoVehicle ( carrosCreateVehicles ) addEventHandler ( "onMarkerHit", root, function ( hitElement ) if ( hitElement == source ) then if ( source =
  2. read the post TAB(ulate) button
  3. how can I tabulate viewtopic.php?f=148&t=41066
  4. betting 20 bucks on it being fake, anyone against?
  5. why give the link in PMs? Just post it here. tbh this is a waste of time. I'm 100% sure it's fake. why even bother wasting time to fool people on a forum, you must have a LOT going on right now for sure. and what proves it is the features. you threw fancy things in a list and posted it there. and let's be honest, if this "modat roleplay" gamemode actually existed it would never be released NOR is it roleplay. It is far from it infact, it's barely RPG due to your "implanted" zombies in LV. And the fancy part is:
  6. no not possible http://wiki.multitheftauto.com/wiki/SpawnPlayer
  7. player argument "thePlayer" is serverside only. use localPlayer
  8. click on the link. and onResourceStart
  9. adding that in any serverside script will work. no client, that script solid posted is what you want. http://wiki.multitheftauto.com/wiki/Meta.xml
  10. Absence2


    because i gave him a link.
  11. Absence2


  12. Absence2


    use /debugscript 3 In-Game or http://www.lua.org/cgi-bin/demo http://wiki.multitheftauto.com/wiki/Debugging
  13. can you post server logs of the errors and your mtaserver.conf
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