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thelonewolf95

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    groove street

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. I got a small problem, I dont know how to properly activate z day scripts, I dont understand english well... I made in map editor a map... At San Fiero(San Francisco) at main brigde and I want like zombies but I dont know how to really activate them, I read "manuals" but I am confused I wish that there was like a really great gamemode that would like have mixed things... Its an idea like this... You got survivors, local militia, remnants of goverment forces and military goverment! ===>Ultimate Zombie Appocalypse Game-Mode<=== [setting] Los Santos: Once chaotic city is not anymore chaotic, its now appocaliptic after the virus came into the city, it spreaded like wildfire because of a gang war, the goverment couldt control it, the streets are now "empty" from the living and sieged by the "living dead" or better called of the "undead"... There are aprox. 55.000 survivors from the original population of 3 million! San Fiero: A city where law was strong and the mob survived is not in a full chaos, zombies ravaged this city, goverment closed the main brigde but the zombies already crossed other two brigdes. There are about 75.000 survivors in San Fiero. The zombies control the city but not the main brigde because of the lack of "food" [Player Controled Groups/Organizations/Individuals] The Survivors (survived citizens, searching food, ammo, weapons, basicaly they are scanvengers): Spawn - In some streets (Rarely some survivor will have knife or a bat in their hands) Bases - Safe houses, improvised bases, buildings) The Local Militia (Mostly ex-cons, sociopats, psychos and some citizens that joined just to survive a day) Spawn - Garages (Spawn with colts 45 one full magazine) Bases - same as survivors The Remnants (former cops, swats, rogue military personel, some citizens... their hope to restore "peace & order") Spawn - Police HQ if conquered then at subway (Spawn with colt 45 with 4 full magazines) Bases - Police HQ and buildings The Military (Rogue goverment organization, they eliminate survivors and zombies to create a "better world") Spawn - Area 51 and if conquered they spawn at planes junkyard (spawn with M4 with 2 full magazines) Bases - Area 51 and buildings [AI Groups] Zombies (infested people, hungry for fresh uninfested meat, stupid but remember some part of their lives) Spawn - Anywhere in SF/LS or we should many spawn points Bases - Dosent have Sharks (regular, around the city of LS/SF) Spawn - Anywhere in SA sea Bases - Dosent have it =============================== I was thinking like how much zombies we must to kill to make lower population of zombies in that and that neighbourhood. Like if you kill that and that number of zombies if that area then there will be less or lower rate of spawning zombies if you are near it. If you ignore this option the rate of spawning zombies with be bigger and also about that rate of spawning will depend how much times players spend time in that in that area... I cant explain it well because my poor english skills Il continue later... I dont have any skills in computer language, sadly ... So i wish that scripters gather and make a gamemode with my description... Hope that you will like it
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