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cameron354

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About cameron354

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  1. Hi, I'm using Mabako's MTA Paradise to experiment with scripting. The problem is though is that although register is enabled in settings.xml, there still is no register button. Before posting this I used the search button and most of the topics didn't have a proper solution. Here is my settings.xml file which has registration set to 1: <settings></settings> <settings> <!-- MySQL Configuration --> <setting name="@sql.user" value="username"/> <setting name="@sql.password" value="password"/> <setting name="@sql.
  2. As I've said before i can't set the cache memory to minimum, since that setting isnt availalbe in MTA version 1.3 it was only available in 1.2. What version will the bug be fixed in though?
  3. Here it is, I've done this so many times. I think the problem is in MTA 1.2 it didn't crash because I could set usable video memory to minimum. But In MTA 1.3 you can't. CEGUI.log 23/02/2012 16:26:04 (InfL1) Substitute font set to: cgui/unifont-5.1.20080907.ttf 23/02/2012 16:26:04 (InfL1) Attempting to create Font 'default-normal' using the font file 'C:\windows\fonts\TAHOMA.TTF' and a size of 9. 23/02/2012 16:26:04 (InfL1) Attempting to create Imageset 'default-normal_auto_glyph_images1' with texture only. 23/02/2012 16:26:05 (InfL1) Attempting to create Imageset 'default-normal_auto_g
  4. I'm still having these crashes, are there any solutions?
  5. I installed all the things apart from Directx since its already up to date. MTA crashed again though. But I think the reason was that in MTA 1.2 I could set the usable video memory to minimum but on MTA 1.3 I can't, so I think that's why I keep crashing. Here is another DxDiag after installing the drivers: ------------------ System Information ------------------ Time of this report: 2/3/2012, 16:31:44 Machine name: HARRIS Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.111025-1629) Language: English (Regional Setting:
  6. Here it is: ------------------ System Information ------------------ Time of this report: 2/1/2012, 17:39:20 Machine name: HARRIS Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.111025-1629) Language: English (Regional Setting: English) System Manufacturer: PACKARD BELL BV System Model: IMEDIA MC 2559 BIOS: )Phoenix - Award WorkstationBIOS v6.00PG Processor: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs) Memory: 1022MB RAM Page File: 946MB used, 1508MB available
  7. Done that but its still not working.
  8. It is the same Microsoft visual c++ runtime error I have had earlier on in this thread. I solved it by setting the Usable video memory to minimum. The problem is on Multi Theft Auto 1.3 there isn't that option, instead there is a streaming memory option, but setting that to minimum doesn't work. Here is the core.log, but strangely it crashed today but it doesn't show it. You might be wondering why it shows it as the file as Multi theft auto 1.2, the reason is I have 1.3 installed in the 1.2 folder. ** -- Unhandled exception -- ** Version = 1.2-release-3564.0.000 Time = Tue Dec 20 17:1
  9. Changing the "Usable video memory" to minimum seemed to work fine. But now I upgraded to MTA 1.3 which doesn't have that feature, instead there is a "streaming memory" but that doesnt seem to stop the crashes by setting that on minimum. Therefore it has been crashing again.
  10. Sorry about this but its still cashing with the same reason. And what is weird is if I watch a youtube video before it crashes, the video works fine. But if I try to watch a YouTube video after the GTA Runtime error I stated above, Flash player plugin for chrome crashes.
  11. Im sorry I am replying to my old thread but I have tried changing alot of graphics settings in the "Video" tab, but I just cant seem to stop it happening.
  12. So is there anything else I could do about this?
  13. Logfile.txt [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CCommands::CCommands [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CCore::CCore [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CDirect3DHookManager::CDirect3DHookManager [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CDirectInputHookManager::CDirectInputHookManager [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CMessageLoopHook::CMessageLoopHook [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CSetCursorPosHook::CSetCursorPosHook [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CDirectInputHook8::CDirectInputHook8 [DEBUG EVENT] 12-15-2011 @ 16:13:31 # CDirect3DHook9::CDirect3DHook9 [DEBUG
  14. I did everything you said but MTA is still crashing randomly while driving and giving the Microsoft visual c++ runtime error. It might be something to do with loading objects because sometimes its when I'm driving therefore the objects have to load fast. After the errors happens it closes the game, but if I try to go back to the same server, after choosing my character and spawning it would instantly give me the runtime error, and I would have to restart my computer to be able to play it again for around 15 minutes before it crashed again. And as I said earlier, If I try to watch a YouTube vid
  15. Yeah It now works but when Im driving around or something for example for 15 minutes or a random time , I get a Microsoft visual c++ runtime error. I have googled this allot of times and tried the main solutions like reinstall Microsoft visual c, reinstall GTA/MTA and my graphics driver. But I cant seem to find anything that works. When It crashes I've also noticed that if I try and watch a YouTube video after, Google chrome would say that the flash plugin has crashed.
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