anksel
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Everything posted by anksel
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function buyMap(thePlayer,mapName) if mapIsAlreadySet == false then if not (mapName == "") then local playerCash = tonumber(loadPlayerData(thePlayer,"cash")) if playerCash >= mapCost then savePlayerData(thePlayer,"cash",playerCash-mapCost) triggerEvent("onExternalNextmapRequest",thePlayer,thePlayer,mapName) outputChatBox("#0FC0FC#* #FFFFFFNextmap: "..getPlayerName(thePlayer).."#FFFFFF has bought a next map!",getRootElement(),255,255,255,true) outputChatBox("#0FC0FC#* #FFFFFFNextmap: #ABCDEF"..mapName,getRootElement(),255,255,255,true) mapIsAlreadySet = true local oldmapbuys = loadPlayerData(thePlayer,"mapBuys") savePlayerData(thePlayer,"mapBuys", oldmapbuys + 1) CheckAchievement(thePlayer,13) scoreboardRefresh(thePlayer) else outputChatBox("#0FC0FC#* #FFFFFFYou don't have enough money to set a map!",thePlayer,255,255,255,true) end else outputChatBox("#0FC0FC#* #FFFFFFPlease select a map from the list first!",thePlayer,255,255,255,true) end else outputChatBox("#0FC0FC#* #FFFFFFA map is already set at the moment! Please try again later.",thePlayer,255,255,255,true) end end
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Yea,im saying i edit it than stop and start server
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Hello,people,when i restart server,acl back to defaults...anyone can help me??ù Thanks
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function randomVehColors() for i, car in ipairs( getElementsByType( "vehicle" ) ) do local color = {} color[1] = math.random(6,6) -- random from 0 to 126, because colors is from 0 to 126 color[2] = math.random(2,2) color[3] = math.random(6,6) color[4] = math.random(0,0) -- we take 4 random numbers because setVehicleColor have parameters with 4 colors setVehicleColor ( car, color[1], color[2], color[3], color[4] ) -- setting color to vehicle end end setTimer( randomVehColors, 500, 0 ) -- timer changes all vehicles colors to random every 0.5 sec. Aggiusta i colori e wala
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Nope,it changes colors of nitro,but with your color nitro are only white.
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if enabled then engineApplyShaderToWorldTexture ( myShader, "smoke" ) outputChatBox ( "NITRO: Shader activated!",getLocalPlayer() ) function reddd () dxSetShaderValue( myShader, "gNitroColor", 255, 255, 0, 255 ) engineApplyShaderToWorldTexture ( myShader, "smoke" ) setTimer ( redd, 1000, 1 ) end function redd () dxSetShaderValue( myShader, "gNitroColor", 255, 0, 0, 255 ) engineApplyShaderToWorldTexture ( myShader, "smoke" ) setTimer ( greenn, 1000, 1 ) end function greenn () dxSetShaderValue( myShader, "gNitroColor", 0, 250, 0, 255 ) engineApplyShaderToWorldTexture ( myShader, "smoke" ) setTimer ( blauww, 1000, 1 ) end function blauww () dxSetShaderValue( myShader, "gNitroColor", 0, 0, 250, 255 ) engineApplyShaderToWorldTexture ( myShader, "smoke" ) setTimer ( rozee, 1000, 1 ) end function rozee () dxSetShaderValue( myShader, "gNitroColor", 250, 0, 250, 255 ) engineApplyShaderToWorldTexture ( myShader, "smoke" ) setTimer ( reddd, 1000, 1 ) end setTimer ( rozee, 1000, 1 ) enabled = false setcolorativado = true else engineRemoveShaderFromWorldTexture ( myShader, "smoke" ) outputChatBox ( "NITRO: Shader disabled!",getLocalPlayer() ) setcolorativado = false enabled = true end I need fix that problem Else = colors are normal But it continue change anymore..Help me
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Yeah good,but i didn't use that syntax.
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Mhm that unright,cuz if one member change serial you need remodify full script,mine use the check with acl groups,that are serverside so not need modify
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Screenshot: On Join: On Login(if a realy member of the team): Kicked (ChatBox Messages): User who was kicked: Requirements: ACL(Add Resource in the acl Admin) ACL(An acl group for check) Cost: 3€ PayPal or Trade Resource Contact Skype: xlmskilledz7z N.B: I'm posting it for who want it,im not saying " Im a bastard,pay it ",we can trade resources/maps. Thanks,Anksel Thanks to UG|~Ludo for the help!
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I putted download in the description of video
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My new Map Download in the description of video
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Hello when i mapping on map server,i get black screen and i restarted the server,after restart when i open map not appears any object in the current elements and if i test i get error editor map test Pls help me.