local nScreenW = guiGetScreenSize()
local nameText = tocolor(getPlayerNametagColor(localPlayer))
function fDrawText()
dxDrawText (getPlayerName(localPlayer), 0, 250, nScreenW, 450, nameText, 1, "pricedown", "center", "top", false, false, true)
end
addEventHandler( "onClientRender", getRootElement(), fDrawText )