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Si|ent

Retired Staff
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Everything posted by Si|ent

  1. As long as that shark scripting isn't compulsory and can be toggled.
  2. Why would it be invisible? you can simply place a copy of the interior object somewhere outside the map as a 'limbo' meaning cars and players can do what they normally do, inside it. Then warp them back to the hatch when the plane allows them to exit.
  3. were you trying to make some kind of point, twix?
  4. That is correct Robix, but in theory the exact same method could be used to synchronise it and allow transportation of players in it.
  5. I do, obviously, and I strongly suspect Blokker will too as he takes pride in his work, and it's a pretty big issue when fundamentals such as scrollbars do not work on the site in some browsers. I don't really care much for you attitude in the above posts. The question was not aimed at you and your reply was irrelevant to its purpose. Finding out if all users of firefox are experiencing the same issues. please try and restrain yourself from such aggressively patronising replies in future. Thanks. So. xGj. You get a horizontal scrollbar on here in Firefox?
  6. Same here, no horizontal scrollbar when it is needed. Blokker, just open forum in firefox and manually reduce the window width instead of running fullscreen. No matter how narrow you go you get no scrollbar
  7. I agree. I think the problem with the Ali-G movie was he removed it from its normal format. Which is very similar to Borat, a wild character putting himself across as 'real' whilst interviewing people who get taken in totally by it. The Ali-G movie strayed from this and tried to make him simply a funny character in a humdrum comedy, so it flopped. It looks like Borat is an extention of the original format though, many convinced Americans in the trailer I saw at the pictures last week (thats the cinema for you Americans, (Campaign for the Retention of English Expressions and Language FTW!)), so that bodes well for the film. I am taking someone special to see it on Thursday when it premiers locally, so it had better be good!
  8. http://uk.gamespot.com/ps3/action/grand ... id=6158529
  9. you are not even supposed to accelerate while overtaking
  10. I'm a bit concerned that that will mean damaged vehicles scattered in remote areas, destroying the strategic placing of vehicles near spawns.
  11. Gettign the image to display isn't the problem, using bb code means the #map cannot be used and links break. That's the problem.
  12. HTML is 'on' apparently but I cannot get the following sig to work. EDIT when i apply it as a sig it displays the text only. Any ideas? EDIT: Bah , it doesnt display in HERE either, yet its perfectly good HTML. As can be seen here
  13. That isn't true, your new signature will be on all your old posts, making a new one is not necessary
  14. youtube and its ilk are all horrendous quality. Thank goodness the mta movies are all available as straight downloads.
  15. It should be noted that MTAVC and GTA3MTA both require scm, in those cases it is often best to use a seperate copy of the game for such modifications.
  16. One would hope it can. It shouldn't be too difficult given what jax said regarding dll loading. It woudl also be a step in the same direction, i.e. towards a freeform SDK' led experience.
  17. It isn't in single player, no. Players cannot descend the ropes, only the AI 'appears' to
  18. For a start you should use 0.5, 0.3 is old. Then refer to the wiki here
  19. Define tried everything? Each step is very simple
  20. It isn't impossible to fly through them, it just takes some nifty maneuvering.
  21. Actually it effects a few things, damage the weapon does per shot, ability to move and speed of movement whilst firing it, wether one can wield two of the weapons at once
  22. Si|ent

    GTA IV

    Doesn't look like the RAGE engine to me, more like Renderware as used in GTA3 and beyond. Sounds fun though, skooldaze in 3d at last. lets hope they pull it off.
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